bevy/crates/bevy_ecs/src/schedule/executor.rs
Paweł Grabarz 93cc7219bc small ecs cleanup and remove_bundle drop bugfix (#2172)
- simplified code around archetype generations a little bit, as the special case value is not actually needed
- removed unnecessary UnsafeCell around pointer value that is never updated through shared references
- fixed and added a test for correct drop behaviour when removing sparse components through remove_bundle command
2021-05-18 19:25:57 +00:00

59 lines
2.2 KiB
Rust

use crate::{archetype::ArchetypeGeneration, schedule::ParallelSystemContainer, world::World};
use downcast_rs::{impl_downcast, Downcast};
pub trait ParallelSystemExecutor: Downcast + Send + Sync {
/// Called by `SystemStage` whenever `systems` have been changed.
fn rebuild_cached_data(&mut self, systems: &[ParallelSystemContainer]);
fn run_systems(&mut self, systems: &mut [ParallelSystemContainer], world: &mut World);
}
impl_downcast!(ParallelSystemExecutor);
pub struct SingleThreadedExecutor {
/// Last archetypes generation observed by parallel systems.
archetype_generation: ArchetypeGeneration,
}
impl Default for SingleThreadedExecutor {
fn default() -> Self {
Self {
archetype_generation: ArchetypeGeneration::initial(),
}
}
}
impl ParallelSystemExecutor for SingleThreadedExecutor {
fn rebuild_cached_data(&mut self, _: &[ParallelSystemContainer]) {}
fn run_systems(&mut self, systems: &mut [ParallelSystemContainer], world: &mut World) {
self.update_archetypes(systems, world);
for system in systems {
if system.should_run() {
#[cfg(feature = "trace")]
let system_span = bevy_utils::tracing::info_span!("system", name = &*system.name());
#[cfg(feature = "trace")]
let _system_guard = system_span.enter();
system.system_mut().run((), world);
}
}
}
}
impl SingleThreadedExecutor {
/// Calls system.new_archetype() for each archetype added since the last call to
/// [update_archetypes] and updates cached archetype_component_access.
fn update_archetypes(&mut self, systems: &mut [ParallelSystemContainer], world: &World) {
let archetypes = world.archetypes();
let new_generation = archetypes.generation();
let old_generation = std::mem::replace(&mut self.archetype_generation, new_generation);
let archetype_index_range = old_generation.value()..new_generation.value();
for archetype in archetypes.archetypes[archetype_index_range].iter() {
for container in systems.iter_mut() {
let system = container.system_mut();
system.new_archetype(archetype);
}
}
}
}