bevy/crates/bevy_ui/src
robtfm 1323de7cd7
stop retrying removed assets (#12505)
# Objective

assets that don't load before they get removed are retried forever,
causing buffer churn and slowdown.

## Solution

stop trying to prepare dead assets.
2024-03-16 04:49:16 +00:00
..
layout Fix #12255 Updating TargetCamera on multi camera scenes not allowing layout to be calculated (#12268) 2024-03-04 19:19:25 +00:00
render stop retrying removed assets (#12505) 2024-03-16 04:49:16 +00:00
widget Prefer UVec2 when working with texture dimensions (#11698) 2024-02-25 15:23:04 +00:00
accessibility.rs resolve all internal ambiguities (#10411) 2024-01-09 19:08:15 +00:00
focus.rs don't attempt to set cursor relative position for zero sized nodes (#12395) 2024-03-10 02:18:40 +00:00
geometry.rs Add with_left, with_right, with_top, with_bottom to UiRect (#12487) 2024-03-15 17:43:39 +00:00
lib.rs Add "all-features = true" to docs.rs metadata for most crates (#12366) 2024-03-08 20:03:09 +00:00
measurement.rs Change the default for the measure_func field of ContentSize to None. (#9346) 2023-08-07 23:06:40 +00:00
node_bundles.rs Fix docs for atlas + slicing support (#12325) 2024-03-05 18:04:22 +00:00
stack.rs Reduce steady-state allocations in ui_stack_system (#12413) 2024-03-12 13:57:57 +00:00
texture_slice.rs Slicing support for texture atlas (#12059) 2024-03-05 16:05:39 +00:00
ui_material.rs Fix incorrect link in UiMaterial documentation (#12361) 2024-03-07 22:09:57 +00:00
ui_node.rs Disentangle bevy_utils/bevy_core's reexported dependencies (#12313) 2024-03-07 02:30:15 +00:00
update.rs Avoid panicking with non-UI nodes (#12213) 2024-02-29 21:36:45 +00:00