bevy/crates/bevy_internal/src/prelude.rs
François Mockers 6e81a05c93
Headless by features (#16401)
# Objective

- Fixes #16152 

## Solution

- Put `bevy_window` and `bevy_a11y` behind the `bevy_window` feature.
they were the only difference
- Add `ScheduleRunnerPlugin` to the `DefaultPlugins` when `bevy_window`
is disabled
- Remove `HeadlessPlugins`
- Update the `headless` example
2024-11-16 21:33:37 +00:00

80 lines
1.8 KiB
Rust

#[doc(hidden)]
pub use crate::{
app::prelude::*, core::prelude::*, ecs::prelude::*, hierarchy::prelude::*, input::prelude::*,
log::prelude::*, math::prelude::*, reflect::prelude::*, time::prelude::*,
transform::prelude::*, utils::prelude::*, DefaultPlugins, MinimalPlugins,
};
#[doc(hidden)]
#[cfg(feature = "bevy_window")]
pub use crate::window::prelude::*;
#[doc(hidden)]
#[cfg(feature = "bevy_image")]
pub use crate::image::prelude::*;
pub use bevy_derive::{bevy_main, Deref, DerefMut};
#[doc(hidden)]
#[cfg(feature = "bevy_asset")]
pub use crate::asset::prelude::*;
#[doc(hidden)]
#[cfg(feature = "bevy_audio")]
pub use crate::audio::prelude::*;
#[doc(hidden)]
#[cfg(feature = "bevy_animation")]
pub use crate::animation::prelude::*;
#[doc(hidden)]
#[cfg(feature = "bevy_color")]
pub use crate::color::prelude::*;
#[doc(hidden)]
#[cfg(feature = "bevy_core_pipeline")]
pub use crate::core_pipeline::prelude::*;
#[doc(hidden)]
#[cfg(feature = "bevy_pbr")]
pub use crate::pbr::prelude::*;
#[doc(hidden)]
#[cfg(feature = "bevy_render")]
pub use crate::render::prelude::*;
#[doc(hidden)]
#[cfg(feature = "bevy_scene")]
pub use crate::scene::prelude::*;
#[doc(hidden)]
#[cfg(feature = "bevy_sprite")]
pub use crate::sprite::prelude::*;
#[doc(hidden)]
#[cfg(feature = "bevy_text")]
pub use crate::text::prelude::*;
#[doc(hidden)]
#[cfg(feature = "bevy_ui")]
pub use crate::ui::prelude::*;
#[doc(hidden)]
#[cfg(feature = "bevy_gizmos")]
pub use crate::gizmos::prelude::*;
#[doc(hidden)]
#[cfg(feature = "bevy_gilrs")]
pub use crate::gilrs::*;
#[doc(hidden)]
#[cfg(feature = "bevy_state")]
pub use crate::state::prelude::*;
#[doc(hidden)]
#[cfg(feature = "bevy_gltf")]
pub use crate::gltf::prelude::*;
#[doc(hidden)]
#[cfg(feature = "bevy_picking")]
pub use crate::picking::prelude::*;