bevy/examples/2d
Natalia 7a9e77c79c
make the examples use the States derive macro (#8289)
# Objective
Some examples still manually implement the States trait, even though
manual implementation is no longer needed as there is now the derive
macro for that.

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Signed-off-by: Natalia Asteria <fortressnordlys@outlook.com>
2023-04-02 04:25:47 +00:00
..
2d_gizmos.rs Immediate Mode Line/Gizmo Drawing (#6529) 2023-03-20 20:57:54 +00:00
2d_shapes.rs Schedule-First: the new and improved add_systems (#8079) 2023-03-18 01:45:34 +00:00
bloom_2d.rs Schedule-First: the new and improved add_systems (#8079) 2023-03-18 01:45:34 +00:00
mesh2d.rs Schedule-First: the new and improved add_systems (#8079) 2023-03-18 01:45:34 +00:00
mesh2d_manual.rs Schedule-First: the new and improved add_systems (#8079) 2023-03-18 01:45:34 +00:00
mesh2d_vertex_color_texture.rs Schedule-First: the new and improved add_systems (#8079) 2023-03-18 01:45:34 +00:00
move_sprite.rs Schedule-First: the new and improved add_systems (#8079) 2023-03-18 01:45:34 +00:00
pixel_perfect.rs Schedule-First: the new and improved add_systems (#8079) 2023-03-18 01:45:34 +00:00
rotation.rs Schedule-First: the new and improved add_systems (#8079) 2023-03-18 01:45:34 +00:00
sprite.rs Schedule-First: the new and improved add_systems (#8079) 2023-03-18 01:45:34 +00:00
sprite_flipping.rs Schedule-First: the new and improved add_systems (#8079) 2023-03-18 01:45:34 +00:00
sprite_sheet.rs Schedule-First: the new and improved add_systems (#8079) 2023-03-18 01:45:34 +00:00
text2d.rs Schedule-First: the new and improved add_systems (#8079) 2023-03-18 01:45:34 +00:00
texture_atlas.rs make the examples use the States derive macro (#8289) 2023-04-02 04:25:47 +00:00
transparency_2d.rs Schedule-First: the new and improved add_systems (#8079) 2023-03-18 01:45:34 +00:00