bevy/crates
Cameron 7989cb2650 Add global time scaling (#5752)
# Objective

- Make `Time` API more consistent.
- Support time accel/decel/pause.

## Solution

This is just the `Time` half of #3002. I was told that part isn't controversial.

- Give the "delta time" and "total elapsed time" methods `f32`, `f64`, and `Duration` variants with consistent naming.
- Implement accelerating / decelerating the passage of time.
- Implement stopping time.

---

## Changelog

- Changed `time_since_startup` to `elapsed` because `time.time_*` is just silly.
- Added `relative_speed` and `set_relative_speed` methods.
- Added `is_paused`, `pause`, `unpause` , and methods. (I'd prefer `resume`, but `unpause` matches `Timer` API.)
- Added `raw_*` variants of the "delta time" and "total elapsed time" methods.
- Added `first_update` method because there's a non-zero duration between startup and the first update.

## Migration Guide

- `time.time_since_startup()` -> `time.elapsed()`
- `time.seconds_since_startup()` -> `time.elapsed_seconds_f64()`
- `time.seconds_since_startup_wrapped_f32()` -> `time.elapsed_seconds_wrapped()`

If you aren't sure which to use, most systems should continue to use "scaled" time (e.g. `time.delta_seconds()`). The realtime "unscaled" time measurements (e.g. `time.raw_delta_seconds()`) are mostly for debugging and profiling.
2022-10-22 18:52:29 +00:00
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bevy_animation Fix end-of-animation index OOB (#6210) 2022-10-17 16:42:34 +00:00
bevy_app Adding Debug implementations for App, Stage, Schedule, Query, QueryState, etc. (#6214) 2022-10-10 20:59:38 +00:00
bevy_asset Update wgpu to 0.14.0, naga to 0.10.0, winit to 0.27.4, raw-window-handle to 0.5.0, ndk to 0.7 (#6218) 2022-10-19 17:40:23 +00:00
bevy_audio Update rodio requirement from 0.15 to 0.16 (#6020) 2022-09-19 13:56:56 +00:00
bevy_core Fixes Camera not being serializable due to missing registrations in core functionality. (#6170) 2022-10-10 16:34:22 +00:00
bevy_core_pipeline Accept Bundles for insert and remove. Deprecate insert/remove_bundle (#6039) 2022-09-21 21:47:53 +00:00
bevy_derive Bump Version after Release (#5576) 2022-08-05 02:03:05 +00:00
bevy_diagnostic Add global time scaling (#5752) 2022-10-22 18:52:29 +00:00
bevy_dylib Bump Version after Release (#5576) 2022-08-05 02:03:05 +00:00
bevy_dynamic_plugin Bump Version after Release (#5576) 2022-08-05 02:03:05 +00:00
bevy_ecs Document EntityCommands/EntityMut insert() (#6270) 2022-10-17 14:38:58 +00:00
bevy_ecs_compile_fail_tests Fix tests breaking when new WorldQuery impls are added (#6317) 2022-10-21 11:15:06 +00:00
bevy_encase_derive Bump Version after Release (#5576) 2022-08-05 02:03:05 +00:00
bevy_gilrs Exclusive Systems Now Implement System. Flexible Exclusive System Params (#6083) 2022-09-26 23:57:07 +00:00
bevy_gltf Spawn now takes a Bundle (#6054) 2022-09-23 19:55:54 +00:00
bevy_hierarchy Fix RemoveChildren command (#6192) 2022-10-10 23:40:32 +00:00
bevy_input Add getters and setters for InputAxis and ButtonSettings (#6088) 2022-10-17 14:38:55 +00:00
bevy_internal Update wgpu to 0.14.0, naga to 0.10.0, winit to 0.27.4, raw-window-handle to 0.5.0, ndk to 0.7 (#6218) 2022-10-19 17:40:23 +00:00
bevy_log Make Resource trait opt-in, requiring #[derive(Resource)] V2 (#5577) 2022-08-08 21:36:35 +00:00
bevy_macro_utils Bump Version after Release (#5576) 2022-08-05 02:03:05 +00:00
bevy_math Add Camera::viewport_to_world (#6126) 2022-10-05 22:16:26 +00:00
bevy_mikktspace Bump Version after Release (#5576) 2022-08-05 02:03:05 +00:00
bevy_pbr Use wgsl saturate (#6318) 2022-10-22 08:37:51 +00:00
bevy_ptr Bump Version after Release (#5576) 2022-08-05 02:03:05 +00:00
bevy_reflect bevy_reflect: Reflect doc comments (#6234) 2022-10-18 13:49:57 +00:00
bevy_render Add global time scaling (#5752) 2022-10-22 18:52:29 +00:00
bevy_scene Create a scene from a dynamic scene (#6229) 2022-10-17 16:25:12 +00:00
bevy_sprite Add globals struct to mesh2d (#6222) 2022-10-10 19:23:43 +00:00
bevy_tasks fix failing doc test and clear up docs (#6314) 2022-10-20 20:23:57 +00:00
bevy_text Fixes incorrect glyph positioning for text2d (#6273) 2022-10-18 13:28:34 +00:00
bevy_time Add global time scaling (#5752) 2022-10-22 18:52:29 +00:00
bevy_transform Fix documentation for looking_at/look_at (#4696) 2022-10-12 20:18:20 +00:00
bevy_ui Fixes incorrect glyph positioning for text2d (#6273) 2022-10-18 13:28:34 +00:00
bevy_utils Remove Sync bound from Local (#5483) 2022-09-12 04:15:55 +00:00
bevy_window Update wgpu to 0.14.0, naga to 0.10.0, winit to 0.27.4, raw-window-handle to 0.5.0, ndk to 0.7 (#6218) 2022-10-19 17:40:23 +00:00
bevy_winit Update wgpu to 0.14.0, naga to 0.10.0, winit to 0.27.4, raw-window-handle to 0.5.0, ndk to 0.7 (#6218) 2022-10-19 17:40:23 +00:00