bevy/crates/bevy_internal/Cargo.toml
bjorn3 80a0448473
Add bevy_dylib to force dynamic linking of bevy (#808)
This easily improve compilation time by 2x
2020-11-09 19:26:08 -08:00

64 lines
2.7 KiB
TOML

[package]
name = "bevy_internal"
version = "0.3.0"
edition = "2018"
authors = [
"Bevy Contributors <bevyengine@gmail.com>",
"Carter Anderson <mcanders1@gmail.com>",
]
description = "An internal Bevy crate used to facilitate optional dynamic linking via the 'dynamic' feature"
homepage = "https://bevyengine.org"
repository = "https://github.com/bevyengine/bevy"
license = "MIT"
keywords = ["game", "engine", "gamedev", "graphics", "bevy"]
categories = ["game-engines", "graphics", "gui", "rendering"]
[features]
profiler = ["bevy_ecs/profiler", "bevy_diagnostic/profiler"]
wgpu_trace = ["bevy_wgpu/trace"]
# Image format support for texture loading (PNG and HDR are enabled by default)
hdr = ["bevy_render/hdr"]
png = ["bevy_render/png"]
# Audio format support (MP3 is enabled by default)
flac = ["bevy_audio/flac"]
mp3 = ["bevy_audio/mp3"]
vorbis = ["bevy_audio/vorbis"]
wav = ["bevy_audio/wav"]
serialize = ["bevy_input/serialize"]
# Display server protocol support (X11 is enabled by default)
wayland = ["bevy_winit/wayland"]
x11 = ["bevy_winit/x11"]
[dependencies]
# bevy
bevy_app = { path = "../bevy_app", version = "0.3.0" }
bevy_asset = { path = "../bevy_asset", version = "0.3.0" }
bevy_type_registry = { path = "../bevy_type_registry", version = "0.3.0" }
bevy_core = { path = "../bevy_core", version = "0.3.0" }
bevy_diagnostic = { path = "../bevy_diagnostic", version = "0.3.0" }
bevy_ecs = { path = "../bevy_ecs", version = "0.3.0" }
bevy_input = { path = "../bevy_input", version = "0.3.0" }
bevy_math = { path = "../bevy_math", version = "0.3.0" }
bevy_property = { path = "../bevy_property", version = "0.3.0" }
bevy_scene = { path = "../bevy_scene", version = "0.3.0" }
bevy_transform = { path = "../bevy_transform", version = "0.3.0" }
bevy_utils = { path = "../bevy_utils", version = "0.3.0" }
bevy_window = { path = "../bevy_window", version = "0.3.0" }
bevy_tasks = { path = "../bevy_tasks", version = "0.3.0" }
# bevy (optional)
bevy_audio = { path = "../bevy_audio", optional = true, version = "0.3.0" }
bevy_gltf = { path = "../bevy_gltf", optional = true, version = "0.3.0" }
bevy_pbr = { path = "../bevy_pbr", optional = true, version = "0.3.0" }
bevy_render = { path = "../bevy_render", optional = true, version = "0.3.0" }
bevy_dynamic_plugin = { path = "../bevy_dynamic_plugin", optional = true, version = "0.3.0" }
bevy_sprite = { path = "../bevy_sprite", optional = true, version = "0.3.0" }
bevy_text = { path = "../bevy_text", optional = true, version = "0.3.0" }
bevy_ui = { path = "../bevy_ui", optional = true, version = "0.3.0" }
bevy_wgpu = { path = "../bevy_wgpu", optional = true, version = "0.3.0" }
bevy_winit = { path = "../bevy_winit", optional = true, version = "0.3.0" }
bevy_gilrs = { path = "../bevy_gilrs", optional = true, version = "0.3.0" }