..
bevy_app
add thread local resources ( #671 )
2020-10-12 15:09:44 -07:00
bevy_asset
upgrade rectangle pack ( #673 )
2020-10-12 18:12:17 -07:00
bevy_audio
The Great Debuggening ( #632 )
2020-10-08 11:43:01 -07:00
bevy_core
The Great Debuggening ( #632 )
2020-10-08 11:43:01 -07:00
bevy_derive
release: 0.2.1 ( #533 )
2020-09-20 15:58:32 -07:00
bevy_diagnostic
added frame count to FrameTimeDiagnosticsPlugin ( #678 )
2020-10-14 15:13:43 -07:00
bevy_dynamic_plugin
move dynamic plugin loading to its own optional crate ( #544 )
2020-10-01 13:04:06 -07:00
bevy_ecs
Adjust how ArchetypeAccess
tracks mutable & immutable deps ( #660 )
2020-10-15 13:39:01 -07:00
bevy_gilrs
Add support to get gamepad button/trigger values using Axis<GamepadButton> ( #683 )
2020-10-15 12:45:34 -07:00
bevy_gltf
The Great Debuggening ( #632 )
2020-10-08 11:43:01 -07:00
bevy_input
Add support to get gamepad button/trigger values using Axis<GamepadButton> ( #683 )
2020-10-15 12:45:34 -07:00
bevy_math
release: 0.2.1 ( #533 )
2020-09-20 15:58:32 -07:00
bevy_pbr
The Great Debuggening ( #632 )
2020-10-08 11:43:01 -07:00
bevy_property
The Great Debuggening ( #632 )
2020-10-08 11:43:01 -07:00
bevy_render
can change window settings at runtime ( #644 )
2020-10-15 11:42:19 -07:00
bevy_scene
The Great Debuggening ( #632 )
2020-10-08 11:43:01 -07:00
bevy_sprite
Add a way to specify padding/ margins between sprites in a TextureAtlas. ( #460 )
2020-10-14 20:49:07 -07:00
bevy_tasks
The Great Debuggening ( #632 )
2020-10-08 11:43:01 -07:00
bevy_text
The Great Debuggening ( #632 )
2020-10-08 11:43:01 -07:00
bevy_transform
Don't Panic ( #651 )
2020-10-08 18:43:41 -07:00
bevy_type_registry
move dynamic plugin loading to its own optional crate ( #544 )
2020-10-01 13:04:06 -07:00
bevy_ui
can change window settings at runtime ( #644 )
2020-10-15 11:42:19 -07:00
bevy_utils
release: 0.2.1 ( #533 )
2020-09-20 15:58:32 -07:00
bevy_wgpu
can change window settings at runtime ( #644 )
2020-10-15 11:42:19 -07:00
bevy_window
fix clippy ( #686 )
2020-10-15 12:49:56 -07:00
bevy_winit
Expose a pointer of EventLoopProxy to process custom messages ( #674 )
2020-10-15 13:31:34 -07:00