bevy/examples/gizmos/3d_gizmos.rs
Robert Walter 9e78433427
Curve gizmos integration (#14971)
# Objective

- Add gizmos integration for the new `Curve` things in the math lib

## Solution

- Add the following methods
  - `curve_2d(curve, sample_times, color)`
  - `curve_3d(curve, sample_times, color)`
  - `curve_gradient_2d(curve, sample_times_with_colors)`
  - `curve_gradient_3d(curve, sample_times_with_colors)`

## Testing

- I added examples of the 2D and 3D variants of the gradient curve
gizmos to the gizmos examples.

## Showcase

### 2D


![image](https://github.com/user-attachments/assets/01a75706-a7b4-4fc5-98d5-18018185c877)

```rust
    let domain = Interval::EVERYWHERE;
    let curve = function_curve(domain, |t| Vec2::new(t, (t / 25.0).sin() * 100.0));
    let resolution = ((time.elapsed_seconds().sin() + 1.0) * 50.0) as usize;
    let times_and_colors = (0..=resolution)
        .map(|n| n as f32 / resolution as f32)
        .map(|t| (t - 0.5) * 600.0)
        .map(|t| (t, TEAL.mix(&HOT_PINK, (t + 300.0) / 600.0)));
    gizmos.curve_gradient_2d(curve, times_and_colors);
```

### 3D


![image](https://github.com/user-attachments/assets/3fd23983-1ec9-46cd-baed-5b5e2dc935d0)

```rust
    let domain = Interval::EVERYWHERE;
    let curve = function_curve(domain, |t| {
        (Vec2::from((t * 10.0).sin_cos())).extend(t - 6.0)
    });
    let resolution = ((time.elapsed_seconds().sin() + 1.0) * 100.0) as usize;
    let times_and_colors = (0..=resolution)
        .map(|n| n as f32 / resolution as f32)
        .map(|t| t * 5.0)
        .map(|t| (t, TEAL.mix(&HOT_PINK, t / 5.0)));
    gizmos.curve_gradient_3d(curve, times_and_colors);
```
2024-08-29 16:48:22 +00:00

285 lines
9.2 KiB
Rust

//! This example demonstrates Bevy's immediate mode drawing API intended for visual debugging.
#[path = "../helpers/camera_controller.rs"]
mod camera_controller;
use bevy::{color::palettes::css::*, prelude::*};
use camera_controller::{CameraController, CameraControllerPlugin};
use std::f32::consts::PI;
fn main() {
App::new()
.add_plugins((DefaultPlugins, CameraControllerPlugin))
.init_gizmo_group::<MyRoundGizmos>()
.add_systems(Startup, setup)
.add_systems(Update, (draw_example_collection, update_config))
.run();
}
// We can create our own gizmo config group!
#[derive(Default, Reflect, GizmoConfigGroup)]
struct MyRoundGizmos {}
fn setup(
mut commands: Commands,
mut meshes: ResMut<Assets<Mesh>>,
mut materials: ResMut<Assets<StandardMaterial>>,
) {
commands.spawn((
Camera3dBundle {
transform: Transform::from_xyz(0., 1.5, 6.).looking_at(Vec3::ZERO, Vec3::Y),
..default()
},
CameraController::default(),
));
// plane
commands.spawn(PbrBundle {
mesh: meshes.add(Plane3d::default().mesh().size(5.0, 5.0)),
material: materials.add(Color::srgb(0.3, 0.5, 0.3)),
..default()
});
// cube
commands.spawn(PbrBundle {
mesh: meshes.add(Cuboid::new(1.0, 1.0, 1.0)),
material: materials.add(Color::srgb(0.8, 0.7, 0.6)),
transform: Transform::from_xyz(0.0, 0.5, 0.0),
..default()
});
// light
commands.spawn(PointLightBundle {
point_light: PointLight {
shadows_enabled: true,
..default()
},
transform: Transform::from_xyz(4.0, 8.0, 4.0),
..default()
});
// example instructions
commands.spawn(
TextBundle::from_section(
"Press 'T' to toggle drawing gizmos on top of everything else in the scene\n\
Press 'P' to toggle perspective for line gizmos\n\
Hold 'Left' or 'Right' to change the line width of straight gizmos\n\
Hold 'Up' or 'Down' to change the line width of round gizmos\n\
Press '1' or '2' to toggle the visibility of straight gizmos or round gizmos\n\
Press 'B' to show all AABB boxes\n\
Press 'U' or 'I' to cycle through line styles for straight or round gizmos\n\
Press 'J' or 'K' to cycle through line joins for straight or round gizmos",
TextStyle::default(),
)
.with_style(Style {
position_type: PositionType::Absolute,
top: Val::Px(12.0),
left: Val::Px(12.0),
..default()
}),
);
}
fn draw_example_collection(
mut gizmos: Gizmos,
mut my_gizmos: Gizmos<MyRoundGizmos>,
time: Res<Time>,
) {
gizmos.grid(
Isometry3d::from_rotation(Quat::from_rotation_x(PI / 2.)),
UVec2::splat(20),
Vec2::new(2., 2.),
// Light gray
LinearRgba::gray(0.65),
);
gizmos.grid(
Isometry3d::new(Vec3::ONE * 10.0, Quat::from_rotation_x(PI / 3. * 2.)),
UVec2::splat(20),
Vec2::new(2., 2.),
PURPLE,
);
gizmos.sphere(Isometry3d::from_translation(Vec3::ONE * 10.0), 1.0, PURPLE);
gizmos
.primitive_3d(
&Plane3d {
normal: Dir3::Y,
half_size: Vec2::splat(1.0),
},
Isometry3d::new(
Vec3::ONE * 4.0 + Vec2::from(time.elapsed_seconds().sin_cos()).extend(0.0),
Quat::from_rotation_x(PI / 2. + time.elapsed_seconds()),
),
GREEN,
)
.cell_count(UVec2::new(5, 10))
.spacing(Vec2::new(0.2, 0.1));
gizmos.cuboid(
Transform::from_translation(Vec3::Y * 0.5).with_scale(Vec3::splat(1.25)),
BLACK,
);
gizmos.rect(
Isometry3d::new(
Vec3::new(time.elapsed_seconds().cos() * 2.5, 1., 0.),
Quat::from_rotation_y(PI / 2.),
),
Vec2::splat(2.),
LIME,
);
gizmos.cross(
Isometry3d::from_translation(Vec3::new(-1., 1., 1.)),
0.5,
FUCHSIA,
);
let domain = Interval::EVERYWHERE;
let curve = function_curve(domain, |t| {
(Vec2::from((t * 10.0).sin_cos())).extend(t - 6.0)
});
let resolution = ((time.elapsed_seconds().sin() + 1.0) * 100.0) as usize;
let times_and_colors = (0..=resolution)
.map(|n| n as f32 / resolution as f32)
.map(|t| t * 5.0)
.map(|t| (t, TEAL.mix(&HOT_PINK, t / 5.0)));
gizmos.curve_gradient_3d(curve, times_and_colors);
my_gizmos.sphere(
Isometry3d::from_translation(Vec3::new(1., 0.5, 0.)),
0.5,
RED,
);
my_gizmos
.rounded_cuboid(
Isometry3d::from_translation(Vec3::new(-2.0, 0.75, -0.75)),
Vec3::splat(0.9),
TURQUOISE,
)
.edge_radius(0.1)
.arc_resolution(4);
for y in [0., 0.5, 1.] {
gizmos.ray(
Vec3::new(1., y, 0.),
Vec3::new(-3., (time.elapsed_seconds() * 3.).sin(), 0.),
BLUE,
);
}
my_gizmos
.arc_3d(
180.0_f32.to_radians(),
0.2,
Isometry3d::new(
Vec3::ONE,
Quat::from_rotation_arc(Vec3::Y, Vec3::ONE.normalize()),
),
ORANGE,
)
.resolution(10);
// Circles have 32 line-segments by default.
my_gizmos.circle(
Isometry3d::from_rotation(Quat::from_rotation_arc(Vec3::Z, Vec3::Y)),
3.,
BLACK,
);
// You may want to increase this for larger circles or spheres.
my_gizmos
.circle(
Isometry3d::from_rotation(Quat::from_rotation_arc(Vec3::Z, Vec3::Y)),
3.1,
NAVY,
)
.resolution(64);
my_gizmos
.sphere(Isometry3d::IDENTITY, 3.2, BLACK)
.resolution(64);
gizmos.arrow(Vec3::ZERO, Vec3::ONE * 1.5, YELLOW);
// You can create more complex arrows using the arrow builder.
gizmos
.arrow(Vec3::new(2., 0., 2.), Vec3::new(2., 2., 2.), ORANGE_RED)
.with_double_end()
.with_tip_length(0.5);
}
fn update_config(
mut config_store: ResMut<GizmoConfigStore>,
keyboard: Res<ButtonInput<KeyCode>>,
time: Res<Time>,
) {
if keyboard.just_pressed(KeyCode::KeyT) {
for (_, config, _) in config_store.iter_mut() {
config.depth_bias = if config.depth_bias == 0. { -1. } else { 0. };
}
}
if keyboard.just_pressed(KeyCode::KeyP) {
for (_, config, _) in config_store.iter_mut() {
// Toggle line_perspective
config.line_perspective ^= true;
// Increase the line width when line_perspective is on
config.line_width *= if config.line_perspective { 5. } else { 1. / 5. };
}
}
let (config, _) = config_store.config_mut::<DefaultGizmoConfigGroup>();
if keyboard.pressed(KeyCode::ArrowRight) {
config.line_width += 5. * time.delta_seconds();
config.line_width = config.line_width.clamp(0., 50.);
}
if keyboard.pressed(KeyCode::ArrowLeft) {
config.line_width -= 5. * time.delta_seconds();
config.line_width = config.line_width.clamp(0., 50.);
}
if keyboard.just_pressed(KeyCode::Digit1) {
config.enabled ^= true;
}
if keyboard.just_pressed(KeyCode::KeyU) {
config.line_style = match config.line_style {
GizmoLineStyle::Solid => GizmoLineStyle::Dotted,
_ => GizmoLineStyle::Solid,
};
}
if keyboard.just_pressed(KeyCode::KeyJ) {
config.line_joints = match config.line_joints {
GizmoLineJoint::Bevel => GizmoLineJoint::Miter,
GizmoLineJoint::Miter => GizmoLineJoint::Round(4),
GizmoLineJoint::Round(_) => GizmoLineJoint::None,
GizmoLineJoint::None => GizmoLineJoint::Bevel,
};
}
let (my_config, _) = config_store.config_mut::<MyRoundGizmos>();
if keyboard.pressed(KeyCode::ArrowUp) {
my_config.line_width += 5. * time.delta_seconds();
my_config.line_width = my_config.line_width.clamp(0., 50.);
}
if keyboard.pressed(KeyCode::ArrowDown) {
my_config.line_width -= 5. * time.delta_seconds();
my_config.line_width = my_config.line_width.clamp(0., 50.);
}
if keyboard.just_pressed(KeyCode::Digit2) {
my_config.enabled ^= true;
}
if keyboard.just_pressed(KeyCode::KeyI) {
my_config.line_style = match my_config.line_style {
GizmoLineStyle::Solid => GizmoLineStyle::Dotted,
_ => GizmoLineStyle::Solid,
};
}
if keyboard.just_pressed(KeyCode::KeyK) {
my_config.line_joints = match my_config.line_joints {
GizmoLineJoint::Bevel => GizmoLineJoint::Miter,
GizmoLineJoint::Miter => GizmoLineJoint::Round(4),
GizmoLineJoint::Round(_) => GizmoLineJoint::None,
GizmoLineJoint::None => GizmoLineJoint::Bevel,
};
}
if keyboard.just_pressed(KeyCode::KeyB) {
// AABB gizmos are normally only drawn on entities with a ShowAabbGizmo component
// We can change this behaviour in the configuration of AabbGizmoGroup
config_store.config_mut::<AabbGizmoConfigGroup>().1.draw_all ^= true;
}
}