mirror of
https://github.com/bevyengine/bevy
synced 2025-01-06 10:18:59 +00:00
eb3c81374a
# Objective - Provide an expressive way to register dynamic behavior in response to ECS changes that is consistent with existing bevy types and traits as to provide a smooth user experience. - Provide a mechanism for immediate changes in response to events during command application in order to facilitate improved query caching on the path to relations. ## Solution - A new fundamental ECS construct, the `Observer`; inspired by flec's observers but adapted to better fit bevy's access patterns and rust's type system. --- ## Examples There are 3 main ways to register observers. The first is a "component observer" that looks like this: ```rust world.observe(|trigger: Trigger<OnAdd, Transform>, query: Query<&Transform>| { let transform = query.get(trigger.entity()).unwrap(); }); ``` The above code will spawn a new entity representing the observer that will run it's callback whenever the `Transform` component is added to an entity. This is a system-like function that supports dependency injection for all the standard bevy types: `Query`, `Res`, `Commands` etc. It also has a `Trigger` parameter that provides information about the trigger such as the target entity, and the event being triggered. Importantly these systems run during command application which is key for their future use to keep ECS internals up to date. There are similar events for `OnInsert` and `OnRemove`, and this will be expanded with things such as `ArchetypeCreated`, `TableEmpty` etc. in follow up PRs. Another way to register an observer is an "entity observer" that looks like this: ```rust world.entity_mut(entity).observe(|trigger: Trigger<Resize>| { // ... }); ``` Entity observers run whenever an event of their type is triggered targeting that specific entity. This type of observer will de-spawn itself if the entity (or entities) it is observing is ever de-spawned so as to not leave dangling observers. Entity observers can also be spawned from deferred contexts such as other observers, systems, or hooks using commands: ```rust commands.entity(entity).observe(|trigger: Trigger<Resize>| { // ... }); ``` Observers are not limited to in built event types, they can be used with any type that implements `Event` (which has been extended to implement Component). This means events can also carry data: ```rust #[derive(Event)] struct Resize { x: u32, y: u32 } commands.entity(entity).observe(|trigger: Trigger<Resize>, query: Query<&mut Size>| { let event = trigger.event(); // ... }); // Will trigger the observer when commands are applied. commands.trigger_targets(Resize { x: 10, y: 10 }, entity); ``` You can also trigger events that target more than one entity at a time: ```rust commands.trigger_targets(Resize { x: 10, y: 10 }, [e1, e2]); ``` Additionally, Observers don't _need_ entity targets: ```rust app.observe(|trigger: Trigger<Quit>| { }) commands.trigger(Quit); ``` In these cases, `trigger.entity()` will be a placeholder. Observers are actually just normal entities with an `ObserverState` and `Observer` component! The `observe()` functions above are just shorthand for: ```rust world.spawn(Observer::new(|trigger: Trigger<Resize>| {}); ``` This will spawn the `Observer` system and use an `on_add` hook to add the `ObserverState` component. Dynamic components and trigger types are also fully supported allowing for runtime defined trigger types. ## Possible Follow-ups 1. Deprecate `RemovedComponents`, observers should fulfill all use cases while being more flexible and performant. 2. Queries as entities: Swap queries to entities and begin using observers listening to archetype creation triggers to keep their caches in sync, this allows unification of `ObserverState` and `QueryState` as well as unlocking several API improvements for `Query` and the management of `QueryState`. 3. Trigger bubbling: For some UI use cases in particular users are likely to want some form of bubbling for entity observers, this is trivial to implement naively but ideally this includes an acceleration structure to cache hierarchy traversals. 4. All kinds of other in-built trigger types. 5. Optimization; in order to not bloat the complexity of the PR I have kept the implementation straightforward, there are several areas where performance can be improved. The focus for this PR is to get the behavior implemented and not incur a performance cost for users who don't use observers. I am leaving each of these to follow up PR's in order to keep each of them reviewable as this already includes significant changes. --------- Co-authored-by: Alice Cecile <alice.i.cecile@gmail.com> Co-authored-by: MiniaczQ <xnetroidpl@gmail.com> Co-authored-by: Carter Anderson <mcanders1@gmail.com>
1762 lines
55 KiB
Rust
1762 lines
55 KiB
Rust
// FIXME(11590): remove this once the lint is fixed
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#![allow(unsafe_op_in_unsafe_fn)]
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#![doc = include_str!("../README.md")]
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#![cfg_attr(docsrs, feature(doc_auto_cfg))]
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#![allow(unsafe_code)]
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#![doc(
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html_logo_url = "https://bevyengine.org/assets/icon.png",
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html_favicon_url = "https://bevyengine.org/assets/icon.png"
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)]
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#[cfg(target_pointer_width = "16")]
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compile_error!("bevy_ecs cannot safely compile for a 16-bit platform.");
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pub mod archetype;
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pub mod batching;
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pub mod bundle;
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pub mod change_detection;
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pub mod component;
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pub mod entity;
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pub mod event;
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pub mod identifier;
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pub mod intern;
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pub mod label;
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pub mod observer;
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pub mod query;
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#[cfg(feature = "bevy_reflect")]
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pub mod reflect;
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pub mod removal_detection;
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pub mod schedule;
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pub mod storage;
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pub mod system;
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pub mod world;
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pub use bevy_ptr as ptr;
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/// Most commonly used re-exported types.
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pub mod prelude {
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#[doc(hidden)]
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#[cfg(feature = "bevy_reflect")]
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pub use crate::reflect::{
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AppTypeRegistry, ReflectComponent, ReflectFromWorld, ReflectResource,
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};
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#[doc(hidden)]
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pub use crate::{
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bundle::Bundle,
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change_detection::{DetectChanges, DetectChangesMut, Mut, Ref},
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component::Component,
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entity::{Entity, EntityMapper},
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event::{Event, EventReader, EventWriter, Events},
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observer::{Observer, Trigger},
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query::{Added, AnyOf, Changed, Has, Or, QueryBuilder, QueryState, With, Without},
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removal_detection::RemovedComponents,
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schedule::{
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apply_deferred, common_conditions::*, Condition, IntoSystemConfigs, IntoSystemSet,
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IntoSystemSetConfigs, Schedule, Schedules, SystemSet,
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},
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system::{
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Commands, Deferred, In, IntoSystem, Local, NonSend, NonSendMut, ParallelCommands,
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ParamSet, Query, ReadOnlySystem, Res, ResMut, Resource, System, SystemBuilder,
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SystemParamFunction,
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},
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world::{
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EntityMut, EntityRef, EntityWorldMut, FromWorld, OnAdd, OnInsert, OnRemove, World,
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},
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};
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}
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#[cfg(test)]
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mod tests {
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use crate as bevy_ecs;
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use crate::prelude::Or;
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use crate::{
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bundle::Bundle,
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change_detection::Ref,
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component::{Component, ComponentId},
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entity::Entity,
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query::{Added, Changed, FilteredAccess, QueryFilter, With, Without},
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system::Resource,
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world::{EntityRef, Mut, World},
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};
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use bevy_tasks::{ComputeTaskPool, TaskPool};
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use std::num::NonZeroU32;
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use std::{
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any::TypeId,
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marker::PhantomData,
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sync::{
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atomic::{AtomicUsize, Ordering},
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Arc, Mutex,
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},
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};
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#[derive(Component, Resource, Debug, PartialEq, Eq, Clone, Copy)]
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struct A(usize);
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#[derive(Component, Debug, PartialEq, Eq, Clone, Copy)]
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struct B(usize);
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#[derive(Component, Debug, PartialEq, Eq, Clone, Copy)]
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struct C;
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#[allow(dead_code)]
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#[derive(Default)]
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struct NonSendA(usize, PhantomData<*mut ()>);
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#[derive(Component, Clone, Debug)]
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struct DropCk(Arc<AtomicUsize>);
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impl DropCk {
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fn new_pair() -> (Self, Arc<AtomicUsize>) {
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let atomic = Arc::new(AtomicUsize::new(0));
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(DropCk(atomic.clone()), atomic)
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}
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}
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impl Drop for DropCk {
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fn drop(&mut self) {
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self.0.as_ref().fetch_add(1, Ordering::Relaxed);
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}
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}
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// TODO: The compiler says the Debug and Clone are removed during dead code analysis. Investigate.
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#[allow(dead_code)]
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#[derive(Component, Clone, Debug)]
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#[component(storage = "SparseSet")]
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struct DropCkSparse(DropCk);
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#[derive(Component, Copy, Clone, PartialEq, Eq, Debug)]
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#[component(storage = "Table")]
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struct TableStored(&'static str);
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#[derive(Component, Copy, Clone, PartialEq, Eq, Debug)]
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#[component(storage = "SparseSet")]
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struct SparseStored(u32);
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#[test]
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fn random_access() {
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let mut world = World::new();
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let e = world.spawn((TableStored("abc"), SparseStored(123))).id();
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let f = world
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.spawn((TableStored("def"), SparseStored(456), A(1)))
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.id();
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assert_eq!(world.get::<TableStored>(e).unwrap().0, "abc");
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assert_eq!(world.get::<SparseStored>(e).unwrap().0, 123);
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assert_eq!(world.get::<TableStored>(f).unwrap().0, "def");
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assert_eq!(world.get::<SparseStored>(f).unwrap().0, 456);
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// test archetype get_mut()
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world.get_mut::<TableStored>(e).unwrap().0 = "xyz";
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assert_eq!(world.get::<TableStored>(e).unwrap().0, "xyz");
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// test sparse set get_mut()
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world.get_mut::<SparseStored>(f).unwrap().0 = 42;
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assert_eq!(world.get::<SparseStored>(f).unwrap().0, 42);
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}
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#[test]
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fn bundle_derive() {
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let mut world = World::new();
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#[derive(Bundle, PartialEq, Debug)]
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struct FooBundle {
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x: TableStored,
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y: SparseStored,
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}
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let mut ids = Vec::new();
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<FooBundle as Bundle>::component_ids(
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&mut world.components,
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&mut world.storages,
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&mut |id| {
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ids.push(id);
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},
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);
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assert_eq!(
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ids,
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&[
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world.init_component::<TableStored>(),
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world.init_component::<SparseStored>(),
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]
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);
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let e1 = world
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.spawn(FooBundle {
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x: TableStored("abc"),
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y: SparseStored(123),
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})
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.id();
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let e2 = world
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.spawn((TableStored("def"), SparseStored(456), A(1)))
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.id();
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assert_eq!(world.get::<TableStored>(e1).unwrap().0, "abc");
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assert_eq!(world.get::<SparseStored>(e1).unwrap().0, 123);
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assert_eq!(world.get::<TableStored>(e2).unwrap().0, "def");
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assert_eq!(world.get::<SparseStored>(e2).unwrap().0, 456);
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// test archetype get_mut()
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world.get_mut::<TableStored>(e1).unwrap().0 = "xyz";
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assert_eq!(world.get::<TableStored>(e1).unwrap().0, "xyz");
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// test sparse set get_mut()
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world.get_mut::<SparseStored>(e2).unwrap().0 = 42;
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assert_eq!(world.get::<SparseStored>(e2).unwrap().0, 42);
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assert_eq!(
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world.entity_mut(e1).take::<FooBundle>().unwrap(),
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FooBundle {
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x: TableStored("xyz"),
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y: SparseStored(123),
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}
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);
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#[derive(Bundle, PartialEq, Debug)]
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struct NestedBundle {
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a: A,
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foo: FooBundle,
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b: B,
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}
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let mut ids = Vec::new();
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<NestedBundle as Bundle>::component_ids(
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&mut world.components,
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&mut world.storages,
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&mut |id| {
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ids.push(id);
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},
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);
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assert_eq!(
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ids,
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&[
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world.init_component::<A>(),
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world.init_component::<TableStored>(),
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world.init_component::<SparseStored>(),
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world.init_component::<B>(),
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]
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);
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let e3 = world
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.spawn(NestedBundle {
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a: A(1),
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foo: FooBundle {
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x: TableStored("ghi"),
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y: SparseStored(789),
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},
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b: B(2),
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})
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.id();
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assert_eq!(world.get::<TableStored>(e3).unwrap().0, "ghi");
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assert_eq!(world.get::<SparseStored>(e3).unwrap().0, 789);
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assert_eq!(world.get::<A>(e3).unwrap().0, 1);
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assert_eq!(world.get::<B>(e3).unwrap().0, 2);
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assert_eq!(
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world.entity_mut(e3).take::<NestedBundle>().unwrap(),
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NestedBundle {
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a: A(1),
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foo: FooBundle {
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x: TableStored("ghi"),
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y: SparseStored(789),
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},
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b: B(2),
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}
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);
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#[derive(Default, Component, PartialEq, Debug)]
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struct Ignored;
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#[derive(Bundle, PartialEq, Debug)]
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struct BundleWithIgnored {
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c: C,
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#[bundle(ignore)]
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ignored: Ignored,
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}
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let mut ids = Vec::new();
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<BundleWithIgnored as Bundle>::component_ids(
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&mut world.components,
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&mut world.storages,
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&mut |id| {
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ids.push(id);
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},
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);
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assert_eq!(ids, &[world.init_component::<C>(),]);
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let e4 = world
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.spawn(BundleWithIgnored {
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c: C,
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ignored: Ignored,
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})
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.id();
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assert_eq!(world.get::<C>(e4).unwrap(), &C);
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assert_eq!(world.get::<Ignored>(e4), None);
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assert_eq!(
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world.entity_mut(e4).take::<BundleWithIgnored>().unwrap(),
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BundleWithIgnored {
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c: C,
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ignored: Ignored,
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}
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);
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}
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#[test]
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fn despawn_table_storage() {
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let mut world = World::new();
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let e = world.spawn((TableStored("abc"), A(123))).id();
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let f = world.spawn((TableStored("def"), A(456))).id();
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assert_eq!(world.entities.len(), 2);
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assert!(world.despawn(e));
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assert_eq!(world.entities.len(), 1);
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assert!(world.get::<TableStored>(e).is_none());
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assert!(world.get::<A>(e).is_none());
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assert_eq!(world.get::<TableStored>(f).unwrap().0, "def");
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assert_eq!(world.get::<A>(f).unwrap().0, 456);
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}
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#[test]
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fn despawn_mixed_storage() {
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let mut world = World::new();
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let e = world.spawn((TableStored("abc"), SparseStored(123))).id();
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let f = world.spawn((TableStored("def"), SparseStored(456))).id();
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assert_eq!(world.entities.len(), 2);
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assert!(world.despawn(e));
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assert_eq!(world.entities.len(), 1);
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assert!(world.get::<TableStored>(e).is_none());
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assert!(world.get::<SparseStored>(e).is_none());
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assert_eq!(world.get::<TableStored>(f).unwrap().0, "def");
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assert_eq!(world.get::<SparseStored>(f).unwrap().0, 456);
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}
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#[test]
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fn query_all() {
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let mut world = World::new();
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let e = world.spawn((TableStored("abc"), A(123))).id();
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let f = world.spawn((TableStored("def"), A(456))).id();
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let ents = world
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.query::<(Entity, &A, &TableStored)>()
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.iter(&world)
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.map(|(e, &i, &s)| (e, i, s))
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.collect::<Vec<_>>();
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assert_eq!(
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ents,
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&[
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(e, A(123), TableStored("abc")),
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(f, A(456), TableStored("def"))
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]
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);
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}
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#[test]
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fn query_all_for_each() {
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let mut world = World::new();
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let e = world.spawn((TableStored("abc"), A(123))).id();
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let f = world.spawn((TableStored("def"), A(456))).id();
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let mut results = Vec::new();
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world
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.query::<(Entity, &A, &TableStored)>()
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.iter(&world)
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.for_each(|(e, &i, &s)| results.push((e, i, s)));
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assert_eq!(
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results,
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&[
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(e, A(123), TableStored("abc")),
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(f, A(456), TableStored("def"))
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]
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);
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}
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|
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#[test]
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fn query_single_component() {
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let mut world = World::new();
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let e = world.spawn((TableStored("abc"), A(123))).id();
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let f = world.spawn((TableStored("def"), A(456), B(1))).id();
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let ents = world
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.query::<(Entity, &A)>()
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.iter(&world)
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.map(|(e, &i)| (e, i))
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.collect::<Vec<_>>();
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assert_eq!(ents, &[(e, A(123)), (f, A(456))]);
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}
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|
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#[test]
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fn stateful_query_handles_new_archetype() {
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let mut world = World::new();
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let e = world.spawn((TableStored("abc"), A(123))).id();
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let mut query = world.query::<(Entity, &A)>();
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let ents = query.iter(&world).map(|(e, &i)| (e, i)).collect::<Vec<_>>();
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assert_eq!(ents, &[(e, A(123))]);
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let f = world.spawn((TableStored("def"), A(456), B(1))).id();
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let ents = query.iter(&world).map(|(e, &i)| (e, i)).collect::<Vec<_>>();
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assert_eq!(ents, &[(e, A(123)), (f, A(456))]);
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}
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|
|
#[test]
|
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fn query_single_component_for_each() {
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let mut world = World::new();
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let e = world.spawn((TableStored("abc"), A(123))).id();
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let f = world.spawn((TableStored("def"), A(456), B(1))).id();
|
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let mut results = Vec::new();
|
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world
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.query::<(Entity, &A)>()
|
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.iter(&world)
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.for_each(|(e, &i)| results.push((e, i)));
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assert_eq!(results, &[(e, A(123)), (f, A(456))]);
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}
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|
|
|
#[test]
|
|
fn par_for_each_dense() {
|
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ComputeTaskPool::get_or_init(TaskPool::default);
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let mut world = World::new();
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let e1 = world.spawn(A(1)).id();
|
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let e2 = world.spawn(A(2)).id();
|
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let e3 = world.spawn(A(3)).id();
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let e4 = world.spawn((A(4), B(1))).id();
|
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let e5 = world.spawn((A(5), B(1))).id();
|
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let results = Arc::new(Mutex::new(Vec::new()));
|
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world
|
|
.query::<(Entity, &A)>()
|
|
.par_iter(&world)
|
|
.for_each(|(e, &A(i))| {
|
|
results.lock().unwrap().push((e, i));
|
|
});
|
|
results.lock().unwrap().sort();
|
|
assert_eq!(
|
|
&*results.lock().unwrap(),
|
|
&[(e1, 1), (e2, 2), (e3, 3), (e4, 4), (e5, 5)]
|
|
);
|
|
}
|
|
|
|
#[test]
|
|
fn par_for_each_sparse() {
|
|
ComputeTaskPool::get_or_init(TaskPool::default);
|
|
let mut world = World::new();
|
|
let e1 = world.spawn(SparseStored(1)).id();
|
|
let e2 = world.spawn(SparseStored(2)).id();
|
|
let e3 = world.spawn(SparseStored(3)).id();
|
|
let e4 = world.spawn((SparseStored(4), A(1))).id();
|
|
let e5 = world.spawn((SparseStored(5), A(1))).id();
|
|
let results = Arc::new(Mutex::new(Vec::new()));
|
|
world
|
|
.query::<(Entity, &SparseStored)>()
|
|
.par_iter(&world)
|
|
.for_each(|(e, &SparseStored(i))| results.lock().unwrap().push((e, i)));
|
|
results.lock().unwrap().sort();
|
|
assert_eq!(
|
|
&*results.lock().unwrap(),
|
|
&[(e1, 1), (e2, 2), (e3, 3), (e4, 4), (e5, 5)]
|
|
);
|
|
}
|
|
|
|
#[test]
|
|
fn query_missing_component() {
|
|
let mut world = World::new();
|
|
world.spawn((TableStored("abc"), A(123)));
|
|
world.spawn((TableStored("def"), A(456)));
|
|
assert!(world.query::<(&B, &A)>().iter(&world).next().is_none());
|
|
}
|
|
|
|
#[test]
|
|
fn query_sparse_component() {
|
|
let mut world = World::new();
|
|
world.spawn((TableStored("abc"), A(123)));
|
|
let f = world.spawn((TableStored("def"), A(456), B(1))).id();
|
|
let ents = world
|
|
.query::<(Entity, &B)>()
|
|
.iter(&world)
|
|
.map(|(e, &b)| (e, b))
|
|
.collect::<Vec<_>>();
|
|
assert_eq!(ents, &[(f, B(1))]);
|
|
}
|
|
|
|
#[test]
|
|
fn query_filter_with() {
|
|
let mut world = World::new();
|
|
world.spawn((A(123), B(1)));
|
|
world.spawn(A(456));
|
|
let result = world
|
|
.query_filtered::<&A, With<B>>()
|
|
.iter(&world)
|
|
.cloned()
|
|
.collect::<Vec<_>>();
|
|
assert_eq!(result, vec![A(123)]);
|
|
}
|
|
|
|
#[test]
|
|
fn query_filter_with_for_each() {
|
|
let mut world = World::new();
|
|
world.spawn((A(123), B(1)));
|
|
world.spawn(A(456));
|
|
|
|
let mut results = Vec::new();
|
|
world
|
|
.query_filtered::<&A, With<B>>()
|
|
.iter(&world)
|
|
.for_each(|i| results.push(*i));
|
|
assert_eq!(results, vec![A(123)]);
|
|
}
|
|
|
|
#[test]
|
|
fn query_filter_with_sparse() {
|
|
let mut world = World::new();
|
|
|
|
world.spawn((A(123), SparseStored(321)));
|
|
world.spawn(A(456));
|
|
let result = world
|
|
.query_filtered::<&A, With<SparseStored>>()
|
|
.iter(&world)
|
|
.cloned()
|
|
.collect::<Vec<_>>();
|
|
assert_eq!(result, vec![A(123)]);
|
|
}
|
|
|
|
#[test]
|
|
fn query_filter_with_sparse_for_each() {
|
|
let mut world = World::new();
|
|
|
|
world.spawn((A(123), SparseStored(321)));
|
|
world.spawn(A(456));
|
|
let mut results = Vec::new();
|
|
world
|
|
.query_filtered::<&A, With<SparseStored>>()
|
|
.iter(&world)
|
|
.for_each(|i| results.push(*i));
|
|
assert_eq!(results, vec![A(123)]);
|
|
}
|
|
|
|
#[test]
|
|
fn query_filter_without() {
|
|
let mut world = World::new();
|
|
world.spawn((A(123), B(321)));
|
|
world.spawn(A(456));
|
|
let result = world
|
|
.query_filtered::<&A, Without<B>>()
|
|
.iter(&world)
|
|
.cloned()
|
|
.collect::<Vec<_>>();
|
|
assert_eq!(result, vec![A(456)]);
|
|
}
|
|
|
|
#[test]
|
|
fn query_optional_component_table() {
|
|
let mut world = World::new();
|
|
let e = world.spawn((TableStored("abc"), A(123))).id();
|
|
let f = world.spawn((TableStored("def"), A(456), B(1))).id();
|
|
// this should be skipped
|
|
world.spawn(TableStored("abc"));
|
|
let ents = world
|
|
.query::<(Entity, Option<&B>, &A)>()
|
|
.iter(&world)
|
|
.map(|(e, b, &i)| (e, b.copied(), i))
|
|
.collect::<Vec<_>>();
|
|
assert_eq!(ents, &[(e, None, A(123)), (f, Some(B(1)), A(456))]);
|
|
}
|
|
|
|
#[test]
|
|
fn query_optional_component_sparse() {
|
|
let mut world = World::new();
|
|
|
|
let e = world.spawn((TableStored("abc"), A(123))).id();
|
|
let f = world
|
|
.spawn((TableStored("def"), A(456), SparseStored(1)))
|
|
.id();
|
|
// this should be skipped
|
|
// world.spawn(SparseStored(1));
|
|
let ents = world
|
|
.query::<(Entity, Option<&SparseStored>, &A)>()
|
|
.iter(&world)
|
|
.map(|(e, b, &i)| (e, b.copied(), i))
|
|
.collect::<Vec<_>>();
|
|
assert_eq!(
|
|
ents,
|
|
&[(e, None, A(123)), (f, Some(SparseStored(1)), A(456))]
|
|
);
|
|
}
|
|
|
|
#[test]
|
|
fn query_optional_component_sparse_no_match() {
|
|
let mut world = World::new();
|
|
|
|
let e = world.spawn((TableStored("abc"), A(123))).id();
|
|
let f = world.spawn((TableStored("def"), A(456))).id();
|
|
// // this should be skipped
|
|
world.spawn(TableStored("abc"));
|
|
let ents = world
|
|
.query::<(Entity, Option<&SparseStored>, &A)>()
|
|
.iter(&world)
|
|
.map(|(e, b, &i)| (e, b.copied(), i))
|
|
.collect::<Vec<_>>();
|
|
assert_eq!(ents, &[(e, None, A(123)), (f, None, A(456))]);
|
|
}
|
|
|
|
#[test]
|
|
fn add_remove_components() {
|
|
let mut world = World::new();
|
|
let e1 = world.spawn((A(1), B(3), TableStored("abc"))).id();
|
|
let e2 = world.spawn((A(2), B(4), TableStored("xyz"))).id();
|
|
|
|
assert_eq!(
|
|
world
|
|
.query::<(Entity, &A, &B)>()
|
|
.iter(&world)
|
|
.map(|(e, &i, &b)| (e, i, b))
|
|
.collect::<Vec<_>>(),
|
|
&[(e1, A(1), B(3)), (e2, A(2), B(4))]
|
|
);
|
|
|
|
assert_eq!(world.entity_mut(e1).take::<A>(), Some(A(1)));
|
|
assert_eq!(
|
|
world
|
|
.query::<(Entity, &A, &B)>()
|
|
.iter(&world)
|
|
.map(|(e, &i, &b)| (e, i, b))
|
|
.collect::<Vec<_>>(),
|
|
&[(e2, A(2), B(4))]
|
|
);
|
|
assert_eq!(
|
|
world
|
|
.query::<(Entity, &B, &TableStored)>()
|
|
.iter(&world)
|
|
.map(|(e, &B(b), &TableStored(s))| (e, b, s))
|
|
.collect::<Vec<_>>(),
|
|
&[(e2, 4, "xyz"), (e1, 3, "abc")]
|
|
);
|
|
world.entity_mut(e1).insert(A(43));
|
|
assert_eq!(
|
|
world
|
|
.query::<(Entity, &A, &B)>()
|
|
.iter(&world)
|
|
.map(|(e, &i, &b)| (e, i, b))
|
|
.collect::<Vec<_>>(),
|
|
&[(e2, A(2), B(4)), (e1, A(43), B(3))]
|
|
);
|
|
world.entity_mut(e1).insert(C);
|
|
assert_eq!(
|
|
world
|
|
.query::<(Entity, &C)>()
|
|
.iter(&world)
|
|
.map(|(e, &f)| (e, f))
|
|
.collect::<Vec<_>>(),
|
|
&[(e1, C)]
|
|
);
|
|
}
|
|
|
|
#[test]
|
|
fn table_add_remove_many() {
|
|
let mut world = World::default();
|
|
#[cfg(miri)]
|
|
let (mut entities, to) = {
|
|
let to = 10;
|
|
(Vec::with_capacity(to), to)
|
|
};
|
|
#[cfg(not(miri))]
|
|
let (mut entities, to) = {
|
|
let to = 10_000;
|
|
(Vec::with_capacity(to), to)
|
|
};
|
|
|
|
for _ in 0..to {
|
|
entities.push(world.spawn(B(0)).id());
|
|
}
|
|
|
|
for (i, entity) in entities.iter().cloned().enumerate() {
|
|
world.entity_mut(entity).insert(A(i));
|
|
}
|
|
|
|
for (i, entity) in entities.iter().cloned().enumerate() {
|
|
assert_eq!(world.entity_mut(entity).take::<A>(), Some(A(i)));
|
|
}
|
|
}
|
|
|
|
#[test]
|
|
fn sparse_set_add_remove_many() {
|
|
let mut world = World::default();
|
|
|
|
let mut entities = Vec::with_capacity(1000);
|
|
for _ in 0..4 {
|
|
entities.push(world.spawn(A(2)).id());
|
|
}
|
|
|
|
for (i, entity) in entities.iter().cloned().enumerate() {
|
|
world.entity_mut(entity).insert(SparseStored(i as u32));
|
|
}
|
|
|
|
for (i, entity) in entities.iter().cloned().enumerate() {
|
|
assert_eq!(
|
|
world.entity_mut(entity).take::<SparseStored>(),
|
|
Some(SparseStored(i as u32))
|
|
);
|
|
}
|
|
}
|
|
|
|
#[test]
|
|
fn remove_missing() {
|
|
let mut world = World::new();
|
|
let e = world.spawn((TableStored("abc"), A(123))).id();
|
|
assert!(world.entity_mut(e).take::<B>().is_none());
|
|
}
|
|
|
|
#[test]
|
|
fn spawn_batch() {
|
|
let mut world = World::new();
|
|
world.spawn_batch((0..100).map(|x| (A(x), TableStored("abc"))));
|
|
let values = world
|
|
.query::<&A>()
|
|
.iter(&world)
|
|
.map(|v| v.0)
|
|
.collect::<Vec<_>>();
|
|
let expected = (0..100).collect::<Vec<_>>();
|
|
assert_eq!(values, expected);
|
|
}
|
|
|
|
#[test]
|
|
fn query_get() {
|
|
let mut world = World::new();
|
|
let a = world.spawn((TableStored("abc"), A(123))).id();
|
|
let b = world.spawn((TableStored("def"), A(456))).id();
|
|
let c = world.spawn((TableStored("ghi"), A(789), B(1))).id();
|
|
|
|
let mut i32_query = world.query::<&A>();
|
|
assert_eq!(i32_query.get(&world, a).unwrap().0, 123);
|
|
assert_eq!(i32_query.get(&world, b).unwrap().0, 456);
|
|
|
|
let mut i32_bool_query = world.query::<(&A, &B)>();
|
|
assert!(i32_bool_query.get(&world, a).is_err());
|
|
assert_eq!(i32_bool_query.get(&world, c).unwrap(), (&A(789), &B(1)));
|
|
assert!(world.despawn(a));
|
|
assert!(i32_query.get(&world, a).is_err());
|
|
}
|
|
|
|
#[test]
|
|
fn query_get_works_across_sparse_removal() {
|
|
// Regression test for: https://github.com/bevyengine/bevy/issues/6623
|
|
let mut world = World::new();
|
|
let a = world.spawn((TableStored("abc"), SparseStored(123))).id();
|
|
let b = world.spawn((TableStored("def"), SparseStored(456))).id();
|
|
let c = world
|
|
.spawn((TableStored("ghi"), SparseStored(789), B(1)))
|
|
.id();
|
|
|
|
let mut query = world.query::<&TableStored>();
|
|
assert_eq!(query.get(&world, a).unwrap(), &TableStored("abc"));
|
|
assert_eq!(query.get(&world, b).unwrap(), &TableStored("def"));
|
|
assert_eq!(query.get(&world, c).unwrap(), &TableStored("ghi"));
|
|
|
|
world.entity_mut(b).remove::<SparseStored>();
|
|
world.entity_mut(c).remove::<SparseStored>();
|
|
|
|
assert_eq!(query.get(&world, a).unwrap(), &TableStored("abc"));
|
|
assert_eq!(query.get(&world, b).unwrap(), &TableStored("def"));
|
|
assert_eq!(query.get(&world, c).unwrap(), &TableStored("ghi"));
|
|
}
|
|
|
|
#[test]
|
|
fn remove_tracking() {
|
|
let mut world = World::new();
|
|
|
|
let a = world.spawn((SparseStored(0), A(123))).id();
|
|
let b = world.spawn((SparseStored(1), A(123))).id();
|
|
|
|
world.entity_mut(a).despawn();
|
|
assert_eq!(
|
|
world.removed::<A>().collect::<Vec<_>>(),
|
|
&[a],
|
|
"despawning results in 'removed component' state for table components"
|
|
);
|
|
assert_eq!(
|
|
world.removed::<SparseStored>().collect::<Vec<_>>(),
|
|
&[a],
|
|
"despawning results in 'removed component' state for sparse set components"
|
|
);
|
|
|
|
world.entity_mut(b).insert(B(1));
|
|
assert_eq!(
|
|
world.removed::<A>().collect::<Vec<_>>(),
|
|
&[a],
|
|
"archetype moves does not result in 'removed component' state"
|
|
);
|
|
|
|
world.entity_mut(b).remove::<A>();
|
|
assert_eq!(
|
|
world.removed::<A>().collect::<Vec<_>>(),
|
|
&[a, b],
|
|
"removing a component results in a 'removed component' state"
|
|
);
|
|
|
|
world.clear_trackers();
|
|
assert_eq!(
|
|
world.removed::<A>().collect::<Vec<_>>(),
|
|
&[],
|
|
"clearing trackers clears removals"
|
|
);
|
|
assert_eq!(
|
|
world.removed::<SparseStored>().collect::<Vec<_>>(),
|
|
&[],
|
|
"clearing trackers clears removals"
|
|
);
|
|
assert_eq!(
|
|
world.removed::<B>().collect::<Vec<_>>(),
|
|
&[],
|
|
"clearing trackers clears removals"
|
|
);
|
|
|
|
// TODO: uncomment when world.clear() is implemented
|
|
// let c = world.spawn(("abc", 123)).id();
|
|
// let d = world.spawn(("abc", 123)).id();
|
|
// world.clear();
|
|
// assert_eq!(
|
|
// world.removed::<i32>(),
|
|
// &[c, d],
|
|
// "world clears result in 'removed component' states"
|
|
// );
|
|
// assert_eq!(
|
|
// world.removed::<&'static str>(),
|
|
// &[c, d, b],
|
|
// "world clears result in 'removed component' states"
|
|
// );
|
|
// assert_eq!(
|
|
// world.removed::<f64>(),
|
|
// &[b],
|
|
// "world clears result in 'removed component' states"
|
|
// );
|
|
}
|
|
|
|
#[test]
|
|
fn added_tracking() {
|
|
let mut world = World::new();
|
|
let a = world.spawn(A(123)).id();
|
|
|
|
assert_eq!(world.query::<&A>().iter(&world).count(), 1);
|
|
assert_eq!(
|
|
world.query_filtered::<(), Added<A>>().iter(&world).count(),
|
|
1
|
|
);
|
|
assert_eq!(world.query::<&A>().iter(&world).count(), 1);
|
|
assert_eq!(
|
|
world.query_filtered::<(), Added<A>>().iter(&world).count(),
|
|
1
|
|
);
|
|
assert!(world.query::<&A>().get(&world, a).is_ok());
|
|
assert!(world
|
|
.query_filtered::<(), Added<A>>()
|
|
.get(&world, a)
|
|
.is_ok());
|
|
assert!(world.query::<&A>().get(&world, a).is_ok());
|
|
assert!(world
|
|
.query_filtered::<(), Added<A>>()
|
|
.get(&world, a)
|
|
.is_ok());
|
|
|
|
world.clear_trackers();
|
|
|
|
assert_eq!(world.query::<&A>().iter(&world).count(), 1);
|
|
assert_eq!(
|
|
world.query_filtered::<(), Added<A>>().iter(&world).count(),
|
|
0
|
|
);
|
|
assert_eq!(world.query::<&A>().iter(&world).count(), 1);
|
|
assert_eq!(
|
|
world.query_filtered::<(), Added<A>>().iter(&world).count(),
|
|
0
|
|
);
|
|
assert!(world.query::<&A>().get(&world, a).is_ok());
|
|
assert!(world
|
|
.query_filtered::<(), Added<A>>()
|
|
.get(&world, a)
|
|
.is_err());
|
|
assert!(world.query::<&A>().get(&world, a).is_ok());
|
|
assert!(world
|
|
.query_filtered::<(), Added<A>>()
|
|
.get(&world, a)
|
|
.is_err());
|
|
}
|
|
|
|
#[test]
|
|
fn added_queries() {
|
|
let mut world = World::default();
|
|
let e1 = world.spawn(A(0)).id();
|
|
|
|
fn get_added<Com: Component>(world: &mut World) -> Vec<Entity> {
|
|
world
|
|
.query_filtered::<Entity, Added<Com>>()
|
|
.iter(world)
|
|
.collect::<Vec<Entity>>()
|
|
}
|
|
|
|
assert_eq!(get_added::<A>(&mut world), vec![e1]);
|
|
world.entity_mut(e1).insert(B(0));
|
|
assert_eq!(get_added::<A>(&mut world), vec![e1]);
|
|
assert_eq!(get_added::<B>(&mut world), vec![e1]);
|
|
|
|
world.clear_trackers();
|
|
assert!(get_added::<A>(&mut world).is_empty());
|
|
let e2 = world.spawn((A(1), B(1))).id();
|
|
assert_eq!(get_added::<A>(&mut world), vec![e2]);
|
|
assert_eq!(get_added::<B>(&mut world), vec![e2]);
|
|
|
|
let added = world
|
|
.query_filtered::<Entity, (Added<A>, Added<B>)>()
|
|
.iter(&world)
|
|
.collect::<Vec<Entity>>();
|
|
assert_eq!(added, vec![e2]);
|
|
}
|
|
|
|
#[test]
|
|
fn changed_trackers() {
|
|
let mut world = World::default();
|
|
let e1 = world.spawn((A(0), B(0))).id();
|
|
let e2 = world.spawn((A(0), B(0))).id();
|
|
let e3 = world.spawn((A(0), B(0))).id();
|
|
world.spawn((A(0), B(0)));
|
|
|
|
world.clear_trackers();
|
|
|
|
for (i, mut a) in world.query::<&mut A>().iter_mut(&mut world).enumerate() {
|
|
if i % 2 == 0 {
|
|
a.0 += 1;
|
|
}
|
|
}
|
|
|
|
fn get_filtered<F: QueryFilter>(world: &mut World) -> Vec<Entity> {
|
|
world
|
|
.query_filtered::<Entity, F>()
|
|
.iter(world)
|
|
.collect::<Vec<Entity>>()
|
|
}
|
|
|
|
assert_eq!(get_filtered::<Changed<A>>(&mut world), vec![e1, e3]);
|
|
|
|
// ensure changing an entity's archetypes also moves its changed state
|
|
world.entity_mut(e1).insert(C);
|
|
|
|
assert_eq!(get_filtered::<Changed<A>>(&mut world), vec![e3, e1], "changed entities list should not change (although the order will due to archetype moves)");
|
|
|
|
// spawning a new A entity should not change existing changed state
|
|
world.entity_mut(e1).insert((A(0), B(0)));
|
|
assert_eq!(
|
|
get_filtered::<Changed<A>>(&mut world),
|
|
vec![e3, e1],
|
|
"changed entities list should not change"
|
|
);
|
|
|
|
// removing an unchanged entity should not change changed state
|
|
assert!(world.despawn(e2));
|
|
assert_eq!(
|
|
get_filtered::<Changed<A>>(&mut world),
|
|
vec![e3, e1],
|
|
"changed entities list should not change"
|
|
);
|
|
|
|
// removing a changed entity should remove it from enumeration
|
|
assert!(world.despawn(e1));
|
|
assert_eq!(
|
|
get_filtered::<Changed<A>>(&mut world),
|
|
vec![e3],
|
|
"e1 should no longer be returned"
|
|
);
|
|
|
|
world.clear_trackers();
|
|
|
|
assert!(get_filtered::<Changed<A>>(&mut world).is_empty());
|
|
|
|
let e4 = world.spawn_empty().id();
|
|
|
|
world.entity_mut(e4).insert(A(0));
|
|
assert_eq!(get_filtered::<Changed<A>>(&mut world), vec![e4]);
|
|
assert_eq!(get_filtered::<Added<A>>(&mut world), vec![e4]);
|
|
|
|
world.entity_mut(e4).insert(A(1));
|
|
assert_eq!(get_filtered::<Changed<A>>(&mut world), vec![e4]);
|
|
|
|
world.clear_trackers();
|
|
|
|
// ensure inserting multiple components set changed state for all components and set added
|
|
// state for non existing components even when changing archetype.
|
|
world.entity_mut(e4).insert((A(0), B(0)));
|
|
|
|
assert!(get_filtered::<Added<A>>(&mut world).is_empty());
|
|
assert_eq!(get_filtered::<Changed<A>>(&mut world), vec![e4]);
|
|
assert_eq!(get_filtered::<Added<B>>(&mut world), vec![e4]);
|
|
assert_eq!(get_filtered::<Changed<B>>(&mut world), vec![e4]);
|
|
}
|
|
|
|
#[test]
|
|
fn changed_trackers_sparse() {
|
|
let mut world = World::default();
|
|
let e1 = world.spawn(SparseStored(0)).id();
|
|
let e2 = world.spawn(SparseStored(0)).id();
|
|
let e3 = world.spawn(SparseStored(0)).id();
|
|
world.spawn(SparseStored(0));
|
|
|
|
world.clear_trackers();
|
|
|
|
for (i, mut a) in world
|
|
.query::<&mut SparseStored>()
|
|
.iter_mut(&mut world)
|
|
.enumerate()
|
|
{
|
|
if i % 2 == 0 {
|
|
a.0 += 1;
|
|
}
|
|
}
|
|
|
|
fn get_filtered<F: QueryFilter>(world: &mut World) -> Vec<Entity> {
|
|
world
|
|
.query_filtered::<Entity, F>()
|
|
.iter(world)
|
|
.collect::<Vec<Entity>>()
|
|
}
|
|
|
|
assert_eq!(
|
|
get_filtered::<Changed<SparseStored>>(&mut world),
|
|
vec![e1, e3]
|
|
);
|
|
|
|
// ensure changing an entity's archetypes also moves its changed state
|
|
world.entity_mut(e1).insert(C);
|
|
|
|
assert_eq!(get_filtered::<Changed<SparseStored>>(&mut world), vec![e3, e1], "changed entities list should not change (although the order will due to archetype moves)");
|
|
|
|
// spawning a new SparseStored entity should not change existing changed state
|
|
world.entity_mut(e1).insert(SparseStored(0));
|
|
assert_eq!(
|
|
get_filtered::<Changed<SparseStored>>(&mut world),
|
|
vec![e3, e1],
|
|
"changed entities list should not change"
|
|
);
|
|
|
|
// removing an unchanged entity should not change changed state
|
|
assert!(world.despawn(e2));
|
|
assert_eq!(
|
|
get_filtered::<Changed<SparseStored>>(&mut world),
|
|
vec![e3, e1],
|
|
"changed entities list should not change"
|
|
);
|
|
|
|
// removing a changed entity should remove it from enumeration
|
|
assert!(world.despawn(e1));
|
|
assert_eq!(
|
|
get_filtered::<Changed<SparseStored>>(&mut world),
|
|
vec![e3],
|
|
"e1 should no longer be returned"
|
|
);
|
|
|
|
world.clear_trackers();
|
|
|
|
assert!(get_filtered::<Changed<SparseStored>>(&mut world).is_empty());
|
|
|
|
let e4 = world.spawn_empty().id();
|
|
|
|
world.entity_mut(e4).insert(SparseStored(0));
|
|
assert_eq!(get_filtered::<Changed<SparseStored>>(&mut world), vec![e4]);
|
|
assert_eq!(get_filtered::<Added<SparseStored>>(&mut world), vec![e4]);
|
|
|
|
world.entity_mut(e4).insert(A(1));
|
|
assert_eq!(get_filtered::<Changed<SparseStored>>(&mut world), vec![e4]);
|
|
|
|
world.clear_trackers();
|
|
|
|
// ensure inserting multiple components set changed state for all components and set added
|
|
// state for non existing components even when changing archetype.
|
|
world.entity_mut(e4).insert(SparseStored(0));
|
|
|
|
assert!(get_filtered::<Added<SparseStored>>(&mut world).is_empty());
|
|
assert_eq!(get_filtered::<Changed<SparseStored>>(&mut world), vec![e4]);
|
|
}
|
|
|
|
#[test]
|
|
fn empty_spawn() {
|
|
let mut world = World::default();
|
|
let e = world.spawn_empty().id();
|
|
let mut e_mut = world.entity_mut(e);
|
|
e_mut.insert(A(0));
|
|
assert_eq!(e_mut.get::<A>().unwrap(), &A(0));
|
|
}
|
|
|
|
#[test]
|
|
fn reserve_and_spawn() {
|
|
let mut world = World::default();
|
|
let e = world.entities().reserve_entity();
|
|
world.flush_entities();
|
|
let mut e_mut = world.entity_mut(e);
|
|
e_mut.insert(A(0));
|
|
assert_eq!(e_mut.get::<A>().unwrap(), &A(0));
|
|
}
|
|
|
|
#[test]
|
|
fn changed_query() {
|
|
let mut world = World::default();
|
|
let e1 = world.spawn((A(0), B(0))).id();
|
|
|
|
fn get_changed(world: &mut World) -> Vec<Entity> {
|
|
world
|
|
.query_filtered::<Entity, Changed<A>>()
|
|
.iter(world)
|
|
.collect::<Vec<Entity>>()
|
|
}
|
|
assert_eq!(get_changed(&mut world), vec![e1]);
|
|
world.clear_trackers();
|
|
assert_eq!(get_changed(&mut world), vec![]);
|
|
*world.get_mut(e1).unwrap() = A(1);
|
|
assert_eq!(get_changed(&mut world), vec![e1]);
|
|
}
|
|
|
|
#[test]
|
|
fn resource() {
|
|
use crate::system::Resource;
|
|
|
|
#[derive(Resource, PartialEq, Debug)]
|
|
struct Num(i32);
|
|
|
|
#[derive(Resource, PartialEq, Debug)]
|
|
struct BigNum(u64);
|
|
|
|
let mut world = World::default();
|
|
assert!(world.get_resource::<Num>().is_none());
|
|
assert!(!world.contains_resource::<Num>());
|
|
assert!(!world.is_resource_added::<Num>());
|
|
assert!(!world.is_resource_changed::<Num>());
|
|
|
|
world.insert_resource(Num(123));
|
|
let resource_id = world
|
|
.components()
|
|
.get_resource_id(TypeId::of::<Num>())
|
|
.unwrap();
|
|
let archetype_component_id = world.storages().resources.get(resource_id).unwrap().id();
|
|
|
|
assert_eq!(world.resource::<Num>().0, 123);
|
|
assert!(world.contains_resource::<Num>());
|
|
assert!(world.is_resource_added::<Num>());
|
|
assert!(world.is_resource_changed::<Num>());
|
|
|
|
world.insert_resource(BigNum(456));
|
|
assert_eq!(world.resource::<BigNum>().0, 456u64);
|
|
|
|
world.insert_resource(BigNum(789));
|
|
assert_eq!(world.resource::<BigNum>().0, 789);
|
|
|
|
{
|
|
let mut value = world.resource_mut::<BigNum>();
|
|
assert_eq!(value.0, 789);
|
|
value.0 = 10;
|
|
}
|
|
|
|
assert_eq!(
|
|
world.resource::<BigNum>().0,
|
|
10,
|
|
"resource changes are preserved"
|
|
);
|
|
|
|
assert_eq!(
|
|
world.remove_resource::<BigNum>(),
|
|
Some(BigNum(10)),
|
|
"removed resource has the correct value"
|
|
);
|
|
assert_eq!(
|
|
world.get_resource::<BigNum>(),
|
|
None,
|
|
"removed resource no longer exists"
|
|
);
|
|
assert_eq!(
|
|
world.remove_resource::<BigNum>(),
|
|
None,
|
|
"double remove returns nothing"
|
|
);
|
|
|
|
world.insert_resource(BigNum(1));
|
|
assert_eq!(
|
|
world.get_resource::<BigNum>(),
|
|
Some(&BigNum(1)),
|
|
"re-inserting resources works"
|
|
);
|
|
|
|
assert_eq!(
|
|
world.get_resource::<Num>(),
|
|
Some(&Num(123)),
|
|
"other resources are unaffected"
|
|
);
|
|
|
|
let current_resource_id = world
|
|
.components()
|
|
.get_resource_id(TypeId::of::<Num>())
|
|
.unwrap();
|
|
assert_eq!(
|
|
resource_id, current_resource_id,
|
|
"resource id does not change after removing / re-adding"
|
|
);
|
|
|
|
let current_archetype_component_id =
|
|
world.storages().resources.get(resource_id).unwrap().id();
|
|
|
|
assert_eq!(
|
|
archetype_component_id, current_archetype_component_id,
|
|
"resource archetype component id does not change after removing / re-adding"
|
|
);
|
|
}
|
|
|
|
#[test]
|
|
fn remove() {
|
|
let mut world = World::default();
|
|
let e1 = world.spawn((A(1), B(1), TableStored("a"))).id();
|
|
|
|
let mut e = world.entity_mut(e1);
|
|
assert_eq!(e.get::<TableStored>(), Some(&TableStored("a")));
|
|
assert_eq!(e.get::<A>(), Some(&A(1)));
|
|
assert_eq!(e.get::<B>(), Some(&B(1)));
|
|
assert_eq!(
|
|
e.get::<C>(),
|
|
None,
|
|
"C is not in the entity, so it should not exist"
|
|
);
|
|
|
|
e.remove::<(A, B, C)>();
|
|
assert_eq!(
|
|
e.get::<TableStored>(),
|
|
Some(&TableStored("a")),
|
|
"TableStored is not in the removed bundle, so it should exist"
|
|
);
|
|
assert_eq!(
|
|
e.get::<A>(),
|
|
None,
|
|
"Num is in the removed bundle, so it should not exist"
|
|
);
|
|
assert_eq!(
|
|
e.get::<B>(),
|
|
None,
|
|
"f64 is in the removed bundle, so it should not exist"
|
|
);
|
|
assert_eq!(
|
|
e.get::<C>(),
|
|
None,
|
|
"usize is in the removed bundle, so it should not exist"
|
|
);
|
|
}
|
|
|
|
#[test]
|
|
fn take() {
|
|
let mut world = World::default();
|
|
world.spawn((A(1), B(1), TableStored("1")));
|
|
let e2 = world.spawn((A(2), B(2), TableStored("2"))).id();
|
|
world.spawn((A(3), B(3), TableStored("3")));
|
|
|
|
let mut query = world.query::<(&B, &TableStored)>();
|
|
let results = query
|
|
.iter(&world)
|
|
.map(|(a, b)| (a.0, b.0))
|
|
.collect::<Vec<_>>();
|
|
assert_eq!(results, vec![(1, "1"), (2, "2"), (3, "3"),]);
|
|
|
|
let removed_bundle = world.entity_mut(e2).take::<(B, TableStored)>().unwrap();
|
|
assert_eq!(removed_bundle, (B(2), TableStored("2")));
|
|
|
|
let results = query
|
|
.iter(&world)
|
|
.map(|(a, b)| (a.0, b.0))
|
|
.collect::<Vec<_>>();
|
|
assert_eq!(results, vec![(1, "1"), (3, "3"),]);
|
|
|
|
let mut a_query = world.query::<&A>();
|
|
let results = a_query.iter(&world).map(|a| a.0).collect::<Vec<_>>();
|
|
assert_eq!(results, vec![1, 3, 2]);
|
|
|
|
let entity_ref = world.entity(e2);
|
|
assert_eq!(
|
|
entity_ref.get::<A>(),
|
|
Some(&A(2)),
|
|
"A is not in the removed bundle, so it should exist"
|
|
);
|
|
assert_eq!(
|
|
entity_ref.get::<B>(),
|
|
None,
|
|
"B is in the removed bundle, so it should not exist"
|
|
);
|
|
assert_eq!(
|
|
entity_ref.get::<TableStored>(),
|
|
None,
|
|
"TableStored is in the removed bundle, so it should not exist"
|
|
);
|
|
}
|
|
|
|
#[test]
|
|
fn non_send_resource() {
|
|
let mut world = World::default();
|
|
world.insert_non_send_resource(123i32);
|
|
world.insert_non_send_resource(456i64);
|
|
assert_eq!(*world.non_send_resource::<i32>(), 123);
|
|
assert_eq!(*world.non_send_resource_mut::<i64>(), 456);
|
|
}
|
|
|
|
#[test]
|
|
fn non_send_resource_points_to_distinct_data() {
|
|
let mut world = World::default();
|
|
world.insert_resource(A(123));
|
|
world.insert_non_send_resource(A(456));
|
|
assert_eq!(*world.resource::<A>(), A(123));
|
|
assert_eq!(*world.non_send_resource::<A>(), A(456));
|
|
}
|
|
|
|
#[test]
|
|
#[should_panic]
|
|
fn non_send_resource_panic() {
|
|
let mut world = World::default();
|
|
world.insert_non_send_resource(0i32);
|
|
std::thread::spawn(move || {
|
|
let _ = world.non_send_resource_mut::<i32>();
|
|
})
|
|
.join()
|
|
.unwrap();
|
|
}
|
|
|
|
#[test]
|
|
fn exact_size_query() {
|
|
let mut world = World::default();
|
|
world.spawn((A(0), B(0)));
|
|
world.spawn((A(0), B(0)));
|
|
world.spawn((A(0), B(0), C));
|
|
world.spawn(C);
|
|
|
|
let mut query = world.query::<(&A, &B)>();
|
|
assert_eq!(query.iter(&world).len(), 3);
|
|
}
|
|
|
|
#[test]
|
|
#[should_panic]
|
|
fn duplicate_components_panic() {
|
|
let mut world = World::new();
|
|
world.spawn((A(1), A(2)));
|
|
}
|
|
|
|
#[test]
|
|
#[should_panic]
|
|
fn ref_and_mut_query_panic() {
|
|
let mut world = World::new();
|
|
world.query::<(&A, &mut A)>();
|
|
}
|
|
|
|
#[test]
|
|
#[should_panic]
|
|
fn entity_ref_and_mut_query_panic() {
|
|
let mut world = World::new();
|
|
world.query::<(EntityRef, &mut A)>();
|
|
}
|
|
|
|
#[test]
|
|
#[should_panic]
|
|
fn mut_and_ref_query_panic() {
|
|
let mut world = World::new();
|
|
world.query::<(&mut A, &A)>();
|
|
}
|
|
|
|
#[test]
|
|
#[should_panic]
|
|
fn mut_and_entity_ref_query_panic() {
|
|
let mut world = World::new();
|
|
world.query::<(&mut A, EntityRef)>();
|
|
}
|
|
|
|
#[test]
|
|
#[should_panic]
|
|
fn mut_and_mut_query_panic() {
|
|
let mut world = World::new();
|
|
world.query::<(&mut A, &mut A)>();
|
|
}
|
|
|
|
#[test]
|
|
#[should_panic]
|
|
fn multiple_worlds_same_query_iter() {
|
|
let mut world_a = World::new();
|
|
let world_b = World::new();
|
|
let mut query = world_a.query::<&A>();
|
|
query.iter(&world_a);
|
|
query.iter(&world_b);
|
|
}
|
|
|
|
#[test]
|
|
fn query_filters_dont_collide_with_fetches() {
|
|
let mut world = World::new();
|
|
world.query_filtered::<&mut A, Changed<A>>();
|
|
}
|
|
|
|
#[test]
|
|
fn filtered_query_access() {
|
|
let mut world = World::new();
|
|
let query = world.query_filtered::<&mut A, Changed<B>>();
|
|
|
|
let mut expected = FilteredAccess::<ComponentId>::default();
|
|
let a_id = world.components.get_id(TypeId::of::<A>()).unwrap();
|
|
let b_id = world.components.get_id(TypeId::of::<B>()).unwrap();
|
|
expected.add_write(a_id);
|
|
expected.add_read(b_id);
|
|
assert!(
|
|
query.component_access.eq(&expected),
|
|
"ComponentId access from query fetch and query filter should be combined"
|
|
);
|
|
}
|
|
|
|
#[test]
|
|
#[should_panic]
|
|
fn multiple_worlds_same_query_get() {
|
|
let mut world_a = World::new();
|
|
let world_b = World::new();
|
|
let mut query = world_a.query::<&A>();
|
|
let _ = query.get(&world_a, Entity::from_raw(0));
|
|
let _ = query.get(&world_b, Entity::from_raw(0));
|
|
}
|
|
|
|
#[test]
|
|
#[should_panic]
|
|
fn multiple_worlds_same_query_for_each() {
|
|
let mut world_a = World::new();
|
|
let world_b = World::new();
|
|
let mut query = world_a.query::<&A>();
|
|
query.iter(&world_a).for_each(|_| {});
|
|
query.iter(&world_b).for_each(|_| {});
|
|
}
|
|
|
|
#[test]
|
|
fn resource_scope() {
|
|
let mut world = World::default();
|
|
world.insert_resource(A(0));
|
|
world.resource_scope(|world: &mut World, mut value: Mut<A>| {
|
|
value.0 += 1;
|
|
assert!(!world.contains_resource::<A>());
|
|
});
|
|
assert_eq!(world.resource::<A>().0, 1);
|
|
}
|
|
|
|
#[test]
|
|
#[should_panic(
|
|
expected = "Attempted to access or drop non-send resource bevy_ecs::tests::NonSendA from thread"
|
|
)]
|
|
fn non_send_resource_drop_from_different_thread() {
|
|
let mut world = World::default();
|
|
world.insert_non_send_resource(NonSendA::default());
|
|
|
|
let thread = std::thread::spawn(move || {
|
|
// Dropping the non-send resource on a different thread
|
|
// Should result in a panic
|
|
drop(world);
|
|
});
|
|
|
|
if let Err(err) = thread.join() {
|
|
std::panic::resume_unwind(err);
|
|
}
|
|
}
|
|
|
|
#[test]
|
|
fn non_send_resource_drop_from_same_thread() {
|
|
let mut world = World::default();
|
|
world.insert_non_send_resource(NonSendA::default());
|
|
drop(world);
|
|
}
|
|
|
|
#[test]
|
|
fn insert_overwrite_drop() {
|
|
let (dropck1, dropped1) = DropCk::new_pair();
|
|
let (dropck2, dropped2) = DropCk::new_pair();
|
|
let mut world = World::default();
|
|
world.spawn(dropck1).insert(dropck2);
|
|
assert_eq!(dropped1.load(Ordering::Relaxed), 1);
|
|
assert_eq!(dropped2.load(Ordering::Relaxed), 0);
|
|
drop(world);
|
|
assert_eq!(dropped1.load(Ordering::Relaxed), 1);
|
|
assert_eq!(dropped2.load(Ordering::Relaxed), 1);
|
|
}
|
|
|
|
#[test]
|
|
fn insert_overwrite_drop_sparse() {
|
|
let (dropck1, dropped1) = DropCk::new_pair();
|
|
let (dropck2, dropped2) = DropCk::new_pair();
|
|
let mut world = World::default();
|
|
|
|
world
|
|
.spawn(DropCkSparse(dropck1))
|
|
.insert(DropCkSparse(dropck2));
|
|
assert_eq!(dropped1.load(Ordering::Relaxed), 1);
|
|
assert_eq!(dropped2.load(Ordering::Relaxed), 0);
|
|
drop(world);
|
|
assert_eq!(dropped1.load(Ordering::Relaxed), 1);
|
|
assert_eq!(dropped2.load(Ordering::Relaxed), 1);
|
|
}
|
|
|
|
#[test]
|
|
fn clear_entities() {
|
|
let mut world = World::default();
|
|
|
|
world.insert_resource(A(0));
|
|
world.spawn(A(1));
|
|
world.spawn(SparseStored(1));
|
|
|
|
let mut q1 = world.query::<&A>();
|
|
let mut q2 = world.query::<&SparseStored>();
|
|
|
|
assert_eq!(q1.iter(&world).len(), 1);
|
|
assert_eq!(q2.iter(&world).len(), 1);
|
|
assert_eq!(world.entities().len(), 2);
|
|
|
|
world.clear_entities();
|
|
|
|
assert_eq!(
|
|
q1.iter(&world).len(),
|
|
0,
|
|
"world should not contain table components"
|
|
);
|
|
assert_eq!(
|
|
q2.iter(&world).len(),
|
|
0,
|
|
"world should not contain sparse set components"
|
|
);
|
|
assert_eq!(
|
|
world.entities().len(),
|
|
0,
|
|
"world should not have any entities"
|
|
);
|
|
assert_eq!(
|
|
world.resource::<A>().0,
|
|
0,
|
|
"world should still contain resources"
|
|
);
|
|
}
|
|
|
|
#[test]
|
|
fn test_is_archetypal_size_hints() {
|
|
let mut world = World::default();
|
|
macro_rules! query_min_size {
|
|
($query:ty, $filter:ty) => {
|
|
world
|
|
.query_filtered::<$query, $filter>()
|
|
.iter(&world)
|
|
.size_hint()
|
|
.0
|
|
};
|
|
}
|
|
|
|
world.spawn((A(1), B(1), C));
|
|
world.spawn((A(1), C));
|
|
world.spawn((A(1), B(1)));
|
|
world.spawn((B(1), C));
|
|
world.spawn(A(1));
|
|
world.spawn(C);
|
|
assert_eq!(2, query_min_size![(), (With<A>, Without<B>)]);
|
|
assert_eq!(3, query_min_size![&B, Or<(With<A>, With<C>)>]);
|
|
assert_eq!(1, query_min_size![&B, (With<A>, With<C>)]);
|
|
assert_eq!(1, query_min_size![(&A, &B), With<C>]);
|
|
assert_eq!(4, query_min_size![&A, ()], "Simple Archetypal");
|
|
assert_eq!(4, query_min_size![Ref<A>, ()]);
|
|
// All the following should set minimum size to 0, as it's impossible to predict
|
|
// how many entities the filters will trim.
|
|
assert_eq!(0, query_min_size![(), Added<A>], "Simple Added");
|
|
assert_eq!(0, query_min_size![(), Changed<A>], "Simple Changed");
|
|
assert_eq!(0, query_min_size![(&A, &B), Changed<A>]);
|
|
assert_eq!(0, query_min_size![&A, (Changed<A>, With<B>)]);
|
|
assert_eq!(0, query_min_size![(&A, &B), Or<(Changed<A>, Changed<B>)>]);
|
|
}
|
|
|
|
#[test]
|
|
fn reserve_entities_across_worlds() {
|
|
let mut world_a = World::default();
|
|
let mut world_b = World::default();
|
|
|
|
let e1 = world_a.spawn(A(1)).id();
|
|
let e2 = world_a.spawn(A(2)).id();
|
|
let e3 = world_a.entities().reserve_entity();
|
|
world_a.flush_entities();
|
|
|
|
let world_a_max_entities = world_a.entities().len();
|
|
world_b.entities.reserve_entities(world_a_max_entities);
|
|
world_b.entities.flush_as_invalid();
|
|
|
|
let e4 = world_b.spawn(A(4)).id();
|
|
assert_eq!(
|
|
e4,
|
|
Entity::from_raw(3),
|
|
"new entity is created immediately after world_a's max entity"
|
|
);
|
|
assert!(world_b.get::<A>(e1).is_none());
|
|
assert!(world_b.get_entity(e1).is_none());
|
|
|
|
assert!(world_b.get::<A>(e2).is_none());
|
|
assert!(world_b.get_entity(e2).is_none());
|
|
|
|
assert!(world_b.get::<A>(e3).is_none());
|
|
assert!(world_b.get_entity(e3).is_none());
|
|
|
|
world_b.get_or_spawn(e1).unwrap().insert(B(1));
|
|
assert_eq!(
|
|
world_b.get::<B>(e1),
|
|
Some(&B(1)),
|
|
"spawning into 'world_a' entities works"
|
|
);
|
|
|
|
world_b.get_or_spawn(e4).unwrap().insert(B(4));
|
|
assert_eq!(
|
|
world_b.get::<B>(e4),
|
|
Some(&B(4)),
|
|
"spawning into existing `world_b` entities works"
|
|
);
|
|
assert_eq!(
|
|
world_b.get::<A>(e4),
|
|
Some(&A(4)),
|
|
"spawning into existing `world_b` entities works"
|
|
);
|
|
|
|
let e4_mismatched_generation =
|
|
Entity::from_raw_and_generation(3, NonZeroU32::new(2).unwrap());
|
|
assert!(
|
|
world_b.get_or_spawn(e4_mismatched_generation).is_none(),
|
|
"attempting to spawn on top of an entity with a mismatched entity generation fails"
|
|
);
|
|
assert_eq!(
|
|
world_b.get::<B>(e4),
|
|
Some(&B(4)),
|
|
"failed mismatched spawn doesn't change existing entity"
|
|
);
|
|
assert_eq!(
|
|
world_b.get::<A>(e4),
|
|
Some(&A(4)),
|
|
"failed mismatched spawn doesn't change existing entity"
|
|
);
|
|
|
|
let high_non_existent_entity = Entity::from_raw(6);
|
|
world_b
|
|
.get_or_spawn(high_non_existent_entity)
|
|
.unwrap()
|
|
.insert(B(10));
|
|
assert_eq!(
|
|
world_b.get::<B>(high_non_existent_entity),
|
|
Some(&B(10)),
|
|
"inserting into newly allocated high / non-continuous entity id works"
|
|
);
|
|
|
|
let high_non_existent_but_reserved_entity = Entity::from_raw(5);
|
|
assert!(
|
|
world_b.get_entity(high_non_existent_but_reserved_entity).is_none(),
|
|
"entities between high-newly allocated entity and continuous block of existing entities don't exist"
|
|
);
|
|
|
|
let reserved_entities = vec![
|
|
world_b.entities().reserve_entity(),
|
|
world_b.entities().reserve_entity(),
|
|
world_b.entities().reserve_entity(),
|
|
world_b.entities().reserve_entity(),
|
|
];
|
|
|
|
assert_eq!(
|
|
reserved_entities,
|
|
vec![
|
|
Entity::from_raw(5),
|
|
Entity::from_raw(4),
|
|
Entity::from_raw(7),
|
|
Entity::from_raw(8),
|
|
],
|
|
"space between original entities and high entities is used for new entity ids"
|
|
);
|
|
}
|
|
|
|
#[test]
|
|
fn insert_or_spawn_batch() {
|
|
let mut world = World::default();
|
|
let e0 = world.spawn(A(0)).id();
|
|
let e1 = Entity::from_raw(1);
|
|
|
|
let values = vec![(e0, (B(0), C)), (e1, (B(1), C))];
|
|
|
|
world.insert_or_spawn_batch(values).unwrap();
|
|
|
|
assert_eq!(
|
|
world.get::<A>(e0),
|
|
Some(&A(0)),
|
|
"existing component was preserved"
|
|
);
|
|
assert_eq!(
|
|
world.get::<B>(e0),
|
|
Some(&B(0)),
|
|
"pre-existing entity received correct B component"
|
|
);
|
|
assert_eq!(
|
|
world.get::<B>(e1),
|
|
Some(&B(1)),
|
|
"new entity was spawned and received correct B component"
|
|
);
|
|
assert_eq!(
|
|
world.get::<C>(e0),
|
|
Some(&C),
|
|
"pre-existing entity received C component"
|
|
);
|
|
assert_eq!(
|
|
world.get::<C>(e1),
|
|
Some(&C),
|
|
"new entity was spawned and received C component"
|
|
);
|
|
}
|
|
|
|
#[test]
|
|
fn insert_or_spawn_batch_invalid() {
|
|
let mut world = World::default();
|
|
let e0 = world.spawn(A(0)).id();
|
|
let e1 = Entity::from_raw(1);
|
|
let e2 = world.spawn_empty().id();
|
|
let invalid_e2 = Entity::from_raw_and_generation(e2.index(), NonZeroU32::new(2).unwrap());
|
|
|
|
let values = vec![(e0, (B(0), C)), (e1, (B(1), C)), (invalid_e2, (B(2), C))];
|
|
|
|
let result = world.insert_or_spawn_batch(values);
|
|
|
|
assert_eq!(
|
|
result,
|
|
Err(vec![invalid_e2]),
|
|
"e2 failed to be spawned or inserted into"
|
|
);
|
|
|
|
assert_eq!(
|
|
world.get::<A>(e0),
|
|
Some(&A(0)),
|
|
"existing component was preserved"
|
|
);
|
|
assert_eq!(
|
|
world.get::<B>(e0),
|
|
Some(&B(0)),
|
|
"pre-existing entity received correct B component"
|
|
);
|
|
assert_eq!(
|
|
world.get::<B>(e1),
|
|
Some(&B(1)),
|
|
"new entity was spawned and received correct B component"
|
|
);
|
|
assert_eq!(
|
|
world.get::<C>(e0),
|
|
Some(&C),
|
|
"pre-existing entity received C component"
|
|
);
|
|
assert_eq!(
|
|
world.get::<C>(e1),
|
|
Some(&C),
|
|
"new entity was spawned and received C component"
|
|
);
|
|
}
|
|
|
|
// These fields are never read so we get a dead code lint here.
|
|
#[allow(dead_code)]
|
|
#[derive(Component)]
|
|
struct ComponentA(u32);
|
|
|
|
#[allow(dead_code)]
|
|
#[derive(Component)]
|
|
struct ComponentB(u32);
|
|
|
|
#[derive(Bundle)]
|
|
struct Simple(ComponentA);
|
|
|
|
#[derive(Bundle)]
|
|
struct Tuple(Simple, ComponentB);
|
|
|
|
#[derive(Bundle)]
|
|
struct Record {
|
|
field0: Simple,
|
|
field1: ComponentB,
|
|
}
|
|
}
|