bevy/crates
Alice Cecile 8f721d8d0a Move get_short_name utility method from bevy_reflect into bevy_utils (#5174)
# Summary

This method strips a long type name like `bevy::render:📷:PerspectiveCameraBundle` down into the bare type name (`PerspectiveCameraBundle`). This is generally useful utility method, needed by #4299 and #5121.

As a result:

- This method was moved to `bevy_utils` for easier reuse.
- The legibility and robustness of this method has been significantly improved.
- Harder test cases have been added.

This change was split out of #4299 to unblock it and make merging / reviewing the rest of those changes easier.

## Changelog

- added `bevy_utils::get_short_name`, which strips the path from a type name for convenient display.
- removed the `TypeRegistry::get_short_name` method. Use the function in `bevy_utils` instead.
2022-07-02 18:30:45 +00:00
..
bevy_animation Add helper methods for rotating Transforms (#5151) 2022-07-01 03:58:54 +00:00
bevy_app Add global init and get accessors for all newtyped TaskPools (#2250) 2022-06-09 02:43:24 +00:00
bevy_asset Derive default for enums where possible (#5158) 2022-07-01 03:42:15 +00:00
bevy_audio Clippy improvements (#4665) 2022-05-31 01:38:07 +00:00
bevy_core Add global init and get accessors for all newtyped TaskPools (#2250) 2022-06-09 02:43:24 +00:00
bevy_core_pipeline Derive default for enums where possible (#5158) 2022-07-01 03:42:15 +00:00
bevy_derive android - fix issues other than the rendering (#5130) 2022-06-30 19:42:45 +00:00
bevy_diagnostic Cleanups in diagnostics (#3871) 2022-06-20 17:02:25 +00:00
bevy_dylib Bump Bevy to 0.8.0-dev (#4505) 2022-04-17 23:04:52 +00:00
bevy_dynamic_plugin Bump Bevy to 0.8.0-dev (#4505) 2022-04-17 23:04:52 +00:00
bevy_ecs Improve Command(s) docs (#4994) 2022-07-02 09:49:20 +00:00
bevy_ecs_compile_fail_tests Fix rust 1.62 changes (#5154) 2022-06-30 19:24:28 +00:00
bevy_encase_derive Migrate to encase from crevice (#4339) 2022-05-18 21:09:21 +00:00
bevy_gilrs Update gilrs to v0.9 (#4848) 2022-05-30 17:26:23 +00:00
bevy_gltf fix new clippy lints (#5160) 2022-07-01 13:41:23 +00:00
bevy_hierarchy add a SceneBundle to spawn a scene (#2424) 2022-06-09 20:34:09 +00:00
bevy_input Update MouseMotion and CursorMoved docs (#5090) 2022-06-26 13:40:43 +00:00
bevy_internal enable optional dependencies to stay optional (#5023) 2022-06-20 10:32:43 +00:00
bevy_log bevy_log: upgrade to tracing-tracy 0.10.0 (#4991) 2022-06-13 22:40:29 +00:00
bevy_macro_utils bevy_reflect_derive: Tidying up the code (#4712) 2022-05-12 19:43:23 +00:00
bevy_math Document bevy_math (#4591) 2022-04-26 18:23:29 +00:00
bevy_mikktspace Generate vertex tangents using mikktspace (#3872) 2022-05-31 22:53:54 +00:00
bevy_pbr Removed world cell from places where split multable access is not needed (#5167) 2022-07-01 17:03:32 +00:00
bevy_ptr Clippy improvements (#4665) 2022-05-31 01:38:07 +00:00
bevy_reflect Move get_short_name utility method from bevy_reflect into bevy_utils (#5174) 2022-07-02 18:30:45 +00:00
bevy_render Add documentation to VisibleEntities and related (#5100) 2022-07-02 07:00:04 +00:00
bevy_scene Fix ron deprecation (#5021) 2022-06-15 19:18:53 +00:00
bevy_sprite Removed world cell from places where split multable access is not needed (#5167) 2022-07-01 17:03:32 +00:00
bevy_tasks Miri can set thread names now (#5108) 2022-06-26 21:28:00 +00:00
bevy_text Camera Driven Rendering (#4745) 2022-06-02 00:12:17 +00:00
bevy_time Split time functionality into bevy_time (#4187) 2022-05-26 00:27:18 +00:00
bevy_transform Add helper methods for rotating Transforms (#5151) 2022-07-01 03:58:54 +00:00
bevy_ui Removed world cell from places where split multable access is not needed (#5167) 2022-07-01 17:03:32 +00:00
bevy_utils Move get_short_name utility method from bevy_reflect into bevy_utils (#5174) 2022-07-02 18:30:45 +00:00
bevy_window fix new clippy lints (#5160) 2022-07-01 13:41:23 +00:00
bevy_winit android - fix issues other than the rendering (#5130) 2022-06-30 19:42:45 +00:00