mirror of
https://github.com/bevyengine/bevy
synced 2024-11-29 08:00:20 +00:00
28 lines
757 B
Rust
28 lines
757 B
Rust
use bevy::prelude::*;
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fn main() {
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App::new()
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.add_plugins(DefaultPlugins)
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.add_startup_system(setup)
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.run();
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}
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fn setup(
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mut commands: Commands,
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asset_server: Res<AssetServer>,
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mut materials: ResMut<Assets<ColorMaterial>>,
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) {
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let texture_handle = asset_server.load("branding/icon.png");
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commands.spawn_bundle(OrthographicCameraBundle::new_2d());
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commands.spawn_bundle(SpriteBundle {
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material: materials.add(texture_handle.into()),
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sprite: Sprite {
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// Flip the logo to the left
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flip_x: true,
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// And don't flip it upside-down ( the default )
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flip_y: false,
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..Default::default()
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},
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..Default::default()
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});
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}
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