bevy/crates/bevy_ecs/src/query/mod.rs
Zachary Harrold 4c6b6fc24a
Moved get_component(_unchecked_mut) from Query to QueryState (#9686)
# Objective

- Fixes #9683

## Solution

- Moved `get_component` from `Query` to `QueryState`.
- Moved `get_component_unchecked_mut` from `Query` to `QueryState`.
- Moved `QueryComponentError` from `bevy_ecs::system` to
`bevy_ecs::query`. Minor Breaking Change.
- Narrowed scope of `unsafe` blocks in `Query` methods.

---

## Migration Guide

- `use bevy_ecs::system::QueryComponentError;` -> `use
bevy_ecs::query::QueryComponentError;`

## Notes

I am not very familiar with unsafe Rust nor its use within Bevy, so I
may have committed a Rust faux pas during the migration.

---------

Co-authored-by: Zac Harrold <zharrold@c5prosolutions.com>
Co-authored-by: Tristan Guichaoua <33934311+tguichaoua@users.noreply.github.com>
2023-09-11 19:04:22 +00:00

804 lines
27 KiB
Rust

//! Contains APIs for retrieving component data from the world.
mod access;
mod error;
mod fetch;
mod filter;
mod iter;
mod par_iter;
mod state;
pub use access::*;
pub use error::*;
pub use fetch::*;
pub use filter::*;
pub use iter::*;
pub use par_iter::*;
pub use state::*;
/// A debug checked version of [`Option::unwrap_unchecked`]. Will panic in
/// debug modes if unwrapping a `None` or `Err` value in debug mode, but is
/// equivalent to `Option::unwrap_unchecked` or `Result::unwrap_unchecked`
/// in release mode.
pub(crate) trait DebugCheckedUnwrap {
type Item;
/// # Panics
/// Panics if the value is `None` or `Err`, only in debug mode.
///
/// # Safety
/// This must never be called on a `None` or `Err` value. This can
/// only be called on `Some` or `Ok` values.
unsafe fn debug_checked_unwrap(self) -> Self::Item;
}
// These two impls are explicitly split to ensure that the unreachable! macro
// does not cause inlining to fail when compiling in release mode.
#[cfg(debug_assertions)]
impl<T> DebugCheckedUnwrap for Option<T> {
type Item = T;
#[inline(always)]
#[track_caller]
unsafe fn debug_checked_unwrap(self) -> Self::Item {
if let Some(inner) = self {
inner
} else {
unreachable!()
}
}
}
#[cfg(not(debug_assertions))]
impl<T> DebugCheckedUnwrap for Option<T> {
type Item = T;
#[inline(always)]
unsafe fn debug_checked_unwrap(self) -> Self::Item {
if let Some(inner) = self {
inner
} else {
std::hint::unreachable_unchecked()
}
}
}
#[cfg(test)]
mod tests {
use super::{ReadOnlyWorldQuery, WorldQuery};
use crate::prelude::{AnyOf, Changed, Entity, Or, QueryState, With, Without};
use crate::query::{ArchetypeFilter, Has, QueryCombinationIter};
use crate::schedule::{IntoSystemConfigs, Schedule};
use crate::system::{IntoSystem, Query, System, SystemState};
use crate::{self as bevy_ecs, component::Component, world::World};
use std::any::type_name;
use std::collections::HashSet;
#[derive(Component, Debug, Hash, Eq, PartialEq, Clone, Copy)]
struct A(usize);
#[derive(Component, Debug, Eq, PartialEq, Clone, Copy)]
struct B(usize);
#[derive(Component, Debug, Eq, PartialEq, Clone, Copy)]
struct C(usize);
#[derive(Component, Debug, Eq, PartialEq, Clone, Copy)]
struct D(usize);
#[derive(Component, Debug, Eq, PartialEq, Clone, Copy)]
#[component(storage = "SparseSet")]
struct Sparse(usize);
#[test]
fn query() {
let mut world = World::new();
world.spawn((A(1), B(1)));
world.spawn(A(2));
let values = world.query::<&A>().iter(&world).collect::<Vec<&A>>();
assert_eq!(values, vec![&A(1), &A(2)]);
for (_a, mut b) in world.query::<(&A, &mut B)>().iter_mut(&mut world) {
b.0 = 3;
}
let values = world.query::<&B>().iter(&world).collect::<Vec<&B>>();
assert_eq!(values, vec![&B(3)]);
}
#[test]
fn query_filtered_exactsizeiterator_len() {
fn choose(n: usize, k: usize) -> usize {
if n == 0 || k == 0 || n < k {
return 0;
}
let ks = 1..=k;
let ns = (n - k + 1..=n).rev();
ks.zip(ns).fold(1, |acc, (k, n)| acc * n / k)
}
fn assert_combination<Q, F, const K: usize>(world: &mut World, expected_size: usize)
where
Q: ReadOnlyWorldQuery,
F: ReadOnlyWorldQuery,
F::ReadOnly: ArchetypeFilter,
{
let mut query = world.query_filtered::<Q, F>();
let query_type = type_name::<QueryCombinationIter<Q, F, K>>();
let iter = query.iter_combinations::<K>(world);
assert_all_sizes_iterator_equal(iter, expected_size, 0, query_type);
let iter = query.iter_combinations::<K>(world);
assert_all_sizes_iterator_equal(iter, expected_size, 1, query_type);
let iter = query.iter_combinations::<K>(world);
assert_all_sizes_iterator_equal(iter, expected_size, 5, query_type);
}
fn assert_all_sizes_equal<Q, F>(world: &mut World, expected_size: usize)
where
Q: ReadOnlyWorldQuery,
F: ReadOnlyWorldQuery,
F::ReadOnly: ArchetypeFilter,
{
let mut query = world.query_filtered::<Q, F>();
let query_type = type_name::<QueryState<Q, F>>();
assert_all_exact_sizes_iterator_equal(query.iter(world), expected_size, 0, query_type);
assert_all_exact_sizes_iterator_equal(query.iter(world), expected_size, 1, query_type);
assert_all_exact_sizes_iterator_equal(query.iter(world), expected_size, 5, query_type);
let expected = expected_size;
assert_combination::<Q, F, 0>(world, choose(expected, 0));
assert_combination::<Q, F, 1>(world, choose(expected, 1));
assert_combination::<Q, F, 2>(world, choose(expected, 2));
assert_combination::<Q, F, 5>(world, choose(expected, 5));
assert_combination::<Q, F, 43>(world, choose(expected, 43));
assert_combination::<Q, F, 64>(world, choose(expected, 64));
}
fn assert_all_exact_sizes_iterator_equal(
iterator: impl ExactSizeIterator,
expected_size: usize,
skip: usize,
query_type: &'static str,
) {
let len = iterator.len();
println!("len: {len}");
assert_all_sizes_iterator_equal(iterator, expected_size, skip, query_type);
assert_eq!(len, expected_size);
}
fn assert_all_sizes_iterator_equal(
mut iterator: impl Iterator,
expected_size: usize,
skip: usize,
query_type: &'static str,
) {
let expected_size = expected_size.saturating_sub(skip);
for _ in 0..skip {
iterator.next();
}
let size_hint_0 = iterator.size_hint().0;
let size_hint_1 = iterator.size_hint().1;
// `count` tests that not only it is the expected value, but also
// the value is accurate to what the query returns.
let count = iterator.count();
// This will show up when one of the asserts in this function fails
println!(
"query declared sizes: \n\
for query: {query_type} \n\
expected: {expected_size} \n\
size_hint().0: {size_hint_0} \n\
size_hint().1: {size_hint_1:?} \n\
count(): {count}"
);
assert_eq!(size_hint_0, expected_size);
assert_eq!(size_hint_1, Some(expected_size));
assert_eq!(count, expected_size);
}
let mut world = World::new();
world.spawn((A(1), B(1)));
world.spawn(A(2));
world.spawn(A(3));
assert_all_sizes_equal::<&A, With<B>>(&mut world, 1);
assert_all_sizes_equal::<&A, Without<B>>(&mut world, 2);
let mut world = World::new();
world.spawn((A(1), B(1), C(1)));
world.spawn((A(2), B(2)));
world.spawn((A(3), B(3)));
world.spawn((A(4), C(4)));
world.spawn((A(5), C(5)));
world.spawn((A(6), C(6)));
world.spawn(A(7));
world.spawn(A(8));
world.spawn(A(9));
world.spawn(A(10));
// With/Without for B and C
assert_all_sizes_equal::<&A, With<B>>(&mut world, 3);
assert_all_sizes_equal::<&A, With<C>>(&mut world, 4);
assert_all_sizes_equal::<&A, Without<B>>(&mut world, 7);
assert_all_sizes_equal::<&A, Without<C>>(&mut world, 6);
// With/Without (And) combinations
assert_all_sizes_equal::<&A, (With<B>, With<C>)>(&mut world, 1);
assert_all_sizes_equal::<&A, (With<B>, Without<C>)>(&mut world, 2);
assert_all_sizes_equal::<&A, (Without<B>, With<C>)>(&mut world, 3);
assert_all_sizes_equal::<&A, (Without<B>, Without<C>)>(&mut world, 4);
// With/Without Or<()> combinations
assert_all_sizes_equal::<&A, Or<(With<B>, With<C>)>>(&mut world, 6);
assert_all_sizes_equal::<&A, Or<(With<B>, Without<C>)>>(&mut world, 7);
assert_all_sizes_equal::<&A, Or<(Without<B>, With<C>)>>(&mut world, 8);
assert_all_sizes_equal::<&A, Or<(Without<B>, Without<C>)>>(&mut world, 9);
assert_all_sizes_equal::<&A, (Or<(With<B>,)>, Or<(With<C>,)>)>(&mut world, 1);
assert_all_sizes_equal::<&A, Or<(Or<(With<B>, With<C>)>, With<D>)>>(&mut world, 6);
for i in 11..14 {
world.spawn((A(i), D(i)));
}
assert_all_sizes_equal::<&A, Or<(Or<(With<B>, With<C>)>, With<D>)>>(&mut world, 9);
assert_all_sizes_equal::<&A, Or<(Or<(With<B>, With<C>)>, Without<D>)>>(&mut world, 10);
// a fair amount of entities
for i in 14..20 {
world.spawn((C(i), D(i)));
}
assert_all_sizes_equal::<Entity, (With<C>, With<D>)>(&mut world, 6);
}
#[test]
fn query_iter_combinations() {
let mut world = World::new();
world.spawn((A(1), B(1)));
world.spawn(A(2));
world.spawn(A(3));
world.spawn(A(4));
let values: Vec<[&A; 2]> = world.query::<&A>().iter_combinations(&world).collect();
assert_eq!(
values,
vec![
[&A(1), &A(2)],
[&A(1), &A(3)],
[&A(1), &A(4)],
[&A(2), &A(3)],
[&A(2), &A(4)],
[&A(3), &A(4)],
]
);
let mut a_query = world.query::<&A>();
let values: Vec<[&A; 3]> = a_query.iter_combinations(&world).collect();
assert_eq!(
values,
vec![
[&A(1), &A(2), &A(3)],
[&A(1), &A(2), &A(4)],
[&A(1), &A(3), &A(4)],
[&A(2), &A(3), &A(4)],
]
);
let mut query = world.query::<&mut A>();
let mut combinations = query.iter_combinations_mut(&mut world);
while let Some([mut a, mut b, mut c]) = combinations.fetch_next() {
a.0 += 10;
b.0 += 100;
c.0 += 1000;
}
let values: Vec<[&A; 3]> = a_query.iter_combinations(&world).collect();
assert_eq!(
values,
vec![
[&A(31), &A(212), &A(1203)],
[&A(31), &A(212), &A(3004)],
[&A(31), &A(1203), &A(3004)],
[&A(212), &A(1203), &A(3004)]
]
);
let mut b_query = world.query::<&B>();
assert_eq!(
b_query.iter_combinations::<2>(&world).size_hint(),
(0, Some(0))
);
let values: Vec<[&B; 2]> = b_query.iter_combinations(&world).collect();
assert_eq!(values, Vec::<[&B; 2]>::new());
}
#[test]
fn query_filtered_iter_combinations() {
use bevy_ecs::query::{Added, Changed, Or, With, Without};
let mut world = World::new();
world.spawn((A(1), B(1)));
world.spawn(A(2));
world.spawn(A(3));
world.spawn(A(4));
let mut a_wout_b = world.query_filtered::<&A, Without<B>>();
let values: HashSet<[&A; 2]> = a_wout_b.iter_combinations(&world).collect();
assert_eq!(
values,
[[&A(2), &A(3)], [&A(2), &A(4)], [&A(3), &A(4)]]
.into_iter()
.collect::<HashSet<_>>()
);
let values: HashSet<[&A; 3]> = a_wout_b.iter_combinations(&world).collect();
assert_eq!(
values,
[[&A(2), &A(3), &A(4)],].into_iter().collect::<HashSet<_>>()
);
let mut query = world.query_filtered::<&A, Or<(With<A>, With<B>)>>();
let values: HashSet<[&A; 2]> = query.iter_combinations(&world).collect();
assert_eq!(
values,
[
[&A(1), &A(2)],
[&A(1), &A(3)],
[&A(1), &A(4)],
[&A(2), &A(3)],
[&A(2), &A(4)],
[&A(3), &A(4)],
]
.into_iter()
.collect::<HashSet<_>>()
);
let mut query = world.query_filtered::<&mut A, Without<B>>();
let mut combinations = query.iter_combinations_mut(&mut world);
while let Some([mut a, mut b, mut c]) = combinations.fetch_next() {
a.0 += 10;
b.0 += 100;
c.0 += 1000;
}
let values: HashSet<[&A; 3]> = a_wout_b.iter_combinations(&world).collect();
assert_eq!(
values,
[[&A(12), &A(103), &A(1004)],]
.into_iter()
.collect::<HashSet<_>>()
);
// Check if Added<T>, Changed<T> works
let mut world = World::new();
world.spawn((A(1), B(1)));
world.spawn((A(2), B(2)));
world.spawn((A(3), B(3)));
world.spawn((A(4), B(4)));
let mut query_added = world.query_filtered::<&A, Added<A>>();
world.clear_trackers();
world.spawn(A(5));
assert_eq!(query_added.iter_combinations::<2>(&world).count(), 0);
world.clear_trackers();
world.spawn(A(6));
world.spawn(A(7));
assert_eq!(query_added.iter_combinations::<2>(&world).count(), 1);
world.clear_trackers();
world.spawn(A(8));
world.spawn(A(9));
world.spawn(A(10));
assert_eq!(query_added.iter_combinations::<2>(&world).count(), 3);
world.clear_trackers();
let mut query_changed = world.query_filtered::<&A, Changed<A>>();
let mut query = world.query_filtered::<&mut A, With<B>>();
let mut combinations = query.iter_combinations_mut(&mut world);
while let Some([mut a, mut b, mut c]) = combinations.fetch_next() {
a.0 += 10;
b.0 += 100;
c.0 += 1000;
}
let values: HashSet<[&A; 3]> = query_changed.iter_combinations(&world).collect();
assert_eq!(
values,
[
[&A(31), &A(212), &A(1203)],
[&A(31), &A(212), &A(3004)],
[&A(31), &A(1203), &A(3004)],
[&A(212), &A(1203), &A(3004)]
]
.into_iter()
.collect::<HashSet<_>>()
);
}
#[test]
fn query_iter_combinations_sparse() {
let mut world = World::new();
world.spawn_batch((1..=4).map(Sparse));
let mut query = world.query::<&mut Sparse>();
let mut combinations = query.iter_combinations_mut(&mut world);
while let Some([mut a, mut b, mut c]) = combinations.fetch_next() {
a.0 += 10;
b.0 += 100;
c.0 += 1000;
}
let mut query = world.query::<&Sparse>();
let values: Vec<[&Sparse; 3]> = query.iter_combinations(&world).collect();
assert_eq!(
values,
vec![
[&Sparse(31), &Sparse(212), &Sparse(1203)],
[&Sparse(31), &Sparse(212), &Sparse(3004)],
[&Sparse(31), &Sparse(1203), &Sparse(3004)],
[&Sparse(212), &Sparse(1203), &Sparse(3004)]
]
);
}
#[test]
fn multi_storage_query() {
let mut world = World::new();
world.spawn((Sparse(1), B(2)));
world.spawn(Sparse(2));
let values = world
.query::<&Sparse>()
.iter(&world)
.collect::<Vec<&Sparse>>();
assert_eq!(values, vec![&Sparse(1), &Sparse(2)]);
for (_a, mut b) in world.query::<(&Sparse, &mut B)>().iter_mut(&mut world) {
b.0 = 3;
}
let values = world.query::<&B>().iter(&world).collect::<Vec<&B>>();
assert_eq!(values, vec![&B(3)]);
}
#[test]
fn any_query() {
let mut world = World::new();
world.spawn((A(1), B(2)));
world.spawn(A(2));
world.spawn(C(3));
let values: Vec<(Option<&A>, Option<&B>)> =
world.query::<AnyOf<(&A, &B)>>().iter(&world).collect();
assert_eq!(
values,
vec![(Some(&A(1)), Some(&B(2))), (Some(&A(2)), None),]
);
}
#[test]
fn has_query() {
let mut world = World::new();
world.spawn((A(1), B(1)));
world.spawn(A(2));
world.spawn((A(3), B(1)));
world.spawn(A(4));
let values: Vec<(&A, bool)> = world.query::<(&A, Has<B>)>().iter(&world).collect();
// The query seems to put the components with B first
assert_eq!(
values,
vec![(&A(1), true), (&A(3), true), (&A(2), false), (&A(4), false),]
);
}
#[test]
#[should_panic = "&mut bevy_ecs::query::tests::A conflicts with a previous access in this query."]
fn self_conflicting_worldquery() {
#[derive(WorldQuery)]
#[world_query(mutable)]
struct SelfConflicting {
a: &'static mut A,
b: &'static mut A,
}
let mut world = World::new();
world.query::<SelfConflicting>();
}
#[test]
fn derived_worldqueries() {
let mut world = World::new();
world.spawn((A(10), B(18), C(3), Sparse(4)));
world.spawn((A(101), B(148), C(13)));
world.spawn((A(51), B(46), Sparse(72)));
world.spawn((A(398), C(6), Sparse(9)));
world.spawn((B(11), C(28), Sparse(92)));
world.spawn((C(18348), Sparse(101)));
world.spawn((B(839), Sparse(5)));
world.spawn((B(6721), C(122)));
world.spawn((A(220), Sparse(63)));
world.spawn((A(1092), C(382)));
world.spawn((A(2058), B(3019)));
world.spawn((B(38), C(8), Sparse(100)));
world.spawn((A(111), C(52), Sparse(1)));
world.spawn((A(599), B(39), Sparse(13)));
world.spawn((A(55), B(66), C(77)));
world.spawn_empty();
{
#[derive(WorldQuery)]
struct CustomAB {
a: &'static A,
b: &'static B,
}
let custom_param_data = world
.query::<CustomAB>()
.iter(&world)
.map(|item| (*item.a, *item.b))
.collect::<Vec<_>>();
let normal_data = world
.query::<(&A, &B)>()
.iter(&world)
.map(|(a, b)| (*a, *b))
.collect::<Vec<_>>();
assert_eq!(custom_param_data, normal_data);
}
{
#[derive(WorldQuery)]
struct FancyParam {
e: Entity,
b: &'static B,
opt: Option<&'static Sparse>,
}
let custom_param_data = world
.query::<FancyParam>()
.iter(&world)
.map(|fancy| (fancy.e, *fancy.b, fancy.opt.copied()))
.collect::<Vec<_>>();
let normal_data = world
.query::<(Entity, &B, Option<&Sparse>)>()
.iter(&world)
.map(|(e, b, opt)| (e, *b, opt.copied()))
.collect::<Vec<_>>();
assert_eq!(custom_param_data, normal_data);
}
{
#[derive(WorldQuery)]
struct MaybeBSparse {
blah: Option<(&'static B, &'static Sparse)>,
}
#[derive(WorldQuery)]
struct MatchEverything {
abcs: AnyOf<(&'static A, &'static B, &'static C)>,
opt_bsparse: MaybeBSparse,
}
let custom_param_data = world
.query::<MatchEverything>()
.iter(&world)
.map(
|MatchEverythingItem {
abcs: (a, b, c),
opt_bsparse: MaybeBSparseItem { blah: bsparse },
}| {
(
(a.copied(), b.copied(), c.copied()),
bsparse.map(|(b, sparse)| (*b, *sparse)),
)
},
)
.collect::<Vec<_>>();
let normal_data = world
.query::<(AnyOf<(&A, &B, &C)>, Option<(&B, &Sparse)>)>()
.iter(&world)
.map(|((a, b, c), bsparse)| {
(
(a.copied(), b.copied(), c.copied()),
bsparse.map(|(b, sparse)| (*b, *sparse)),
)
})
.collect::<Vec<_>>();
assert_eq!(custom_param_data, normal_data);
}
{
#[derive(WorldQuery)]
struct AOrBFilter {
a: Or<(With<A>, With<B>)>,
}
#[derive(WorldQuery)]
struct NoSparseThatsSlow {
no: Without<Sparse>,
}
let custom_param_entities = world
.query_filtered::<Entity, (AOrBFilter, NoSparseThatsSlow)>()
.iter(&world)
.collect::<Vec<_>>();
let normal_entities = world
.query_filtered::<Entity, (Or<(With<A>, With<B>)>, Without<Sparse>)>()
.iter(&world)
.collect::<Vec<_>>();
assert_eq!(custom_param_entities, normal_entities);
}
{
#[derive(WorldQuery)]
struct CSparseFilter {
tuple_structs_pls: With<C>,
ugh: With<Sparse>,
}
let custom_param_entities = world
.query_filtered::<Entity, CSparseFilter>()
.iter(&world)
.collect::<Vec<_>>();
let normal_entities = world
.query_filtered::<Entity, (With<C>, With<Sparse>)>()
.iter(&world)
.collect::<Vec<_>>();
assert_eq!(custom_param_entities, normal_entities);
}
{
#[derive(WorldQuery)]
struct WithoutComps {
_1: Without<A>,
_2: Without<B>,
_3: Without<C>,
}
let custom_param_entities = world
.query_filtered::<Entity, WithoutComps>()
.iter(&world)
.collect::<Vec<_>>();
let normal_entities = world
.query_filtered::<Entity, (Without<A>, Without<B>, Without<C>)>()
.iter(&world)
.collect::<Vec<_>>();
assert_eq!(custom_param_entities, normal_entities);
}
{
#[derive(WorldQuery)]
struct IterCombAB {
a: &'static A,
b: &'static B,
}
let custom_param_data = world
.query::<IterCombAB>()
.iter_combinations::<2>(&world)
.map(|[item0, item1]| [(*item0.a, *item0.b), (*item1.a, *item1.b)])
.collect::<Vec<_>>();
let normal_data = world
.query::<(&A, &B)>()
.iter_combinations(&world)
.map(|[(a0, b0), (a1, b1)]| [(*a0, *b0), (*a1, *b1)])
.collect::<Vec<_>>();
assert_eq!(custom_param_data, normal_data);
}
}
#[test]
fn many_entities() {
let mut world = World::new();
world.spawn((A(0), B(0)));
world.spawn((A(0), B(0)));
world.spawn(A(0));
world.spawn(B(0));
{
fn system(has_a: Query<Entity, With<A>>, has_a_and_b: Query<(&A, &B)>) {
assert_eq!(has_a_and_b.iter_many(&has_a).count(), 2);
}
let mut system = IntoSystem::into_system(system);
system.initialize(&mut world);
system.run((), &mut world);
}
{
fn system(has_a: Query<Entity, With<A>>, mut b_query: Query<&mut B>) {
let mut iter = b_query.iter_many_mut(&has_a);
while let Some(mut b) = iter.fetch_next() {
b.0 = 1;
}
}
let mut system = IntoSystem::into_system(system);
system.initialize(&mut world);
system.run((), &mut world);
}
{
fn system(query: Query<(Option<&A>, &B)>) {
for (maybe_a, b) in &query {
match maybe_a {
Some(_) => assert_eq!(b.0, 1),
None => assert_eq!(b.0, 0),
}
}
}
let mut system = IntoSystem::into_system(system);
system.initialize(&mut world);
system.run((), &mut world);
}
}
#[test]
fn mut_to_immut_query_methods_have_immut_item() {
#[derive(Component)]
struct Foo;
let mut world = World::new();
let e = world.spawn(Foo).id();
// state
let mut q = world.query::<&mut Foo>();
let _: Option<&Foo> = q.iter(&world).next();
let _: Option<[&Foo; 2]> = q.iter_combinations::<2>(&world).next();
let _: Option<&Foo> = q.iter_manual(&world).next();
let _: Option<&Foo> = q.iter_many(&world, [e]).next();
q.for_each(&world, |_: &Foo| ());
let _: Option<&Foo> = q.get(&world, e).ok();
let _: Option<&Foo> = q.get_manual(&world, e).ok();
let _: Option<[&Foo; 1]> = q.get_many(&world, [e]).ok();
let _: Option<&Foo> = q.get_single(&world).ok();
let _: &Foo = q.single(&world);
// system param
let mut q = SystemState::<Query<&mut Foo>>::new(&mut world);
let q = q.get_mut(&mut world);
let _: Option<&Foo> = q.iter().next();
let _: Option<[&Foo; 2]> = q.iter_combinations::<2>().next();
let _: Option<&Foo> = q.iter_many([e]).next();
q.for_each(|_: &Foo| ());
let _: Option<&Foo> = q.get(e).ok();
let _: Option<&Foo> = q.get_component(e).ok();
let _: Option<[&Foo; 1]> = q.get_many([e]).ok();
let _: Option<&Foo> = q.get_single().ok();
let _: [&Foo; 1] = q.many([e]);
let _: &Foo = q.single();
}
// regression test for https://github.com/bevyengine/bevy/pull/8029
#[test]
fn par_iter_mut_change_detection() {
let mut world = World::new();
world.spawn((A(1), B(1)));
fn propagate_system(mut query: Query<(&A, &mut B), Changed<A>>) {
query.par_iter_mut().for_each(|(a, mut b)| {
b.0 = a.0;
});
}
fn modify_system(mut query: Query<&mut A>) {
for mut a in &mut query {
a.0 = 2;
}
}
let mut schedule = Schedule::default();
schedule.add_systems((propagate_system, modify_system).chain());
schedule.run(&mut world);
world.clear_trackers();
schedule.run(&mut world);
world.clear_trackers();
let values = world.query::<&B>().iter(&world).collect::<Vec<&B>>();
assert_eq!(values, vec![&B(2)]);
}
}