mirror of
https://github.com/bevyengine/bevy
synced 2024-11-23 13:13:49 +00:00
194 lines
5.6 KiB
Rust
194 lines
5.6 KiB
Rust
// Copyright 2019 Google LLC
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// https://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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// modified by Bevy contributors
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use crate::alloc::{
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alloc::{alloc, dealloc, Layout},
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boxed::Box,
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vec,
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vec::Vec,
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};
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use core::{
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any::TypeId,
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mem::{self, MaybeUninit},
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ptr,
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};
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use hashbrown::HashSet;
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use crate::{archetype::TypeInfo, Component, DynamicBundle};
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/// Helper for incrementally constructing a bundle of components with dynamic component types
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///
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/// Prefer reusing the same builder over creating new ones repeatedly.
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///
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/// ```
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/// # use hecs::*;
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/// let mut world = World::new();
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/// let mut builder = EntityBuilder::new();
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/// builder.add(123).add("abc");
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/// let e = world.spawn(builder.build()); // builder can now be reused
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/// assert_eq!(*world.get::<i32>(e).unwrap(), 123);
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/// assert_eq!(*world.get::<&str>(e).unwrap(), "abc");
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/// ```
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pub struct EntityBuilder {
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storage: Box<[MaybeUninit<u8>]>,
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cursor: usize,
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info: Vec<(TypeInfo, usize)>,
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ids: Vec<TypeId>,
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id_set: HashSet<TypeId>,
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}
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impl EntityBuilder {
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/// Create a builder representing an entity with no components
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pub fn new() -> Self {
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Self {
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cursor: 0,
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storage: Box::new([]),
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info: Vec::new(),
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ids: Vec::new(),
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id_set: HashSet::new(),
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}
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}
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/// Add `component` to the entity
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pub fn add<T: Component>(&mut self, component: T) -> &mut Self {
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if !self.id_set.insert(TypeId::of::<T>()) {
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return self;
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}
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let end = self.cursor + mem::size_of::<T>();
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if end > self.storage.len() {
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self.grow(end);
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}
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if mem::size_of::<T>() != 0 {
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unsafe {
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self.storage
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.as_mut_ptr()
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.add(self.cursor)
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.cast::<T>()
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.write_unaligned(component);
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}
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}
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self.info.push((TypeInfo::of::<T>(), self.cursor));
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self.cursor += mem::size_of::<T>();
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self
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}
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fn grow(&mut self, min_size: usize) {
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let new_len = min_size.next_power_of_two().max(64);
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let mut new_storage = vec![MaybeUninit::uninit(); new_len].into_boxed_slice();
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new_storage[..self.cursor].copy_from_slice(&self.storage[..self.cursor]);
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self.storage = new_storage;
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}
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/// Construct a `Bundle` suitable for spawning
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pub fn build(&mut self) -> BuiltEntity<'_> {
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self.info.sort_unstable_by_key(|x| x.0);
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self.ids.extend(self.info.iter().map(|x| x.0.id()));
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BuiltEntity { builder: self }
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}
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/// Drop previously `add`ed components
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///
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/// The builder is cleared implicitly when an entity is built, so this doesn't usually need to
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/// be called.
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pub fn clear(&mut self) {
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self.ids.clear();
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self.id_set.clear();
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self.cursor = 0;
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let max_size = self
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.info
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.iter()
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.map(|x| x.0.layout().size())
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.max()
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.unwrap_or(0);
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let max_align = self
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.info
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.iter()
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.map(|x| x.0.layout().align())
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.max()
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.unwrap_or(0);
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unsafe {
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// Suitably aligned storage for drop
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let tmp = if max_size > 0 {
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alloc(Layout::from_size_align(max_size, max_align).unwrap()).cast()
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} else {
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max_align as *mut _
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};
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for (ty, offset) in self.info.drain(..) {
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ptr::copy_nonoverlapping(
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self.storage[offset..offset + ty.layout().size()]
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.as_ptr()
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.cast(),
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tmp,
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ty.layout().size(),
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);
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ty.drop(tmp);
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}
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if max_size > 0 {
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dealloc(tmp, Layout::from_size_align(max_size, max_align).unwrap())
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}
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}
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}
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}
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unsafe impl Send for EntityBuilder {}
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unsafe impl Sync for EntityBuilder {}
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impl Drop for EntityBuilder {
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fn drop(&mut self) {
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// Ensure buffered components aren't leaked
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self.clear();
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}
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}
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impl Default for EntityBuilder {
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fn default() -> Self {
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Self::new()
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}
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}
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/// The output of an `EntityBuilder`, suitable for passing to `World::spawn` or `World::insert`
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pub struct BuiltEntity<'a> {
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builder: &'a mut EntityBuilder,
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}
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impl DynamicBundle for BuiltEntity<'_> {
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fn with_ids<T>(&self, f: impl FnOnce(&[TypeId]) -> T) -> T {
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f(&self.builder.ids)
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}
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#[doc(hidden)]
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fn type_info(&self) -> Vec<TypeInfo> {
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self.builder.info.iter().map(|x| x.0).collect()
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}
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unsafe fn put(self, mut f: impl FnMut(*mut u8, TypeId, usize) -> bool) {
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for (ty, offset) in self.builder.info.drain(..) {
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let ptr = self.builder.storage.as_mut_ptr().add(offset).cast();
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if !f(ptr, ty.id(), ty.layout().size()) {
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ty.drop(ptr);
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}
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}
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}
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}
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impl Drop for BuiltEntity<'_> {
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fn drop(&mut self) {
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// Ensures components aren't leaked if `store` was never called, and prepares the builder
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// for reuse.
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self.builder.clear();
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}
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}
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