..
cluster
Glam 0.28 update - adopted ( #14613 )
2024-08-06 01:28:00 +00:00
deferred
Add support for environment map transformation ( #14290 )
2024-07-19 15:00:50 +00:00
light
Lighting Should Only hold Vec<Entity> instead of TypeId<Vec<Entity>> ( #14073 )
2024-07-14 17:00:54 +00:00
light_probe
Add support for environment map transformation ( #14290 )
2024-07-19 15:00:50 +00:00
lightmap
Pack multiple vertex and index arrays together into growable buffers. ( #14257 )
2024-07-16 20:33:15 +00:00
meshlet
Fix common capitalization errors in documentation ( #14562 )
2024-07-31 21:16:05 +00:00
prepass
Fix the example regressions from packed growable buffers. ( #14375 )
2024-07-22 18:55:51 +00:00
render
Don’t prepare lights (and shadow map textures) for 2D cameras ( #14574 )
2024-08-01 19:29:18 +00:00
ssao
Move Msaa
to component ( #14273 )
2024-07-22 18:28:23 +00:00
ssr
Add support for environment map transformation ( #14290 )
2024-07-19 15:00:50 +00:00
volumetric_fog
Fix the example regressions from packed growable buffers. ( #14375 )
2024-07-22 18:55:51 +00:00
bundle.rs
Lighting Should Only hold Vec<Entity> instead of TypeId<Vec<Entity>> ( #14073 )
2024-07-14 17:00:54 +00:00
extended_material.rs
impl Debug for ExtendedMaterial ( #14140 )
2024-07-04 23:59:48 +00:00
fog.rs
Fix lints introduced in Rust beta 1.80 ( #13899 )
2024-06-17 17:22:01 +00:00
lib.rs
Allow volumetric fog to be localized to specific, optionally voxelized, regions. ( #14099 )
2024-07-16 03:14:12 +00:00
material.rs
Don't ignore draw errors ( #13240 )
2024-07-22 19:22:30 +00:00
parallax.rs
bevy_reflect: FromReflect
Ergonomics Implementation ( #6056 )
2023-06-29 01:31:34 +00:00
pbr_material.rs
Fix intra-doc links and make CI test them ( #14076 )
2024-07-11 13:08:31 +00:00
wireframe.rs
Use WireframeColor to override global color ( #13034 )
2024-04-20 13:59:12 +00:00