mirror of
https://github.com/bevyengine/bevy
synced 2024-11-15 09:27:41 +00:00
25bfa80e60
# Objective Yet another PR for migrating stuff to required components. This time, cameras! ## Solution As per the [selected proposal](https://hackmd.io/tsYID4CGRiWxzsgawzxG_g#Combined-Proposal-1-Selected), deprecate `Camera2dBundle` and `Camera3dBundle` in favor of `Camera2d` and `Camera3d`. Adding a `Camera` without `Camera2d` or `Camera3d` now logs a warning, as suggested by Cart [on Discord](https://discord.com/channels/691052431525675048/1264881140007702558/1291506402832945273). I would personally like cameras to work a bit differently and be split into a few more components, to avoid some footguns and confusing semantics, but that is more controversial, and shouldn't block this core migration. ## Testing I ran a few 2D and 3D examples, and tried cameras with and without render graphs. --- ## Migration Guide `Camera2dBundle` and `Camera3dBundle` have been deprecated in favor of `Camera2d` and `Camera3d`. Inserting them will now also insert the other components required by them automatically.
150 lines
4.4 KiB
Rust
150 lines
4.4 KiB
Rust
//! This example shows how to configure Physically Based Rendering (PBR) parameters.
|
|
|
|
use bevy::{asset::LoadState, prelude::*, render::camera::ScalingMode};
|
|
|
|
fn main() {
|
|
App::new()
|
|
.add_plugins(DefaultPlugins)
|
|
.add_systems(Startup, setup)
|
|
.add_systems(Update, environment_map_load_finish)
|
|
.run();
|
|
}
|
|
|
|
/// set up a simple 3D scene
|
|
fn setup(
|
|
mut commands: Commands,
|
|
mut meshes: ResMut<Assets<Mesh>>,
|
|
mut materials: ResMut<Assets<StandardMaterial>>,
|
|
asset_server: Res<AssetServer>,
|
|
) {
|
|
let sphere_mesh = meshes.add(Sphere::new(0.45));
|
|
// add entities to the world
|
|
for y in -2..=2 {
|
|
for x in -5..=5 {
|
|
let x01 = (x + 5) as f32 / 10.0;
|
|
let y01 = (y + 2) as f32 / 4.0;
|
|
// sphere
|
|
commands.spawn((
|
|
Mesh3d(sphere_mesh.clone()),
|
|
MeshMaterial3d(materials.add(StandardMaterial {
|
|
base_color: Srgba::hex("#ffd891").unwrap().into(),
|
|
// vary key PBR parameters on a grid of spheres to show the effect
|
|
metallic: y01,
|
|
perceptual_roughness: x01,
|
|
..default()
|
|
})),
|
|
Transform::from_xyz(x as f32, y as f32 + 0.5, 0.0),
|
|
));
|
|
}
|
|
}
|
|
// unlit sphere
|
|
commands.spawn((
|
|
Mesh3d(sphere_mesh),
|
|
MeshMaterial3d(materials.add(StandardMaterial {
|
|
base_color: Srgba::hex("#ffd891").unwrap().into(),
|
|
// vary key PBR parameters on a grid of spheres to show the effect
|
|
unlit: true,
|
|
..default()
|
|
})),
|
|
Transform::from_xyz(-5.0, -2.5, 0.0),
|
|
));
|
|
|
|
commands.spawn((
|
|
DirectionalLight {
|
|
illuminance: 1_500.,
|
|
..default()
|
|
},
|
|
Transform::from_xyz(50.0, 50.0, 50.0).looking_at(Vec3::ZERO, Vec3::Y),
|
|
));
|
|
|
|
// labels
|
|
commands.spawn(
|
|
TextBundle::from_section(
|
|
"Perceptual Roughness",
|
|
TextStyle {
|
|
font_size: 30.0,
|
|
..default()
|
|
},
|
|
)
|
|
.with_style(Style {
|
|
position_type: PositionType::Absolute,
|
|
top: Val::Px(20.0),
|
|
left: Val::Px(100.0),
|
|
..default()
|
|
}),
|
|
);
|
|
|
|
commands.spawn(TextBundle {
|
|
text: Text::from_section(
|
|
"Metallic",
|
|
TextStyle {
|
|
font_size: 30.0,
|
|
..default()
|
|
},
|
|
),
|
|
style: Style {
|
|
position_type: PositionType::Absolute,
|
|
top: Val::Px(130.0),
|
|
right: Val::ZERO,
|
|
..default()
|
|
},
|
|
transform: Transform {
|
|
rotation: Quat::from_rotation_z(std::f32::consts::PI / 2.0),
|
|
..default()
|
|
},
|
|
..default()
|
|
});
|
|
|
|
commands.spawn((
|
|
TextBundle::from_section(
|
|
"Loading Environment Map...",
|
|
TextStyle {
|
|
font_size: 30.0,
|
|
..default()
|
|
},
|
|
)
|
|
.with_style(Style {
|
|
position_type: PositionType::Absolute,
|
|
bottom: Val::Px(20.0),
|
|
right: Val::Px(20.0),
|
|
..default()
|
|
}),
|
|
EnvironmentMapLabel,
|
|
));
|
|
|
|
// camera
|
|
commands.spawn((
|
|
Camera3d::default(),
|
|
Transform::from_xyz(0.0, 0.0, 8.0).looking_at(Vec3::default(), Vec3::Y),
|
|
Projection::from(OrthographicProjection {
|
|
scaling_mode: ScalingMode::WindowSize(100.0),
|
|
..OrthographicProjection::default_3d()
|
|
}),
|
|
EnvironmentMapLight {
|
|
diffuse_map: asset_server.load("environment_maps/pisa_diffuse_rgb9e5_zstd.ktx2"),
|
|
specular_map: asset_server.load("environment_maps/pisa_specular_rgb9e5_zstd.ktx2"),
|
|
intensity: 900.0,
|
|
..default()
|
|
},
|
|
));
|
|
}
|
|
|
|
fn environment_map_load_finish(
|
|
mut commands: Commands,
|
|
asset_server: Res<AssetServer>,
|
|
environment_maps: Query<&EnvironmentMapLight>,
|
|
label_query: Query<Entity, With<EnvironmentMapLabel>>,
|
|
) {
|
|
if let Ok(environment_map) = environment_maps.get_single() {
|
|
if asset_server.load_state(&environment_map.diffuse_map) == LoadState::Loaded
|
|
&& asset_server.load_state(&environment_map.specular_map) == LoadState::Loaded
|
|
{
|
|
if let Ok(label_entity) = label_query.get_single() {
|
|
commands.entity(label_entity).despawn();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
#[derive(Component)]
|
|
struct EnvironmentMapLabel;
|