bevy/crates/bevy_input/src/lib.rs

37 lines
1.1 KiB
Rust

mod input;
pub mod keyboard;
pub mod mouse;
pub mod system;
pub use input::*;
use bevy_app::{AppBuilder, AppPlugin};
use keyboard::{keyboard_input_system, KeyCode, KeyboardInput, KeyboardInputState};
use legion::prelude::IntoSystem;
use mouse::{
mouse_button_input_system, MouseButton, MouseButtonInput, MouseButtonInputState,
MouseMotion,
};
#[derive(Default)]
pub struct InputPlugin;
impl AppPlugin for InputPlugin {
fn build(&self, app: &mut AppBuilder) {
app.add_event::<KeyboardInput>()
.add_event::<MouseButtonInput>()
.add_event::<MouseMotion>()
.init_resource::<Input<KeyCode>>()
.init_resource::<KeyboardInputState>()
.add_system_to_stage(
bevy_app::stage::EVENT_UPDATE,
keyboard_input_system.system(),
)
.init_resource::<Input<MouseButton>>()
.init_resource::<MouseButtonInputState>()
.add_system_to_stage(
bevy_app::stage::EVENT_UPDATE,
mouse_button_input_system.system(),
);
}
}