bevy/examples/input
VitalyR c313e21d65 Update wgpu to 0.14.0, naga to 0.10.0, winit to 0.27.4, raw-window-handle to 0.5.0, ndk to 0.7 (#6218)
# Objective

- Update `wgpu` to 0.14.0, `naga` to `0.10.0`, `winit` to 0.27.4, `raw-window-handle` to 0.5.0, `ndk` to 0.7.

## Solution

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## Changelog

### Changed

- Changed `RawWindowHandleWrapper` to `RawHandleWrapper` which wraps both `RawWindowHandle` and `RawDisplayHandle`, which satisfies the `impl HasRawWindowHandle and HasRawDisplayHandle` that `wgpu` 0.14.0 requires.

- Changed `bevy_window::WindowDescriptor`'s `cursor_locked` to `cursor_grab_mode`, change its type from `bool` to `bevy_window::CursorGrabMode`.

## Migration Guide

- Adjust usage of `bevy_window::WindowDescriptor`'s `cursor_locked` to `cursor_grab_mode`, and adjust its type from `bool` to `bevy_window::CursorGrabMode`.
2022-10-19 17:40:23 +00:00
..
char_input_events.rs Doc/module style doc blocks for examples (#4438) 2022-05-16 13:53:20 +00:00
gamepad_input.rs Gamepad type is Copy; do not require / return references to it in Gamepads API (#5296) 2022-09-03 20:08:54 +00:00
gamepad_input_events.rs Doc/module style doc blocks for examples (#4438) 2022-05-16 13:53:20 +00:00
keyboard_input.rs Miscellaneous code-quality improvements. (#5860) 2022-09-05 00:30:21 +00:00
keyboard_input_events.rs Doc/module style doc blocks for examples (#4438) 2022-05-16 13:53:20 +00:00
keyboard_modifiers.rs Miscellaneous code-quality improvements. (#5860) 2022-09-05 00:30:21 +00:00
mouse_grab.rs Update wgpu to 0.14.0, naga to 0.10.0, winit to 0.27.4, raw-window-handle to 0.5.0, ndk to 0.7 (#6218) 2022-10-19 17:40:23 +00:00
mouse_input.rs Doc/module style doc blocks for examples (#4438) 2022-05-16 13:53:20 +00:00
mouse_input_events.rs Miscellaneous code-quality improvements. (#5860) 2022-09-05 00:30:21 +00:00
touch_input.rs Doc/module style doc blocks for examples (#4438) 2022-05-16 13:53:20 +00:00
touch_input_events.rs Doc/module style doc blocks for examples (#4438) 2022-05-16 13:53:20 +00:00