bevy/crates
Michael Dorst 8aff7262d6 Fix doc_markdown lints in bevy_input (#3475)
#3457 adds the `doc_markdown` clippy lint, which checks doc comments to make sure code identifiers are escaped with backticks. This causes a lot of lint errors, so this is one of a number of PR's that will fix those lint errors one crate at a time.

This PR fixes lints in the `bevy_input` crate.
2021-12-29 17:38:10 +00:00
..
bevy_app make sub_app return an &App and add sub_app_mut() -> &mut App (#3309) 2021-12-24 06:57:30 +00:00
bevy_asset Add FromReflect trait to convert dynamic types to concrete types (#1395) 2021-12-26 18:49:01 +00:00
bevy_audio Remove wasm audio feature flag for 2021 (#3000) 2021-11-11 01:17:38 +00:00
bevy_core Rename fixed timestep state and add a test (#3260) 2021-12-12 21:26:40 +00:00
bevy_core_pipeline make sub_app return an &App and add sub_app_mut() -> &mut App (#3309) 2021-12-24 06:57:30 +00:00
bevy_crevice crevice derive macro: fix path to render_resource when importing from bevy (#3438) 2021-12-26 19:04:02 +00:00
bevy_derive Remove vestigial derives (#3343) 2021-12-18 00:09:24 +00:00
bevy_diagnostic Fix doc_markdown lints in bevy_diagnostic (#3472) 2021-12-29 17:38:08 +00:00
bevy_dylib Update to edition 2021 on master (#3028) 2021-10-27 00:12:14 +00:00
bevy_dynamic_plugin Update to edition 2021 on master (#3028) 2021-10-27 00:12:14 +00:00
bevy_ecs Add FromReflect trait to convert dynamic types to concrete types (#1395) 2021-12-26 18:49:01 +00:00
bevy_ecs_compile_fail_tests Fix clippy lints for 1.57 (#3238) 2021-12-02 23:40:37 +00:00
bevy_gilrs enable wasm-bindgen feature on gilrs (#3420) 2021-12-23 19:19:14 +00:00
bevy_gltf Fix doc_markdown lints in bevy_gltf (#3474) 2021-12-29 17:38:09 +00:00
bevy_input Fix doc_markdown lints in bevy_input (#3475) 2021-12-29 17:38:10 +00:00
bevy_internal enable Webgl2 optimisation in pbr under feature (#3291) 2021-12-22 20:59:48 +00:00
bevy_log Merge New Renderer 2021-11-22 23:57:42 -08:00
bevy_macro_utils Prepare crevice for vendored release (#3394) 2021-12-23 22:49:12 +00:00
bevy_math Replace old renderer with new renderer (#3312) 2021-12-14 03:58:23 +00:00
bevy_pbr remove some mut in queries (#3437) 2021-12-26 05:39:46 +00:00
bevy_reflect Add FromReflect trait to convert dynamic types to concrete types (#1395) 2021-12-26 18:49:01 +00:00
bevy_render Add FromReflect trait to convert dynamic types to concrete types (#1395) 2021-12-26 18:49:01 +00:00
bevy_scene bevy::scene::Entity renamed to bevy::scene::DynamicEntity. (#3448) 2021-12-27 21:24:18 +00:00
bevy_sprite remove some mut in queries (#3437) 2021-12-26 05:39:46 +00:00
bevy_tasks Add readme as docs to relevant crates. (#2575) 2021-12-18 22:59:55 +00:00
bevy_text Add FromReflect trait to convert dynamic types to concrete types (#1395) 2021-12-26 18:49:01 +00:00
bevy_transform fix parenting of scenes (#2410) 2021-12-24 06:57:28 +00:00
bevy_ui bevy_ui: Check clip when handling interactions (#3461) 2021-12-28 20:47:45 +00:00
bevy_utils Merge New Renderer 2021-11-22 23:57:42 -08:00
bevy_window Added set_cursor_icon(...) to Window (#3395) 2021-12-20 22:04:45 +00:00
bevy_winit Added set_cursor_icon(...) to Window (#3395) 2021-12-20 22:04:45 +00:00