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https://github.com/bevyengine/bevy
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7fd781e670
# Objective - Fixes #3616 ## Solution - As described in the issue, documentation for `iter_manual` was copied from `iter_combinations` and did not reflect the behavior of the method. I've pulled some information from #2351 to create a more accurate description.
741 lines
28 KiB
Rust
741 lines
28 KiB
Rust
use crate::{
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archetype::{Archetype, ArchetypeComponentId, ArchetypeGeneration, ArchetypeId},
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component::ComponentId,
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entity::Entity,
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query::{
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Access, Fetch, FetchState, FilterFetch, FilteredAccess, NopFetch, QueryCombinationIter,
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QueryIter, WorldQuery,
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},
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storage::TableId,
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world::{World, WorldId},
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};
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use bevy_tasks::TaskPool;
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use fixedbitset::FixedBitSet;
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use thiserror::Error;
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/// Provides scoped access to a [`World`] state according to a given [`WorldQuery`] and query filter.
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pub struct QueryState<Q: WorldQuery, F: WorldQuery = ()>
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where
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F::Fetch: FilterFetch,
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{
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world_id: WorldId,
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pub(crate) archetype_generation: ArchetypeGeneration,
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pub(crate) matched_tables: FixedBitSet,
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pub(crate) matched_archetypes: FixedBitSet,
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pub(crate) archetype_component_access: Access<ArchetypeComponentId>,
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pub(crate) component_access: FilteredAccess<ComponentId>,
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// NOTE: we maintain both a TableId bitset and a vec because iterating the vec is faster
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pub(crate) matched_table_ids: Vec<TableId>,
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// NOTE: we maintain both a ArchetypeId bitset and a vec because iterating the vec is faster
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pub(crate) matched_archetype_ids: Vec<ArchetypeId>,
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pub(crate) fetch_state: Q::State,
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pub(crate) filter_state: F::State,
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}
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impl<Q: WorldQuery, F: WorldQuery> QueryState<Q, F>
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where
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F::Fetch: FilterFetch,
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{
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/// Creates a new [`QueryState`] from a given [`World`] and inherits the result of `world.id()`.
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pub fn new(world: &mut World) -> Self {
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let fetch_state = <Q::State as FetchState>::init(world);
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let filter_state = <F::State as FetchState>::init(world);
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let mut component_access = FilteredAccess::default();
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fetch_state.update_component_access(&mut component_access);
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// Use a temporary empty FilteredAccess for filters. This prevents them from conflicting with the
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// main Query's `fetch_state` access. Filters are allowed to conflict with the main query fetch
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// because they are evaluated *before* a specific reference is constructed.
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let mut filter_component_access = FilteredAccess::default();
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filter_state.update_component_access(&mut filter_component_access);
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// Merge the temporary filter access with the main access. This ensures that filter access is
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// properly considered in a global "cross-query" context (both within systems and across systems).
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component_access.extend(&filter_component_access);
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let mut state = Self {
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world_id: world.id(),
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archetype_generation: ArchetypeGeneration::initial(),
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matched_table_ids: Vec::new(),
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matched_archetype_ids: Vec::new(),
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fetch_state,
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filter_state,
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component_access,
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matched_tables: Default::default(),
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matched_archetypes: Default::default(),
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archetype_component_access: Default::default(),
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};
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state.update_archetypes(world);
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state
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}
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/// Checks if the query is empty for the given [`World`], where the last change and current tick are given.
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#[inline]
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pub fn is_empty(&self, world: &World, last_change_tick: u32, change_tick: u32) -> bool {
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// SAFE: NopFetch does not access any members while &self ensures no one has exclusive access
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unsafe {
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self.iter_unchecked_manual::<NopFetch<Q::State>>(world, last_change_tick, change_tick)
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.next()
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.is_none()
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}
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}
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/// Takes a query for the given [`World`], checks if the given world is the same as the query, and
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/// generates new archetypes for the given world.
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///
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/// # Panics
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///
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/// Panics if the `world.id()` does not equal the current [`QueryState`] internal id.
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pub fn update_archetypes(&mut self, world: &World) {
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self.validate_world(world);
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let archetypes = world.archetypes();
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let new_generation = archetypes.generation();
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let old_generation = std::mem::replace(&mut self.archetype_generation, new_generation);
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let archetype_index_range = old_generation.value()..new_generation.value();
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for archetype_index in archetype_index_range {
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self.new_archetype(&archetypes[ArchetypeId::new(archetype_index)]);
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}
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}
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#[inline]
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pub fn validate_world(&self, world: &World) {
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if world.id() != self.world_id {
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panic!("Attempted to use {} with a mismatched World. QueryStates can only be used with the World they were created from.",
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std::any::type_name::<Self>());
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}
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}
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/// Creates a new [`Archetype`].
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pub fn new_archetype(&mut self, archetype: &Archetype) {
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if self.fetch_state.matches_archetype(archetype)
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&& self.filter_state.matches_archetype(archetype)
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{
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self.fetch_state
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.update_archetype_component_access(archetype, &mut self.archetype_component_access);
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self.filter_state
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.update_archetype_component_access(archetype, &mut self.archetype_component_access);
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let archetype_index = archetype.id().index();
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if !self.matched_archetypes.contains(archetype_index) {
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self.matched_archetypes.grow(archetype_index + 1);
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self.matched_archetypes.set(archetype_index, true);
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self.matched_archetype_ids.push(archetype.id());
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}
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let table_index = archetype.table_id().index();
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if !self.matched_tables.contains(table_index) {
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self.matched_tables.grow(table_index + 1);
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self.matched_tables.set(table_index, true);
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self.matched_table_ids.push(archetype.table_id());
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}
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}
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}
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/// Gets the query result for the given [`World`] and [`Entity`].
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///
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/// This can only be called for read-only queries, see [`Self::get_mut`] for write-queries.
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#[inline]
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pub fn get<'w, 's>(
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&'s mut self,
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world: &'w World,
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entity: Entity,
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) -> Result<<Q::ReadOnlyFetch as Fetch<'w, 's>>::Item, QueryEntityError> {
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self.update_archetypes(world);
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// SAFETY: query is read only
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unsafe {
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self.get_unchecked_manual::<Q::ReadOnlyFetch>(
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world,
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entity,
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world.last_change_tick(),
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world.read_change_tick(),
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)
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}
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}
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/// Gets the query result for the given [`World`] and [`Entity`].
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#[inline]
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pub fn get_mut<'w, 's>(
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&'s mut self,
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world: &'w mut World,
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entity: Entity,
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) -> Result<<Q::Fetch as Fetch<'w, 's>>::Item, QueryEntityError> {
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self.update_archetypes(world);
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// SAFETY: query has unique world access
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unsafe {
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self.get_unchecked_manual::<Q::Fetch>(
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world,
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entity,
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world.last_change_tick(),
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world.read_change_tick(),
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)
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}
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}
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#[inline]
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pub fn get_manual<'w, 's>(
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&'s self,
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world: &'w World,
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entity: Entity,
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) -> Result<<Q::ReadOnlyFetch as Fetch<'w, 's>>::Item, QueryEntityError> {
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self.validate_world(world);
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// SAFETY: query is read only and world is validated
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unsafe {
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self.get_unchecked_manual::<Q::ReadOnlyFetch>(
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world,
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entity,
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world.last_change_tick(),
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world.read_change_tick(),
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)
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}
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}
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/// Gets the query result for the given [`World`] and [`Entity`].
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///
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/// # Safety
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///
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/// This does not check for mutable query correctness. To be safe, make sure mutable queries
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/// have unique access to the components they query.
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#[inline]
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pub unsafe fn get_unchecked<'w, 's>(
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&'s mut self,
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world: &'w World,
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entity: Entity,
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) -> Result<<Q::Fetch as Fetch<'w, 's>>::Item, QueryEntityError> {
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self.update_archetypes(world);
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self.get_unchecked_manual::<Q::Fetch>(
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world,
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entity,
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world.last_change_tick(),
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world.read_change_tick(),
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)
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}
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/// Gets the query result for the given [`World`] and [`Entity`], where the last change and
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/// the current change tick are given.
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///
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/// # Safety
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///
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/// This does not check for mutable query correctness. To be safe, make sure mutable queries
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/// have unique access to the components they query.
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pub(crate) unsafe fn get_unchecked_manual<'w, 's, QF: Fetch<'w, 's, State = Q::State>>(
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&'s self,
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world: &'w World,
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entity: Entity,
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last_change_tick: u32,
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change_tick: u32,
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) -> Result<QF::Item, QueryEntityError> {
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let location = world
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.entities
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.get(entity)
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.ok_or(QueryEntityError::NoSuchEntity)?;
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if !self
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.matched_archetypes
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.contains(location.archetype_id.index())
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{
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return Err(QueryEntityError::QueryDoesNotMatch);
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}
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let archetype = &world.archetypes[location.archetype_id];
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let mut fetch = QF::init(world, &self.fetch_state, last_change_tick, change_tick);
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let mut filter =
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<F::Fetch as Fetch>::init(world, &self.filter_state, last_change_tick, change_tick);
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fetch.set_archetype(&self.fetch_state, archetype, &world.storages().tables);
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filter.set_archetype(&self.filter_state, archetype, &world.storages().tables);
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if filter.archetype_filter_fetch(location.index) {
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Ok(fetch.archetype_fetch(location.index))
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} else {
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Err(QueryEntityError::QueryDoesNotMatch)
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}
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}
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/// Returns an [`Iterator`] over the query results for the given [`World`].
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///
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/// This can only be called for read-only queries, see [`Self::iter_mut`] for write-queries.
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#[inline]
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pub fn iter<'w, 's>(
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&'s mut self,
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world: &'w World,
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) -> QueryIter<'w, 's, Q, Q::ReadOnlyFetch, F> {
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// SAFETY: query is read only
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unsafe {
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self.update_archetypes(world);
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self.iter_unchecked_manual(world, world.last_change_tick(), world.read_change_tick())
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}
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}
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/// Returns an [`Iterator`] over the query results for the given [`World`].
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#[inline]
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pub fn iter_mut<'w, 's>(
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&'s mut self,
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world: &'w mut World,
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) -> QueryIter<'w, 's, Q, Q::Fetch, F> {
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// SAFETY: query has unique world access
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unsafe {
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self.update_archetypes(world);
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self.iter_unchecked_manual(world, world.last_change_tick(), world.read_change_tick())
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}
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}
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/// Returns an [`Iterator`] over the query results for the given [`World`] without updating the query's archetypes.
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/// Archetypes must be manually updated before by using [`Self::update_archetypes`].
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///
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/// This can only be called for read-only queries.
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#[inline]
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pub fn iter_manual<'w, 's>(
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&'s self,
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world: &'w World,
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) -> QueryIter<'w, 's, Q, Q::ReadOnlyFetch, F> {
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self.validate_world(world);
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// SAFETY: query is read only and world is validated
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unsafe {
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self.iter_unchecked_manual(world, world.last_change_tick(), world.read_change_tick())
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}
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}
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/// Returns an [`Iterator`] over all possible combinations of `K` query results without repetition.
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/// This can only be called for read-only queries.
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///
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/// For permutations of size K of query returning N results, you will get:
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/// - if K == N: one permutation of all query results
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/// - if K < N: all possible K-sized combinations of query results, without repetition
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/// - if K > N: empty set (no K-sized combinations exist)
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///
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/// This can only be called for read-only queries, see [`Self::iter_combinations_mut`] for
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/// write-queries.
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#[inline]
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pub fn iter_combinations<'w, 's, const K: usize>(
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&'s mut self,
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world: &'w World,
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) -> QueryCombinationIter<'w, 's, Q, Q::ReadOnlyFetch, F, K> {
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// SAFE: query is read only
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unsafe {
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self.update_archetypes(world);
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self.iter_combinations_unchecked_manual(
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world,
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world.last_change_tick(),
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world.read_change_tick(),
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)
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}
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}
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/// Iterates over all possible combinations of `K` query results for the given [`World`]
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/// without repetition.
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///
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/// For permutations of size K of query returning N results, you will get:
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/// - if K == N: one permutation of all query results
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/// - if K < N: all possible K-sized combinations of query results, without repetition
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/// - if K > N: empty set (no K-sized combinations exist)
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#[inline]
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pub fn iter_combinations_mut<'w, 's, const K: usize>(
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&'s mut self,
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world: &'w mut World,
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) -> QueryCombinationIter<'w, 's, Q, Q::Fetch, F, K> {
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// SAFE: query has unique world access
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unsafe {
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self.update_archetypes(world);
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self.iter_combinations_unchecked_manual(
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world,
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world.last_change_tick(),
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world.read_change_tick(),
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)
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}
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}
|
|
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/// Returns an [`Iterator`] over the query results for the given [`World`].
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///
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/// # Safety
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///
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/// This does not check for mutable query correctness. To be safe, make sure mutable queries
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/// have unique access to the components they query.
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#[inline]
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pub unsafe fn iter_unchecked<'w, 's>(
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&'s mut self,
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world: &'w World,
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) -> QueryIter<'w, 's, Q, Q::Fetch, F> {
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self.update_archetypes(world);
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self.iter_unchecked_manual(world, world.last_change_tick(), world.read_change_tick())
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}
|
|
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/// Returns an [`Iterator`] over all possible combinations of `K` query results for the
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/// given [`World`] without repetition.
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/// This can only be called for read-only queries.
|
|
///
|
|
/// # Safety
|
|
///
|
|
/// This does not check for mutable query correctness. To be safe, make sure mutable queries
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/// have unique access to the components they query.
|
|
#[inline]
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pub unsafe fn iter_combinations_unchecked<'w, 's, const K: usize>(
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&'s mut self,
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world: &'w World,
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) -> QueryCombinationIter<'w, 's, Q, Q::Fetch, F, K> {
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self.update_archetypes(world);
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self.iter_combinations_unchecked_manual(
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world,
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world.last_change_tick(),
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world.read_change_tick(),
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)
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}
|
|
|
|
/// Returns an [`Iterator`] for the given [`World`], where the last change and
|
|
/// the current change tick are given.
|
|
///
|
|
/// # Safety
|
|
///
|
|
/// This does not check for mutable query correctness. To be safe, make sure mutable queries
|
|
/// have unique access to the components they query.
|
|
/// This does not validate that `world.id()` matches `self.world_id`. Calling this on a `world`
|
|
/// with a mismatched [`WorldId`] is unsound.
|
|
#[inline]
|
|
pub(crate) unsafe fn iter_unchecked_manual<'w, 's, QF: Fetch<'w, 's, State = Q::State>>(
|
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&'s self,
|
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world: &'w World,
|
|
last_change_tick: u32,
|
|
change_tick: u32,
|
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) -> QueryIter<'w, 's, Q, QF, F> {
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QueryIter::new(world, self, last_change_tick, change_tick)
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}
|
|
|
|
/// Returns an [`Iterator`] over all possible combinations of `K` query results for the
|
|
/// given [`World`] without repetition.
|
|
/// This can only be called for read-only queries.
|
|
///
|
|
/// # Safety
|
|
///
|
|
/// This does not check for mutable query correctness. To be safe, make sure mutable queries
|
|
/// have unique access to the components they query.
|
|
/// This does not validate that `world.id()` matches `self.world_id`. Calling this on a `world`
|
|
/// with a mismatched [`WorldId`] is unsound.
|
|
#[inline]
|
|
pub(crate) unsafe fn iter_combinations_unchecked_manual<
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'w,
|
|
's,
|
|
QF: Fetch<'w, 's, State = Q::State>,
|
|
const K: usize,
|
|
>(
|
|
&'s self,
|
|
world: &'w World,
|
|
last_change_tick: u32,
|
|
change_tick: u32,
|
|
) -> QueryCombinationIter<'w, 's, Q, QF, F, K> {
|
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QueryCombinationIter::new(world, self, last_change_tick, change_tick)
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}
|
|
|
|
/// Runs `func` on each query result for the given [`World`]. This is faster than the equivalent
|
|
/// iter() method, but cannot be chained like a normal [`Iterator`].
|
|
///
|
|
/// This can only be called for read-only queries, see [`Self::for_each_mut`] for write-queries.
|
|
#[inline]
|
|
pub fn for_each<'w, 's, FN: FnMut(<Q::ReadOnlyFetch as Fetch<'w, 's>>::Item)>(
|
|
&'s mut self,
|
|
world: &'w World,
|
|
func: FN,
|
|
) {
|
|
// SAFETY: query is read only
|
|
unsafe {
|
|
self.update_archetypes(world);
|
|
self.for_each_unchecked_manual::<Q::ReadOnlyFetch, FN>(
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|
world,
|
|
func,
|
|
world.last_change_tick(),
|
|
world.read_change_tick(),
|
|
);
|
|
}
|
|
}
|
|
|
|
/// Runs `func` on each query result for the given [`World`]. This is faster than the equivalent
|
|
/// `iter_mut()` method, but cannot be chained like a normal [`Iterator`].
|
|
#[inline]
|
|
pub fn for_each_mut<'w, 's, FN: FnMut(<Q::Fetch as Fetch<'w, 's>>::Item)>(
|
|
&'s mut self,
|
|
world: &'w mut World,
|
|
func: FN,
|
|
) {
|
|
// SAFETY: query has unique world access
|
|
unsafe {
|
|
self.update_archetypes(world);
|
|
self.for_each_unchecked_manual::<Q::Fetch, FN>(
|
|
world,
|
|
func,
|
|
world.last_change_tick(),
|
|
world.read_change_tick(),
|
|
);
|
|
}
|
|
}
|
|
|
|
/// Runs `func` on each query result for the given [`World`]. This is faster than the equivalent
|
|
/// iter() method, but cannot be chained like a normal [`Iterator`].
|
|
///
|
|
/// This can only be called for read-only queries.
|
|
///
|
|
/// # Safety
|
|
///
|
|
/// This does not check for mutable query correctness. To be safe, make sure mutable queries
|
|
/// have unique access to the components they query.
|
|
#[inline]
|
|
pub unsafe fn for_each_unchecked<'w, 's, FN: FnMut(<Q::Fetch as Fetch<'w, 's>>::Item)>(
|
|
&'s mut self,
|
|
world: &'w World,
|
|
func: FN,
|
|
) {
|
|
self.update_archetypes(world);
|
|
self.for_each_unchecked_manual::<Q::Fetch, FN>(
|
|
world,
|
|
func,
|
|
world.last_change_tick(),
|
|
world.read_change_tick(),
|
|
);
|
|
}
|
|
|
|
/// Runs `func` on each query result in parallel using the given `task_pool`.
|
|
///
|
|
/// This can only be called for read-only queries, see [`Self::par_for_each_mut`] for
|
|
/// write-queries.
|
|
#[inline]
|
|
pub fn par_for_each<
|
|
'w,
|
|
's,
|
|
FN: Fn(<Q::ReadOnlyFetch as Fetch<'w, 's>>::Item) + Send + Sync + Clone,
|
|
>(
|
|
&'s mut self,
|
|
world: &'w World,
|
|
task_pool: &TaskPool,
|
|
batch_size: usize,
|
|
func: FN,
|
|
) {
|
|
// SAFETY: query is read only
|
|
unsafe {
|
|
self.update_archetypes(world);
|
|
self.par_for_each_unchecked_manual::<Q::ReadOnlyFetch, FN>(
|
|
world,
|
|
task_pool,
|
|
batch_size,
|
|
func,
|
|
world.last_change_tick(),
|
|
world.read_change_tick(),
|
|
);
|
|
}
|
|
}
|
|
|
|
/// Runs `func` on each query result in parallel using the given `task_pool`.
|
|
#[inline]
|
|
pub fn par_for_each_mut<
|
|
'w,
|
|
's,
|
|
FN: Fn(<Q::Fetch as Fetch<'w, 's>>::Item) + Send + Sync + Clone,
|
|
>(
|
|
&'s mut self,
|
|
world: &'w mut World,
|
|
task_pool: &TaskPool,
|
|
batch_size: usize,
|
|
func: FN,
|
|
) {
|
|
// SAFETY: query has unique world access
|
|
unsafe {
|
|
self.update_archetypes(world);
|
|
self.par_for_each_unchecked_manual::<Q::Fetch, FN>(
|
|
world,
|
|
task_pool,
|
|
batch_size,
|
|
func,
|
|
world.last_change_tick(),
|
|
world.read_change_tick(),
|
|
);
|
|
}
|
|
}
|
|
|
|
/// Runs `func` on each query result in parallel using the given `task_pool`.
|
|
///
|
|
/// This can only be called for read-only queries.
|
|
///
|
|
/// # Safety
|
|
///
|
|
/// This does not check for mutable query correctness. To be safe, make sure mutable queries
|
|
/// have unique access to the components they query.
|
|
#[inline]
|
|
pub unsafe fn par_for_each_unchecked<
|
|
'w,
|
|
's,
|
|
FN: Fn(<Q::Fetch as Fetch<'w, 's>>::Item) + Send + Sync + Clone,
|
|
>(
|
|
&'s mut self,
|
|
world: &'w World,
|
|
task_pool: &TaskPool,
|
|
batch_size: usize,
|
|
func: FN,
|
|
) {
|
|
self.update_archetypes(world);
|
|
self.par_for_each_unchecked_manual::<Q::Fetch, FN>(
|
|
world,
|
|
task_pool,
|
|
batch_size,
|
|
func,
|
|
world.last_change_tick(),
|
|
world.read_change_tick(),
|
|
);
|
|
}
|
|
|
|
/// Runs `func` on each query result for the given [`World`], where the last change and
|
|
/// the current change tick are given. This is faster than the equivalent
|
|
/// iter() method, but cannot be chained like a normal [`Iterator`].
|
|
///
|
|
/// # Safety
|
|
///
|
|
/// This does not check for mutable query correctness. To be safe, make sure mutable queries
|
|
/// have unique access to the components they query.
|
|
/// This does not validate that `world.id()` matches `self.world_id`. Calling this on a `world`
|
|
/// with a mismatched [`WorldId`] is unsound.
|
|
pub(crate) unsafe fn for_each_unchecked_manual<
|
|
'w,
|
|
's,
|
|
QF: Fetch<'w, 's, State = Q::State>,
|
|
FN: FnMut(QF::Item),
|
|
>(
|
|
&'s self,
|
|
world: &'w World,
|
|
mut func: FN,
|
|
last_change_tick: u32,
|
|
change_tick: u32,
|
|
) {
|
|
// NOTE: If you are changing query iteration code, remember to update the following places, where relevant:
|
|
// QueryIter, QueryIterationCursor, QueryState::for_each_unchecked_manual, QueryState::par_for_each_unchecked_manual
|
|
let mut fetch = QF::init(world, &self.fetch_state, last_change_tick, change_tick);
|
|
let mut filter =
|
|
<F::Fetch as Fetch>::init(world, &self.filter_state, last_change_tick, change_tick);
|
|
if Q::Fetch::IS_DENSE && F::Fetch::IS_DENSE {
|
|
let tables = &world.storages().tables;
|
|
for table_id in self.matched_table_ids.iter() {
|
|
let table = &tables[*table_id];
|
|
fetch.set_table(&self.fetch_state, table);
|
|
filter.set_table(&self.filter_state, table);
|
|
|
|
for table_index in 0..table.len() {
|
|
if !filter.table_filter_fetch(table_index) {
|
|
continue;
|
|
}
|
|
let item = fetch.table_fetch(table_index);
|
|
func(item);
|
|
}
|
|
}
|
|
} else {
|
|
let archetypes = &world.archetypes;
|
|
let tables = &world.storages().tables;
|
|
for archetype_id in self.matched_archetype_ids.iter() {
|
|
let archetype = &archetypes[*archetype_id];
|
|
fetch.set_archetype(&self.fetch_state, archetype, tables);
|
|
filter.set_archetype(&self.filter_state, archetype, tables);
|
|
|
|
for archetype_index in 0..archetype.len() {
|
|
if !filter.archetype_filter_fetch(archetype_index) {
|
|
continue;
|
|
}
|
|
func(fetch.archetype_fetch(archetype_index));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/// Runs `func` on each query result in parallel for the given [`World`], where the last change and
|
|
/// the current change tick are given. This is faster than the equivalent
|
|
/// iter() method, but cannot be chained like a normal [`Iterator`].
|
|
///
|
|
/// # Safety
|
|
///
|
|
/// This does not check for mutable query correctness. To be safe, make sure mutable queries
|
|
/// have unique access to the components they query.
|
|
/// This does not validate that `world.id()` matches `self.world_id`. Calling this on a `world`
|
|
/// with a mismatched [`WorldId`] is unsound.
|
|
pub(crate) unsafe fn par_for_each_unchecked_manual<
|
|
'w,
|
|
's,
|
|
QF: Fetch<'w, 's, State = Q::State>,
|
|
FN: Fn(QF::Item) + Send + Sync + Clone,
|
|
>(
|
|
&'s self,
|
|
world: &'w World,
|
|
task_pool: &TaskPool,
|
|
batch_size: usize,
|
|
func: FN,
|
|
last_change_tick: u32,
|
|
change_tick: u32,
|
|
) {
|
|
// NOTE: If you are changing query iteration code, remember to update the following places, where relevant:
|
|
// QueryIter, QueryIterationCursor, QueryState::for_each_unchecked_manual, QueryState::par_for_each_unchecked_manual
|
|
task_pool.scope(|scope| {
|
|
if QF::IS_DENSE && F::Fetch::IS_DENSE {
|
|
let tables = &world.storages().tables;
|
|
for table_id in self.matched_table_ids.iter() {
|
|
let table = &tables[*table_id];
|
|
let mut offset = 0;
|
|
while offset < table.len() {
|
|
let func = func.clone();
|
|
scope.spawn(async move {
|
|
let mut fetch =
|
|
QF::init(world, &self.fetch_state, last_change_tick, change_tick);
|
|
let mut filter = <F::Fetch as Fetch>::init(
|
|
world,
|
|
&self.filter_state,
|
|
last_change_tick,
|
|
change_tick,
|
|
);
|
|
let tables = &world.storages().tables;
|
|
let table = &tables[*table_id];
|
|
fetch.set_table(&self.fetch_state, table);
|
|
filter.set_table(&self.filter_state, table);
|
|
let len = batch_size.min(table.len() - offset);
|
|
for table_index in offset..offset + len {
|
|
if !filter.table_filter_fetch(table_index) {
|
|
continue;
|
|
}
|
|
let item = fetch.table_fetch(table_index);
|
|
func(item);
|
|
}
|
|
});
|
|
offset += batch_size;
|
|
}
|
|
}
|
|
} else {
|
|
let archetypes = &world.archetypes;
|
|
for archetype_id in self.matched_archetype_ids.iter() {
|
|
let mut offset = 0;
|
|
let archetype = &archetypes[*archetype_id];
|
|
while offset < archetype.len() {
|
|
let func = func.clone();
|
|
scope.spawn(async move {
|
|
let mut fetch =
|
|
QF::init(world, &self.fetch_state, last_change_tick, change_tick);
|
|
let mut filter = <F::Fetch as Fetch>::init(
|
|
world,
|
|
&self.filter_state,
|
|
last_change_tick,
|
|
change_tick,
|
|
);
|
|
let tables = &world.storages().tables;
|
|
let archetype = &world.archetypes[*archetype_id];
|
|
fetch.set_archetype(&self.fetch_state, archetype, tables);
|
|
filter.set_archetype(&self.filter_state, archetype, tables);
|
|
|
|
let len = batch_size.min(archetype.len() - offset);
|
|
for archetype_index in offset..offset + len {
|
|
if !filter.archetype_filter_fetch(archetype_index) {
|
|
continue;
|
|
}
|
|
func(fetch.archetype_fetch(archetype_index));
|
|
}
|
|
});
|
|
offset += batch_size;
|
|
}
|
|
}
|
|
}
|
|
});
|
|
}
|
|
}
|
|
|
|
/// An error that occurs when retrieving a specific [`Entity`]'s query result.
|
|
#[derive(Error, Debug)]
|
|
pub enum QueryEntityError {
|
|
#[error("The given entity does not have the requested component.")]
|
|
QueryDoesNotMatch,
|
|
#[error("The requested entity does not exist.")]
|
|
NoSuchEntity,
|
|
}
|