bevy/crates/bevy_ecs/hecs/src/entity_builder.rs
Carter Anderson c81ab99dac cargo fmt
2020-07-10 01:37:06 -07:00

194 lines
5.6 KiB
Rust

// Copyright 2019 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// modified by Bevy contributors
use crate::alloc::{
alloc::{alloc, dealloc, Layout},
boxed::Box,
vec,
vec::Vec,
};
use core::{
any::TypeId,
mem::{self, MaybeUninit},
ptr,
};
use hashbrown::HashSet;
use crate::{archetype::TypeInfo, Component, DynamicBundle};
/// Helper for incrementally constructing a bundle of components with dynamic component types
///
/// Prefer reusing the same builder over creating new ones repeatedly.
///
/// ```
/// # use hecs::*;
/// let mut world = World::new();
/// let mut builder = EntityBuilder::new();
/// builder.add(123).add("abc");
/// let e = world.spawn(builder.build()); // builder can now be reused
/// assert_eq!(*world.get::<i32>(e).unwrap(), 123);
/// assert_eq!(*world.get::<&str>(e).unwrap(), "abc");
/// ```
pub struct EntityBuilder {
storage: Box<[MaybeUninit<u8>]>,
cursor: usize,
info: Vec<(TypeInfo, usize)>,
ids: Vec<TypeId>,
id_set: HashSet<TypeId>,
}
impl EntityBuilder {
/// Create a builder representing an entity with no components
pub fn new() -> Self {
Self {
cursor: 0,
storage: Box::new([]),
info: Vec::new(),
ids: Vec::new(),
id_set: HashSet::new(),
}
}
/// Add `component` to the entity
pub fn add<T: Component>(&mut self, component: T) -> &mut Self {
if !self.id_set.insert(TypeId::of::<T>()) {
return self;
}
let end = self.cursor + mem::size_of::<T>();
if end > self.storage.len() {
self.grow(end);
}
if mem::size_of::<T>() != 0 {
unsafe {
self.storage
.as_mut_ptr()
.add(self.cursor)
.cast::<T>()
.write_unaligned(component);
}
}
self.info.push((TypeInfo::of::<T>(), self.cursor));
self.cursor += mem::size_of::<T>();
self
}
fn grow(&mut self, min_size: usize) {
let new_len = min_size.next_power_of_two().max(64);
let mut new_storage = vec![MaybeUninit::uninit(); new_len].into_boxed_slice();
new_storage[..self.cursor].copy_from_slice(&self.storage[..self.cursor]);
self.storage = new_storage;
}
/// Construct a `Bundle` suitable for spawning
pub fn build(&mut self) -> BuiltEntity<'_> {
self.info.sort_unstable_by_key(|x| x.0);
self.ids.extend(self.info.iter().map(|x| x.0.id()));
BuiltEntity { builder: self }
}
/// Drop previously `add`ed components
///
/// The builder is cleared implicitly when an entity is built, so this doesn't usually need to
/// be called.
pub fn clear(&mut self) {
self.ids.clear();
self.id_set.clear();
self.cursor = 0;
let max_size = self
.info
.iter()
.map(|x| x.0.layout().size())
.max()
.unwrap_or(0);
let max_align = self
.info
.iter()
.map(|x| x.0.layout().align())
.max()
.unwrap_or(0);
unsafe {
// Suitably aligned storage for drop
let tmp = if max_size > 0 {
alloc(Layout::from_size_align(max_size, max_align).unwrap()).cast()
} else {
max_align as *mut _
};
for (ty, offset) in self.info.drain(..) {
ptr::copy_nonoverlapping(
self.storage[offset..offset + ty.layout().size()]
.as_ptr()
.cast(),
tmp,
ty.layout().size(),
);
ty.drop(tmp);
}
if max_size > 0 {
dealloc(tmp, Layout::from_size_align(max_size, max_align).unwrap())
}
}
}
}
unsafe impl Send for EntityBuilder {}
unsafe impl Sync for EntityBuilder {}
impl Drop for EntityBuilder {
fn drop(&mut self) {
// Ensure buffered components aren't leaked
self.clear();
}
}
impl Default for EntityBuilder {
fn default() -> Self {
Self::new()
}
}
/// The output of an `EntityBuilder`, suitable for passing to `World::spawn` or `World::insert`
pub struct BuiltEntity<'a> {
builder: &'a mut EntityBuilder,
}
impl DynamicBundle for BuiltEntity<'_> {
fn with_ids<T>(&self, f: impl FnOnce(&[TypeId]) -> T) -> T {
f(&self.builder.ids)
}
#[doc(hidden)]
fn type_info(&self) -> Vec<TypeInfo> {
self.builder.info.iter().map(|x| x.0).collect()
}
unsafe fn put(self, mut f: impl FnMut(*mut u8, TypeId, usize) -> bool) {
for (ty, offset) in self.builder.info.drain(..) {
let ptr = self.builder.storage.as_mut_ptr().add(offset).cast();
if !f(ptr, ty.id(), ty.layout().size()) {
ty.drop(ptr);
}
}
}
}
impl Drop for BuiltEntity<'_> {
fn drop(&mut self) {
// Ensures components aren't leaked if `store` was never called, and prepares the builder
// for reuse.
self.builder.clear();
}
}