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https://github.com/bevyengine/bevy
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320ac65a9e
# Objective Implements #9216 ## Solution - Replace `DiagnosticId` by `DiagnosticPath`. It's pre-hashed using `const-fnv1a-hash` crate, so it's possible to create path in const contexts. --- ## Changelog - Replaced `DiagnosticId` by `DiagnosticPath` - Set default history length to 120 measurements (2 seconds on 60 fps). I've noticed hardcoded constant 20 everywhere and decided to change it to `DEFAULT_MAX_HISTORY_LENGTH` , which is set to new diagnostics by default. To override it, use `with_max_history_length`. ## Migration Guide ```diff - const UNIQUE_DIAG_ID: DiagnosticId = DiagnosticId::from_u128(42); + const UNIQUE_DIAG_PATH: DiagnosticPath = DiagnosticPath::const_new("foo/bar"); - Diagnostic::new(UNIQUE_DIAG_ID, "example", 10) + Diagnostic::new(UNIQUE_DIAG_PATH).with_max_history_length(10) - diagnostics.add_measurement(UNIQUE_DIAG_ID, || 42); + diagnostics.add_measurement(&UNIQUE_DIAG_ID, || 42); ```
27 lines
880 B
Rust
27 lines
880 B
Rust
use bevy_app::prelude::*;
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use bevy_ecs::entity::Entities;
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use crate::{Diagnostic, DiagnosticPath, Diagnostics, RegisterDiagnostic};
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/// Adds "entity count" diagnostic to an App.
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///
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/// # See also
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///
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/// [`LogDiagnosticsPlugin`](crate::LogDiagnosticsPlugin) to output diagnostics to the console.
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#[derive(Default)]
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pub struct EntityCountDiagnosticsPlugin;
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impl Plugin for EntityCountDiagnosticsPlugin {
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fn build(&self, app: &mut App) {
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app.register_diagnostic(Diagnostic::new(Self::ENTITY_COUNT))
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.add_systems(Update, Self::diagnostic_system);
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}
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}
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impl EntityCountDiagnosticsPlugin {
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pub const ENTITY_COUNT: DiagnosticPath = DiagnosticPath::const_new("entity_count");
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pub fn diagnostic_system(mut diagnostics: Diagnostics, entities: &Entities) {
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diagnostics.add_measurement(&Self::ENTITY_COUNT, || entities.len() as f64);
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}
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}
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