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bevy_app
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app: PluginGroups and DefaultPlugins (#744)
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2020-10-29 13:04:28 -07:00 |
bevy_asset
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Add support for android file system (#723)
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2020-10-28 17:08:33 -07:00 |
bevy_audio
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Migrate to rodio 0.12 using thread local resources (#692)
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2020-10-20 11:44:50 -07:00 |
bevy_core
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Documenting small things here and there.. (#706)
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2020-10-21 15:57:03 -07:00 |
bevy_derive
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Asset system rework and GLTF scene loading (#693)
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2020-10-18 13:48:15 -07:00 |
bevy_diagnostic
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added frame count to FrameTimeDiagnosticsPlugin (#678)
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2020-10-14 15:13:43 -07:00 |
bevy_dynamic_plugin
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move dynamic plugin loading to its own optional crate (#544)
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2020-10-01 13:04:06 -07:00 |
bevy_ecs
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Optimize returns in file_asset_io.rs and entities.rs (#728)
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2020-10-28 16:59:45 -07:00 |
bevy_gilrs
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gamepad: expose raw and filtered gamepad events. (#711)
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2020-10-21 15:56:07 -07:00 |
bevy_gltf
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asset: WasmAssetIo (#703)
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2020-10-19 17:29:31 -07:00 |
bevy_input
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gamepad: expose raw and filtered gamepad events. (#711)
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2020-10-21 15:56:07 -07:00 |
bevy_math
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update glam (#707)
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2020-10-20 12:31:49 -07:00 |
bevy_pbr
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Asset system rework and GLTF scene loading (#693)
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2020-10-18 13:48:15 -07:00 |
bevy_property
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The Great Debuggening (#632)
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2020-10-08 11:43:01 -07:00 |
bevy_render
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asset: WasmAssetIo (#703)
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2020-10-19 17:29:31 -07:00 |
bevy_scene
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gamepad: expose raw and filtered gamepad events. (#711)
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2020-10-21 15:56:07 -07:00 |
bevy_sprite
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Asset system rework and GLTF scene loading (#693)
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2020-10-18 13:48:15 -07:00 |
bevy_tasks
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The Great Debuggening (#632)
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2020-10-08 11:43:01 -07:00 |
bevy_text
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asset: WasmAssetIo (#703)
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2020-10-19 17:29:31 -07:00 |
bevy_transform
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Fix PreviousParent lag by merging parent update systems (#713)
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2020-10-29 13:54:29 -07:00 |
bevy_type_registry
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Asset system rework and GLTF scene loading (#693)
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2020-10-18 13:48:15 -07:00 |
bevy_ui
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Asset system rework and GLTF scene loading (#693)
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2020-10-18 13:48:15 -07:00 |
bevy_utils
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fix getrandom (#712)
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2020-10-21 15:55:35 -07:00 |
bevy_wgpu
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add flag for low power gpu as default (#397)
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2020-10-20 11:47:10 -07:00 |
bevy_window
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Asset system rework and GLTF scene loading (#693)
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2020-10-18 13:48:15 -07:00 |
bevy_winit
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asset: WasmAssetIo (#703)
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2020-10-19 17:29:31 -07:00 |