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# Objective Make possible to use wgpu gles backend on in the browser (wasm32 + WebGL2). ## Solution It is built on top of old @cart patch initializing windows before wgpu. Also: - initializes wgpu with `Backends::GL` and proper `wgpu::Limits` on wasm32 - changes default texture format to `wgpu::TextureFormat::Rgba8UnormSrgb` Co-authored-by: Mariusz Kryński <mrk@sed.pl> |
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