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# Objective - When experimenting with rendering on lowspec machines I've run into some non-obvious things (huge thanks [superdump](https://github.com/superdump), [alice-i-cecile](https://github.com/alice-i-cecile), [mockersf](https://github.com/mockersf) and others for help) and so volunteered to document them. - Is a follow-up of https://discordapp.com/channels/691052431525675048/989137552919375902 ## Solution - I added docs about necessity of `ANGLE` to use `Backends::GL` on Windows. - Also documented why `prepare_windows` can be long to execute and some causes. |
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