..
bevy_animation
Add helper methods for rotating Transform
s ( #5151 )
2022-07-01 03:58:54 +00:00
bevy_app
Add global init and get accessors for all newtyped TaskPools ( #2250 )
2022-06-09 02:43:24 +00:00
bevy_asset
Derive default for enums where possible ( #5158 )
2022-07-01 03:42:15 +00:00
bevy_audio
Clippy improvements ( #4665 )
2022-05-31 01:38:07 +00:00
bevy_core
Add global init and get accessors for all newtyped TaskPools ( #2250 )
2022-06-09 02:43:24 +00:00
bevy_core_pipeline
Derive default for enums where possible ( #5158 )
2022-07-01 03:42:15 +00:00
bevy_derive
android - fix issues other than the rendering ( #5130 )
2022-06-30 19:42:45 +00:00
bevy_diagnostic
Cleanups in diagnostics ( #3871 )
2022-06-20 17:02:25 +00:00
bevy_dylib
Bump Bevy to 0.8.0-dev ( #4505 )
2022-04-17 23:04:52 +00:00
bevy_dynamic_plugin
Bump Bevy to 0.8.0-dev ( #4505 )
2022-04-17 23:04:52 +00:00
bevy_ecs
Improve Command(s) docs ( #4994 )
2022-07-02 09:49:20 +00:00
bevy_ecs_compile_fail_tests
Fix rust 1.62 changes ( #5154 )
2022-06-30 19:24:28 +00:00
bevy_encase_derive
Migrate to encase from crevice ( #4339 )
2022-05-18 21:09:21 +00:00
bevy_gilrs
Update gilrs to v0.9 ( #4848 )
2022-05-30 17:26:23 +00:00
bevy_gltf
fix new clippy lints ( #5160 )
2022-07-01 13:41:23 +00:00
bevy_hierarchy
add a SceneBundle
to spawn a scene ( #2424 )
2022-06-09 20:34:09 +00:00
bevy_input
Update MouseMotion
and CursorMoved
docs ( #5090 )
2022-06-26 13:40:43 +00:00
bevy_internal
enable optional dependencies to stay optional ( #5023 )
2022-06-20 10:32:43 +00:00
bevy_log
bevy_log: upgrade to tracing-tracy 0.10.0 ( #4991 )
2022-06-13 22:40:29 +00:00
bevy_macro_utils
bevy_reflect_derive: Tidying up the code ( #4712 )
2022-05-12 19:43:23 +00:00
bevy_math
Document bevy_math
( #4591 )
2022-04-26 18:23:29 +00:00
bevy_mikktspace
Generate vertex tangents using mikktspace ( #3872 )
2022-05-31 22:53:54 +00:00
bevy_pbr
Removed world cell from places where split multable access is not needed ( #5167 )
2022-07-01 17:03:32 +00:00
bevy_ptr
Clippy improvements ( #4665 )
2022-05-31 01:38:07 +00:00
bevy_reflect
Move get_short_name
utility method from bevy_reflect
into bevy_utils
( #5174 )
2022-07-02 18:30:45 +00:00
bevy_render
Add documentation to VisibleEntities
and related ( #5100 )
2022-07-02 07:00:04 +00:00
bevy_scene
Fix ron deprecation ( #5021 )
2022-06-15 19:18:53 +00:00
bevy_sprite
Removed world cell from places where split multable access is not needed ( #5167 )
2022-07-01 17:03:32 +00:00
bevy_tasks
Miri can set thread names now ( #5108 )
2022-06-26 21:28:00 +00:00
bevy_text
Camera Driven Rendering ( #4745 )
2022-06-02 00:12:17 +00:00
bevy_time
Split time functionality into bevy_time ( #4187 )
2022-05-26 00:27:18 +00:00
bevy_transform
Add helper methods for rotating Transform
s ( #5151 )
2022-07-01 03:58:54 +00:00
bevy_ui
Removed world cell from places where split multable access is not needed ( #5167 )
2022-07-01 17:03:32 +00:00
bevy_utils
Move get_short_name
utility method from bevy_reflect
into bevy_utils
( #5174 )
2022-07-02 18:30:45 +00:00
bevy_window
fix new clippy lints ( #5160 )
2022-07-01 13:41:23 +00:00
bevy_winit
android - fix issues other than the rendering ( #5130 )
2022-06-30 19:42:45 +00:00