bevy/crates/bevy_ecs/src/query/fetch.rs
2021-11-22 23:57:42 -08:00

994 lines
32 KiB
Rust

use crate::{
archetype::{Archetype, ArchetypeComponentId},
change_detection::Ticks,
component::{Component, ComponentId, ComponentStorage, ComponentTicks, StorageType},
entity::Entity,
query::{Access, FilteredAccess},
storage::{ComponentSparseSet, Table, Tables},
world::{Mut, World},
};
use bevy_ecs_macros::all_tuples;
use std::{
cell::UnsafeCell,
marker::PhantomData,
ptr::{self, NonNull},
};
/// Types that can be queried from a [`World`].
///
/// Notable types that implement this trait are `&T` and `&mut T` where `T` implements [`Component`],
/// allowing you to query for components immutably and mutably accordingly.
///
/// See [`Query`](crate::system::Query) for a primer on queries.
///
/// # Basic WorldQueries
///
/// Here is a small list of the most important world queries to know about where `C` stands for a
/// [`Component`] and `WQ` stands for a [`WorldQuery`]:
/// - `&C`: Queries immutably for the component `C`
/// - `&mut C`: Queries mutably for the component `C`
/// - `Option<WQ>`: Queries the inner WorldQuery `WQ` but instead of discarding the entity if the world
/// query fails it returns [`None`]. See [`Query`](crate::system::Query).
/// - `(WQ1, WQ2, ...)`: Queries all contained world queries allowing to query for more than one thing.
/// This is the `And` operator for filters. See [`Or`].
/// - `ChangeTrackers<C>`: See the docs of [`ChangeTrackers`].
/// - [`Entity`]: Using the entity type as a world query will grant access to the entity that is
/// being queried for. See [`Entity`].
///
/// Bevy also offers a few filters like [`Added`](crate::query::Added), [`Changed`](crate::query::Changed),
/// [`With`](crate::query::With), [`Without`](crate::query::Without) and [`Or`].
/// For more information on these consult the item's corresponding documentation.
///
/// [`Or`]: crate::query::Or
pub trait WorldQuery {
type Fetch: for<'world, 'state> Fetch<'world, 'state, State = Self::State>;
type State: FetchState;
}
pub type QueryItem<'w, 's, Q> = <<Q as WorldQuery>::Fetch as Fetch<'w, 's>>::Item;
pub trait Fetch<'world, 'state>: Sized {
type Item;
type State: FetchState;
/// Creates a new instance of this fetch.
///
/// # Safety
///
/// `state` must have been initialized (via [FetchState::init]) using the same `world` passed in
/// to this function.
unsafe fn init(
world: &World,
state: &Self::State,
last_change_tick: u32,
change_tick: u32,
) -> Self;
/// Returns true if (and only if) every table of every archetype matched by this Fetch contains
/// all of the matched components. This is used to select a more efficient "table iterator"
/// for "dense" queries. If this returns true, [`Fetch::set_table`] and [`Fetch::table_fetch`]
/// will be called for iterators. If this returns false, [`Fetch::set_archetype`] and
/// [`Fetch::archetype_fetch`] will be called for iterators.
const IS_DENSE: bool;
/// Adjusts internal state to account for the next [`Archetype`]. This will always be called on
/// archetypes that match this [`Fetch`].
///
/// # Safety
///
/// `archetype` and `tables` must be from the [`World`] [`Fetch::init`] was called on. `state` must
/// be the [Self::State] this was initialized with.
unsafe fn set_archetype(&mut self, state: &Self::State, archetype: &Archetype, tables: &Tables);
/// Adjusts internal state to account for the next [`Table`]. This will always be called on tables
/// that match this [`Fetch`].
///
/// # Safety
///
/// `table` must be from the [`World`] [`Fetch::init`] was called on. `state` must be the
/// [Self::State] this was initialized with.
unsafe fn set_table(&mut self, state: &Self::State, table: &Table);
/// Fetch [`Self::Item`] for the given `archetype_index` in the current [`Archetype`]. This must
/// always be called after [`Fetch::set_archetype`] with an `archetype_index` in the range of
/// the current [`Archetype`]
///
/// # Safety
/// Must always be called _after_ [`Fetch::set_archetype`]. `archetype_index` must be in the range
/// of the current archetype
unsafe fn archetype_fetch(&mut self, archetype_index: usize) -> Self::Item;
/// Fetch [`Self::Item`] for the given `table_row` in the current [`Table`]. This must always be
/// called after [`Fetch::set_table`] with a `table_row` in the range of the current [`Table`]
///
/// # Safety
///
/// Must always be called _after_ [`Fetch::set_table`]. `table_row` must be in the range of the
/// current table
unsafe fn table_fetch(&mut self, table_row: usize) -> Self::Item;
}
/// State used to construct a Fetch. This will be cached inside [`QueryState`](crate::query::QueryState),
/// so it is best to move as much data / computation here as possible to reduce the cost of
/// constructing Fetch.
///
/// # Safety
///
/// Implementor must ensure that [`FetchState::update_component_access`] and
/// [`FetchState::update_archetype_component_access`] exactly reflects the results of
/// [`FetchState::matches_archetype`], [`FetchState::matches_table`], [`Fetch::archetype_fetch`], and
/// [`Fetch::table_fetch`].
pub unsafe trait FetchState: Send + Sync + Sized {
fn init(world: &mut World) -> Self;
fn update_component_access(&self, access: &mut FilteredAccess<ComponentId>);
fn update_archetype_component_access(
&self,
archetype: &Archetype,
access: &mut Access<ArchetypeComponentId>,
);
fn matches_archetype(&self, archetype: &Archetype) -> bool;
fn matches_table(&self, table: &Table) -> bool;
}
/// A fetch that is read only. This must only be implemented for read-only fetches.
pub unsafe trait ReadOnlyFetch {}
impl WorldQuery for Entity {
type Fetch = EntityFetch;
type State = EntityState;
}
/// The [`Fetch`] of [`Entity`].
#[derive(Clone)]
pub struct EntityFetch {
entities: *const Entity,
}
/// SAFETY: access is read only
unsafe impl ReadOnlyFetch for EntityFetch {}
/// The [`FetchState`] of [`Entity`].
pub struct EntityState;
// SAFETY: no component or archetype access
unsafe impl FetchState for EntityState {
fn init(_world: &mut World) -> Self {
Self
}
fn update_component_access(&self, _access: &mut FilteredAccess<ComponentId>) {}
fn update_archetype_component_access(
&self,
_archetype: &Archetype,
_access: &mut Access<ArchetypeComponentId>,
) {
}
#[inline]
fn matches_archetype(&self, _archetype: &Archetype) -> bool {
true
}
#[inline]
fn matches_table(&self, _table: &Table) -> bool {
true
}
}
impl<'w, 's> Fetch<'w, 's> for EntityFetch {
type Item = Entity;
type State = EntityState;
const IS_DENSE: bool = true;
unsafe fn init(
_world: &World,
_state: &Self::State,
_last_change_tick: u32,
_change_tick: u32,
) -> Self {
Self {
entities: std::ptr::null::<Entity>(),
}
}
#[inline]
unsafe fn set_archetype(
&mut self,
_state: &Self::State,
archetype: &Archetype,
_tables: &Tables,
) {
self.entities = archetype.entities().as_ptr();
}
#[inline]
unsafe fn set_table(&mut self, _state: &Self::State, table: &Table) {
self.entities = table.entities().as_ptr();
}
#[inline]
unsafe fn table_fetch(&mut self, table_row: usize) -> Self::Item {
*self.entities.add(table_row)
}
#[inline]
unsafe fn archetype_fetch(&mut self, archetype_index: usize) -> Self::Item {
*self.entities.add(archetype_index)
}
}
impl<T: Component> WorldQuery for &T {
type Fetch = ReadFetch<T>;
type State = ReadState<T>;
}
/// The [`FetchState`] of `&T`.
pub struct ReadState<T> {
component_id: ComponentId,
marker: PhantomData<T>,
}
// SAFETY: component access and archetype component access are properly updated to reflect that T is
// read
unsafe impl<T: Component> FetchState for ReadState<T> {
fn init(world: &mut World) -> Self {
let component_id = world.init_component::<T>();
ReadState {
component_id,
marker: PhantomData,
}
}
fn update_component_access(&self, access: &mut FilteredAccess<ComponentId>) {
if access.access().has_write(self.component_id) {
panic!("&{} conflicts with a previous access in this query. Shared access cannot coincide with exclusive access.",
std::any::type_name::<T>());
}
access.add_read(self.component_id)
}
fn update_archetype_component_access(
&self,
archetype: &Archetype,
access: &mut Access<ArchetypeComponentId>,
) {
if let Some(archetype_component_id) =
archetype.get_archetype_component_id(self.component_id)
{
access.add_read(archetype_component_id);
}
}
fn matches_archetype(&self, archetype: &Archetype) -> bool {
archetype.contains(self.component_id)
}
fn matches_table(&self, table: &Table) -> bool {
table.has_column(self.component_id)
}
}
/// The [`Fetch`] of `&T`.
pub struct ReadFetch<T> {
table_components: NonNull<T>,
entity_table_rows: *const usize,
entities: *const Entity,
sparse_set: *const ComponentSparseSet,
}
impl<T> Clone for ReadFetch<T> {
fn clone(&self) -> Self {
Self {
table_components: self.table_components,
entity_table_rows: self.entity_table_rows,
entities: self.entities,
sparse_set: self.sparse_set,
}
}
}
/// SAFETY: access is read only
unsafe impl<T> ReadOnlyFetch for ReadFetch<T> {}
impl<'w, 's, T: Component> Fetch<'w, 's> for ReadFetch<T> {
type Item = &'w T;
type State = ReadState<T>;
const IS_DENSE: bool = {
match T::Storage::STORAGE_TYPE {
StorageType::Table => true,
StorageType::SparseSet => false,
}
};
unsafe fn init(
world: &World,
state: &Self::State,
_last_change_tick: u32,
_change_tick: u32,
) -> Self {
let mut value = Self {
table_components: NonNull::dangling(),
entities: ptr::null::<Entity>(),
entity_table_rows: ptr::null::<usize>(),
sparse_set: ptr::null::<ComponentSparseSet>(),
};
if T::Storage::STORAGE_TYPE == StorageType::SparseSet {
value.sparse_set = world
.storages()
.sparse_sets
.get(state.component_id)
.unwrap();
}
value
}
#[inline]
unsafe fn set_archetype(
&mut self,
state: &Self::State,
archetype: &Archetype,
tables: &Tables,
) {
match T::Storage::STORAGE_TYPE {
StorageType::Table => {
self.entity_table_rows = archetype.entity_table_rows().as_ptr();
let column = tables[archetype.table_id()]
.get_column(state.component_id)
.unwrap();
self.table_components = column.get_data_ptr().cast::<T>();
}
StorageType::SparseSet => self.entities = archetype.entities().as_ptr(),
}
}
#[inline]
unsafe fn set_table(&mut self, state: &Self::State, table: &Table) {
self.table_components = table
.get_column(state.component_id)
.unwrap()
.get_data_ptr()
.cast::<T>();
}
#[inline]
unsafe fn archetype_fetch(&mut self, archetype_index: usize) -> Self::Item {
match T::Storage::STORAGE_TYPE {
StorageType::Table => {
let table_row = *self.entity_table_rows.add(archetype_index);
&*self.table_components.as_ptr().add(table_row)
}
StorageType::SparseSet => {
let entity = *self.entities.add(archetype_index);
&*(*self.sparse_set).get(entity).unwrap().cast::<T>()
}
}
}
#[inline]
unsafe fn table_fetch(&mut self, table_row: usize) -> Self::Item {
&*self.table_components.as_ptr().add(table_row)
}
}
impl<T: Component> WorldQuery for &mut T {
type Fetch = WriteFetch<T>;
type State = WriteState<T>;
}
/// The [`Fetch`] of `&mut T`.
pub struct WriteFetch<T> {
table_components: NonNull<T>,
table_ticks: *const UnsafeCell<ComponentTicks>,
entities: *const Entity,
entity_table_rows: *const usize,
sparse_set: *const ComponentSparseSet,
last_change_tick: u32,
change_tick: u32,
}
impl<T> Clone for WriteFetch<T> {
fn clone(&self) -> Self {
Self {
table_components: self.table_components,
table_ticks: self.table_ticks,
entities: self.entities,
entity_table_rows: self.entity_table_rows,
sparse_set: self.sparse_set,
last_change_tick: self.last_change_tick,
change_tick: self.change_tick,
}
}
}
/// The [`FetchState`] of `&mut T`.
pub struct WriteState<T> {
component_id: ComponentId,
marker: PhantomData<T>,
}
// SAFETY: component access and archetype component access are properly updated to reflect that T is
// written
unsafe impl<T: Component> FetchState for WriteState<T> {
fn init(world: &mut World) -> Self {
let component_id = world.init_component::<T>();
WriteState {
component_id,
marker: PhantomData,
}
}
fn update_component_access(&self, access: &mut FilteredAccess<ComponentId>) {
if access.access().has_read(self.component_id) {
panic!("&mut {} conflicts with a previous access in this query. Mutable component access must be unique.",
std::any::type_name::<T>());
}
access.add_write(self.component_id);
}
fn update_archetype_component_access(
&self,
archetype: &Archetype,
access: &mut Access<ArchetypeComponentId>,
) {
if let Some(archetype_component_id) =
archetype.get_archetype_component_id(self.component_id)
{
access.add_write(archetype_component_id);
}
}
fn matches_archetype(&self, archetype: &Archetype) -> bool {
archetype.contains(self.component_id)
}
fn matches_table(&self, table: &Table) -> bool {
table.has_column(self.component_id)
}
}
impl<'w, 's, T: Component> Fetch<'w, 's> for WriteFetch<T> {
type Item = Mut<'w, T>;
type State = WriteState<T>;
const IS_DENSE: bool = {
match T::Storage::STORAGE_TYPE {
StorageType::Table => true,
StorageType::SparseSet => false,
}
};
unsafe fn init(
world: &World,
state: &Self::State,
last_change_tick: u32,
change_tick: u32,
) -> Self {
let mut value = Self {
table_components: NonNull::dangling(),
entities: ptr::null::<Entity>(),
entity_table_rows: ptr::null::<usize>(),
sparse_set: ptr::null::<ComponentSparseSet>(),
table_ticks: ptr::null::<UnsafeCell<ComponentTicks>>(),
last_change_tick,
change_tick,
};
if T::Storage::STORAGE_TYPE == StorageType::SparseSet {
value.sparse_set = world
.storages()
.sparse_sets
.get(state.component_id)
.unwrap();
}
value
}
#[inline]
unsafe fn set_archetype(
&mut self,
state: &Self::State,
archetype: &Archetype,
tables: &Tables,
) {
match T::Storage::STORAGE_TYPE {
StorageType::Table => {
self.entity_table_rows = archetype.entity_table_rows().as_ptr();
let column = tables[archetype.table_id()]
.get_column(state.component_id)
.unwrap();
self.table_components = column.get_data_ptr().cast::<T>();
self.table_ticks = column.get_ticks_ptr();
}
StorageType::SparseSet => self.entities = archetype.entities().as_ptr(),
}
}
#[inline]
unsafe fn set_table(&mut self, state: &Self::State, table: &Table) {
let column = table.get_column(state.component_id).unwrap();
self.table_components = column.get_data_ptr().cast::<T>();
self.table_ticks = column.get_ticks_ptr();
}
#[inline]
unsafe fn archetype_fetch(&mut self, archetype_index: usize) -> Self::Item {
match T::Storage::STORAGE_TYPE {
StorageType::Table => {
let table_row = *self.entity_table_rows.add(archetype_index);
Mut {
value: &mut *self.table_components.as_ptr().add(table_row),
ticks: Ticks {
component_ticks: &mut *(&*self.table_ticks.add(table_row)).get(),
change_tick: self.change_tick,
last_change_tick: self.last_change_tick,
},
}
}
StorageType::SparseSet => {
let entity = *self.entities.add(archetype_index);
let (component, component_ticks) =
(*self.sparse_set).get_with_ticks(entity).unwrap();
Mut {
value: &mut *component.cast::<T>(),
ticks: Ticks {
component_ticks: &mut *component_ticks,
change_tick: self.change_tick,
last_change_tick: self.last_change_tick,
},
}
}
}
}
#[inline]
unsafe fn table_fetch(&mut self, table_row: usize) -> Self::Item {
Mut {
value: &mut *self.table_components.as_ptr().add(table_row),
ticks: Ticks {
component_ticks: &mut *(&*self.table_ticks.add(table_row)).get(),
change_tick: self.change_tick,
last_change_tick: self.last_change_tick,
},
}
}
}
impl<T: WorldQuery> WorldQuery for Option<T> {
type Fetch = OptionFetch<T::Fetch>;
type State = OptionState<T::State>;
}
/// The [`Fetch`] of `Option<T>`.
#[derive(Clone)]
pub struct OptionFetch<T> {
fetch: T,
matches: bool,
}
/// SAFETY: OptionFetch is read only because T is read only
unsafe impl<T: ReadOnlyFetch> ReadOnlyFetch for OptionFetch<T> {}
/// The [`FetchState`] of `Option<T>`.
pub struct OptionState<T: FetchState> {
state: T,
}
// SAFETY: component access and archetype component access are properly updated according to the
// internal Fetch
unsafe impl<T: FetchState> FetchState for OptionState<T> {
fn init(world: &mut World) -> Self {
Self {
state: T::init(world),
}
}
fn update_component_access(&self, access: &mut FilteredAccess<ComponentId>) {
self.state.update_component_access(access);
}
fn update_archetype_component_access(
&self,
archetype: &Archetype,
access: &mut Access<ArchetypeComponentId>,
) {
if self.state.matches_archetype(archetype) {
self.state
.update_archetype_component_access(archetype, access)
}
}
fn matches_archetype(&self, _archetype: &Archetype) -> bool {
true
}
fn matches_table(&self, _table: &Table) -> bool {
true
}
}
impl<'w, 's, T: Fetch<'w, 's>> Fetch<'w, 's> for OptionFetch<T> {
type Item = Option<T::Item>;
type State = OptionState<T::State>;
const IS_DENSE: bool = T::IS_DENSE;
unsafe fn init(
world: &World,
state: &Self::State,
last_change_tick: u32,
change_tick: u32,
) -> Self {
Self {
fetch: T::init(world, &state.state, last_change_tick, change_tick),
matches: false,
}
}
#[inline]
unsafe fn set_archetype(
&mut self,
state: &Self::State,
archetype: &Archetype,
tables: &Tables,
) {
self.matches = state.state.matches_archetype(archetype);
if self.matches {
self.fetch.set_archetype(&state.state, archetype, tables);
}
}
#[inline]
unsafe fn set_table(&mut self, state: &Self::State, table: &Table) {
self.matches = state.state.matches_table(table);
if self.matches {
self.fetch.set_table(&state.state, table);
}
}
#[inline]
unsafe fn archetype_fetch(&mut self, archetype_index: usize) -> Self::Item {
if self.matches {
Some(self.fetch.archetype_fetch(archetype_index))
} else {
None
}
}
#[inline]
unsafe fn table_fetch(&mut self, table_row: usize) -> Self::Item {
if self.matches {
Some(self.fetch.table_fetch(table_row))
} else {
None
}
}
}
/// [`WorldQuery`] that tracks changes and additions for component `T`.
///
/// Wraps a [`Component`] to track whether the component changed for the corresponding entities in
/// a query since the last time the system that includes these queries ran.
///
/// If you only care about entities that changed or that got added use the
/// [`Changed`](crate::query::Changed) and [`Added`](crate::query::Added) filters instead.
///
/// # Examples
///
/// ```
/// # use bevy_ecs::component::Component;
/// # use bevy_ecs::query::ChangeTrackers;
/// # use bevy_ecs::system::IntoSystem;
/// # use bevy_ecs::system::Query;
/// #
/// # #[derive(Component, Debug)]
/// # struct Name {};
/// # #[derive(Component)]
/// # struct Transform {};
/// #
/// fn print_moving_objects_system(query: Query<(&Name, ChangeTrackers<Transform>)>) {
/// for (name, tracker) in query.iter() {
/// if tracker.is_changed() {
/// println!("Entity moved: {:?}", name);
/// } else {
/// println!("Entity stood still: {:?}", name);
/// }
/// }
/// }
/// # print_moving_objects_system.system();
/// ```
#[derive(Clone)]
pub struct ChangeTrackers<T: Component> {
pub(crate) component_ticks: ComponentTicks,
pub(crate) last_change_tick: u32,
pub(crate) change_tick: u32,
marker: PhantomData<T>,
}
impl<T: Component> std::fmt::Debug for ChangeTrackers<T> {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
f.debug_struct("ChangeTrackers")
.field("component_ticks", &self.component_ticks)
.field("last_change_tick", &self.last_change_tick)
.field("change_tick", &self.change_tick)
.finish()
}
}
impl<T: Component> ChangeTrackers<T> {
/// Returns true if this component has been added since the last execution of this system.
pub fn is_added(&self) -> bool {
self.component_ticks
.is_added(self.last_change_tick, self.change_tick)
}
/// Returns true if this component has been changed since the last execution of this system.
pub fn is_changed(&self) -> bool {
self.component_ticks
.is_changed(self.last_change_tick, self.change_tick)
}
}
impl<T: Component> WorldQuery for ChangeTrackers<T> {
type Fetch = ChangeTrackersFetch<T>;
type State = ChangeTrackersState<T>;
}
/// The [`FetchState`] of [`ChangeTrackers`].
pub struct ChangeTrackersState<T> {
component_id: ComponentId,
marker: PhantomData<T>,
}
// SAFETY: component access and archetype component access are properly updated to reflect that T is
// read
unsafe impl<T: Component> FetchState for ChangeTrackersState<T> {
fn init(world: &mut World) -> Self {
let component_id = world.init_component::<T>();
Self {
component_id,
marker: PhantomData,
}
}
fn update_component_access(&self, access: &mut FilteredAccess<ComponentId>) {
if access.access().has_write(self.component_id) {
panic!("ChangeTrackers<{}> conflicts with a previous access in this query. Shared access cannot coincide with exclusive access.",
std::any::type_name::<T>());
}
access.add_read(self.component_id)
}
fn update_archetype_component_access(
&self,
archetype: &Archetype,
access: &mut Access<ArchetypeComponentId>,
) {
if let Some(archetype_component_id) =
archetype.get_archetype_component_id(self.component_id)
{
access.add_read(archetype_component_id);
}
}
fn matches_archetype(&self, archetype: &Archetype) -> bool {
archetype.contains(self.component_id)
}
fn matches_table(&self, table: &Table) -> bool {
table.has_column(self.component_id)
}
}
/// The [`Fetch`] of [`ChangeTrackers`].
pub struct ChangeTrackersFetch<T> {
table_ticks: *const ComponentTicks,
entity_table_rows: *const usize,
entities: *const Entity,
sparse_set: *const ComponentSparseSet,
marker: PhantomData<T>,
last_change_tick: u32,
change_tick: u32,
}
impl<T> Clone for ChangeTrackersFetch<T> {
fn clone(&self) -> Self {
Self {
table_ticks: self.table_ticks,
entity_table_rows: self.entity_table_rows,
entities: self.entities,
sparse_set: self.sparse_set,
marker: self.marker,
last_change_tick: self.last_change_tick,
change_tick: self.change_tick,
}
}
}
/// SAFETY: access is read only
unsafe impl<T> ReadOnlyFetch for ChangeTrackersFetch<T> {}
impl<'w, 's, T: Component> Fetch<'w, 's> for ChangeTrackersFetch<T> {
type Item = ChangeTrackers<T>;
type State = ChangeTrackersState<T>;
const IS_DENSE: bool = {
match T::Storage::STORAGE_TYPE {
StorageType::Table => true,
StorageType::SparseSet => false,
}
};
unsafe fn init(
world: &World,
state: &Self::State,
last_change_tick: u32,
change_tick: u32,
) -> Self {
let mut value = Self {
table_ticks: ptr::null::<ComponentTicks>(),
entities: ptr::null::<Entity>(),
entity_table_rows: ptr::null::<usize>(),
sparse_set: ptr::null::<ComponentSparseSet>(),
marker: PhantomData,
last_change_tick,
change_tick,
};
if T::Storage::STORAGE_TYPE == StorageType::SparseSet {
value.sparse_set = world
.storages()
.sparse_sets
.get(state.component_id)
.unwrap();
}
value
}
#[inline]
unsafe fn set_archetype(
&mut self,
state: &Self::State,
archetype: &Archetype,
tables: &Tables,
) {
match T::Storage::STORAGE_TYPE {
StorageType::Table => {
self.entity_table_rows = archetype.entity_table_rows().as_ptr();
let column = tables[archetype.table_id()]
.get_column(state.component_id)
.unwrap();
self.table_ticks = column.get_ticks_const_ptr();
}
StorageType::SparseSet => self.entities = archetype.entities().as_ptr(),
}
}
#[inline]
unsafe fn set_table(&mut self, state: &Self::State, table: &Table) {
self.table_ticks = table
.get_column(state.component_id)
.unwrap()
.get_ticks_const_ptr();
}
#[inline]
unsafe fn archetype_fetch(&mut self, archetype_index: usize) -> Self::Item {
match T::Storage::STORAGE_TYPE {
StorageType::Table => {
let table_row = *self.entity_table_rows.add(archetype_index);
ChangeTrackers {
component_ticks: (&*self.table_ticks.add(table_row)).clone(),
marker: PhantomData,
last_change_tick: self.last_change_tick,
change_tick: self.change_tick,
}
}
StorageType::SparseSet => {
let entity = *self.entities.add(archetype_index);
ChangeTrackers {
component_ticks: (&*self.sparse_set).get_ticks(entity).cloned().unwrap(),
marker: PhantomData,
last_change_tick: self.last_change_tick,
change_tick: self.change_tick,
}
}
}
}
#[inline]
unsafe fn table_fetch(&mut self, table_row: usize) -> Self::Item {
ChangeTrackers {
component_ticks: (&*self.table_ticks.add(table_row)).clone(),
marker: PhantomData,
last_change_tick: self.last_change_tick,
change_tick: self.change_tick,
}
}
}
macro_rules! impl_tuple_fetch {
($(($name: ident, $state: ident)),*) => {
#[allow(non_snake_case)]
impl<'w, 's, $($name: Fetch<'w, 's>),*> Fetch<'w, 's> for ($($name,)*) {
type Item = ($($name::Item,)*);
type State = ($($name::State,)*);
#[allow(clippy::unused_unit)]
unsafe fn init(_world: &World, state: &Self::State, _last_change_tick: u32, _change_tick: u32) -> Self {
let ($($name,)*) = state;
($($name::init(_world, $name, _last_change_tick, _change_tick),)*)
}
const IS_DENSE: bool = true $(&& $name::IS_DENSE)*;
#[inline]
unsafe fn set_archetype(&mut self, _state: &Self::State, _archetype: &Archetype, _tables: &Tables) {
let ($($name,)*) = self;
let ($($state,)*) = _state;
$($name.set_archetype($state, _archetype, _tables);)*
}
#[inline]
unsafe fn set_table(&mut self, _state: &Self::State, _table: &Table) {
let ($($name,)*) = self;
let ($($state,)*) = _state;
$($name.set_table($state, _table);)*
}
#[inline]
#[allow(clippy::unused_unit)]
unsafe fn table_fetch(&mut self, _table_row: usize) -> Self::Item {
let ($($name,)*) = self;
($($name.table_fetch(_table_row),)*)
}
#[inline]
#[allow(clippy::unused_unit)]
unsafe fn archetype_fetch(&mut self, _archetype_index: usize) -> Self::Item {
let ($($name,)*) = self;
($($name.archetype_fetch(_archetype_index),)*)
}
}
// SAFETY: update_component_access and update_archetype_component_access are called for each item in the tuple
#[allow(non_snake_case)]
#[allow(clippy::unused_unit)]
unsafe impl<$($name: FetchState),*> FetchState for ($($name,)*) {
fn init(_world: &mut World) -> Self {
($($name::init(_world),)*)
}
fn update_component_access(&self, _access: &mut FilteredAccess<ComponentId>) {
let ($($name,)*) = self;
$($name.update_component_access(_access);)*
}
fn update_archetype_component_access(&self, _archetype: &Archetype, _access: &mut Access<ArchetypeComponentId>) {
let ($($name,)*) = self;
$($name.update_archetype_component_access(_archetype, _access);)*
}
fn matches_archetype(&self, _archetype: &Archetype) -> bool {
let ($($name,)*) = self;
true $(&& $name.matches_archetype(_archetype))*
}
fn matches_table(&self, _table: &Table) -> bool {
let ($($name,)*) = self;
true $(&& $name.matches_table(_table))*
}
}
impl<$($name: WorldQuery),*> WorldQuery for ($($name,)*) {
type Fetch = ($($name::Fetch,)*);
type State = ($($name::State,)*);
}
/// SAFETY: each item in the tuple is read only
unsafe impl<$($name: ReadOnlyFetch),*> ReadOnlyFetch for ($($name,)*) {}
};
}
all_tuples!(impl_tuple_fetch, 0, 15, F, S);