mirror of
https://github.com/bevyengine/bevy
synced 2024-12-23 11:33:06 +00:00
70a592f31a
# Objective Keep up to date with wgpu. ## Solution Update the wgpu version. Currently blocked on naga_oil updating to naga 0.14 and releasing a new version. 3d scenes (or maybe any scene with lighting?) currently don't render anything due to ``` error: naga_oil bug, please file a report: composer failed to build a valid header: Type [2] '' is invalid = Capability Capabilities(CUBE_ARRAY_TEXTURES) is required ``` I'm not sure what should be passed in for `wgpu::InstanceFlags`, or if we want to make the gles3minorversion configurable (might be useful for debugging?) Currently blocked on https://github.com/bevyengine/naga_oil/pull/63, and https://github.com/gfx-rs/wgpu/issues/4569 to be fixed upstream in wgpu first. ## Known issues Amd+windows+vulkan has issues with texture_binding_arrays (see the image [here](https://github.com/bevyengine/bevy/pull/10266#issuecomment-1819946278)), but that'll be fixed in the next wgpu/naga version, and you can just use dx12 as a workaround for now (Amd+linux mesa+vulkan texture_binding_arrays are fixed though). --- ## Changelog Updated wgpu to 0.18, naga to 0.14.2, and naga_oil to 0.11. - Windows desktop GL should now be less painful as it no longer requires Angle. - You can now toggle shader validation and debug information for debug and release builds using `WgpuSettings.instance_flags` and [InstanceFlags](https://docs.rs/wgpu/0.18.0/wgpu/struct.InstanceFlags.html) ## Migration Guide - `RenderPassDescriptor` `color_attachments` (as well as `RenderPassColorAttachment`, and `RenderPassDepthStencilAttachment`) now use `StoreOp::Store` or `StoreOp::Discard` instead of a `boolean` to declare whether or not they should be stored. - `RenderPassDescriptor` now have `timestamp_writes` and `occlusion_query_set` fields. These can safely be set to `None`. - `ComputePassDescriptor` now have a `timestamp_writes` field. This can be set to `None` for now. - See the [wgpu changelog](https://github.com/gfx-rs/wgpu/blob/trunk/CHANGELOG.md#v0180-2023-10-25) for additional details
108 lines
3.4 KiB
TOML
108 lines
3.4 KiB
TOML
[package]
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name = "bevy_render"
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version = "0.12.0"
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edition = "2021"
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description = "Provides rendering functionality for Bevy Engine"
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homepage = "https://bevyengine.org"
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repository = "https://github.com/bevyengine/bevy"
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license = "MIT OR Apache-2.0"
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keywords = ["bevy"]
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[features]
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png = ["image/png"]
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exr = ["image/exr"]
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hdr = ["image/hdr"]
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tga = ["image/tga"]
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jpeg = ["image/jpeg"]
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bmp = ["image/bmp"]
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webp = ["image/webp"]
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dds = ["ddsfile"]
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pnm = ["image/pnm"]
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bevy_ci_testing = ["bevy_app/bevy_ci_testing"]
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shader_format_glsl = ["naga/glsl-in", "naga/wgsl-out"]
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shader_format_spirv = ["wgpu/spirv", "naga/spv-in", "naga/spv-out"]
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# For ktx2 supercompression
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zlib = ["flate2"]
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zstd = ["ruzstd"]
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trace = ["profiling"]
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tracing-tracy = []
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wgpu_trace = ["wgpu/trace"]
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ci_limits = []
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webgl = ["wgpu/webgl"]
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[dependencies]
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# bevy
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bevy_app = { path = "../bevy_app", version = "0.12.0" }
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bevy_asset = { path = "../bevy_asset", version = "0.12.0" }
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bevy_core = { path = "../bevy_core", version = "0.12.0" }
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bevy_derive = { path = "../bevy_derive", version = "0.12.0" }
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bevy_ecs = { path = "../bevy_ecs", version = "0.12.0" }
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bevy_encase_derive = { path = "../bevy_encase_derive", version = "0.12.0" }
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bevy_hierarchy = { path = "../bevy_hierarchy", version = "0.12.0" }
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bevy_log = { path = "../bevy_log", version = "0.12.0" }
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bevy_math = { path = "../bevy_math", version = "0.12.0" }
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bevy_mikktspace = { path = "../bevy_mikktspace", version = "0.12.0" }
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bevy_reflect = { path = "../bevy_reflect", version = "0.12.0", features = [
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"bevy",
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] }
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bevy_render_macros = { path = "macros", version = "0.12.0" }
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bevy_time = { path = "../bevy_time", version = "0.12.0" }
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bevy_transform = { path = "../bevy_transform", version = "0.12.0" }
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bevy_window = { path = "../bevy_window", version = "0.12.0" }
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bevy_utils = { path = "../bevy_utils", version = "0.12.0" }
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bevy_tasks = { path = "../bevy_tasks", version = "0.12.0" }
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# rendering
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image = { version = "0.24", default-features = false }
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# misc
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codespan-reporting = "0.11.0"
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# `fragile-send-sync-non-atomic-wasm` feature means we can't use WASM threads for rendering
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# It is enabled for now to avoid having to do a significant overhaul of the renderer just for wasm
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wgpu = { version = "0.18", features = [
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"naga",
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"fragile-send-sync-non-atomic-wasm",
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] }
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naga = { version = "0.14.2", features = ["wgsl-in"] }
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naga_oil = "0.11"
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serde = { version = "1", features = ["derive"] }
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bitflags = "2.3"
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bytemuck = { version = "1.5", features = ["derive"] }
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smallvec = { version = "1.6", features = ["union", "const_generics"] }
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downcast-rs = "1.2.0"
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thread_local = "1.1"
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thiserror = "1.0"
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futures-lite = "2.0.1"
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hexasphere = "9.0"
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ddsfile = { version = "0.5.0", optional = true }
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ktx2 = { version = "0.3.0", optional = true }
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# For ktx2 supercompression
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flate2 = { version = "1.0.22", optional = true }
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ruzstd = { version = "0.4.0", optional = true }
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# For transcoding of UASTC/ETC1S universal formats, and for .basis file support
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basis-universal = { version = "0.3.0", optional = true }
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encase = { version = "0.6.1", features = ["glam"] }
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# For wgpu profiling using tracing. Use `RUST_LOG=info` to also capture the wgpu spans.
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profiling = { version = "1", features = [
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"profile-with-tracing",
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], optional = true }
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async-channel = "1.8"
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[target.'cfg(target_arch = "wasm32")'.dependencies]
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js-sys = "0.3"
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web-sys = { version = "0.3", features = [
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'Blob',
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'Document',
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'Element',
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'HtmlElement',
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'Node',
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'Url',
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'Window',
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] }
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wasm-bindgen = "0.2"
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[lints]
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workspace = true
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