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# Objective - #12500 use the primary window resolution to do all its calculation. This means bad support for multiple windows or multiple ui camera ## Solution - Use camera driven UI (https://github.com/bevyengine/bevy/pull/10559) |
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.. | ||
layout | ||
render | ||
widget | ||
accessibility.rs | ||
focus.rs | ||
geometry.rs | ||
lib.rs | ||
measurement.rs | ||
node_bundles.rs | ||
stack.rs | ||
texture_slice.rs | ||
ui_material.rs | ||
ui_node.rs | ||
update.rs |