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# Objective - Fix the case mentioned in https://github.com/bevyengine/bevy/pull/2725#issuecomment-1007014024. - On a machine with 4 cores, so 1 thread for assets, loading a gltf with only one textures hangs all asset loading ## Solution - Do not use the task pool when there is only one texture to load Co-authored-by: François <8672791+mockersf@users.noreply.github.com> |
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lib.rs | ||
loader.rs |