..
camera
Fixes Camera not being serializable due to missing registrations in core functionality. ( #6170 )
2022-10-10 16:34:22 +00:00
color
Correctly use as_hsla_f32 in Add<Color> and AddAssign<Color>, fixes #5543 ( #5546 )
2022-08-17 14:00:10 +00:00
mesh
add Debug, Copy, Clone derives to Circle ( #6009 )
2022-09-18 02:03:10 +00:00
primitives
Very minor doc formatting changes ( #5287 )
2022-07-12 13:06:16 +00:00
render_graph
fix: grammar and typo fixes in rendergraph docs ( #5710 )
2022-08-16 20:46:46 +00:00
render_phase
remove copyless ( #6100 )
2022-09-27 18:11:40 +00:00
render_resource
log pipeline cache errors earlier ( #6115 )
2022-09-28 04:04:55 +00:00
renderer
get proper texture format after the renderer is initialized, fix #3897 ( #5413 )
2022-10-10 16:10:05 +00:00
texture
Add TextureFormat::Rg16Unorm support for Image and derive Resource for SpecializedComputePipelines ( #5991 )
2022-09-15 15:57:04 +00:00
view
get proper texture format after the renderer is initialized, fix #3897 ( #5413 )
2022-10-10 16:10:05 +00:00
extract_component.rs
Implement IntoIterator
for &Extract<P>
( #6025 )
2022-09-20 00:29:10 +00:00
extract_param.rs
Exclusive Systems Now Implement System
. Flexible Exclusive System Params ( #6083 )
2022-09-26 23:57:07 +00:00
extract_resource.rs
remove an unused import in release ( #5320 )
2022-07-14 23:43:57 +00:00
globals.rs
add globals to mesh view bind group ( #5409 )
2022-09-28 04:20:27 +00:00
lib.rs
get proper texture format after the renderer is initialized, fix #3897 ( #5413 )
2022-10-10 16:10:05 +00:00
rangefinder.rs
Very minor doc formatting changes ( #5287 )
2022-07-12 13:06:16 +00:00
render_asset.rs
Make Resource
trait opt-in, requiring #[derive(Resource)]
V2 ( #5577 )
2022-08-08 21:36:35 +00:00
settings.rs
Make Resource
trait opt-in, requiring #[derive(Resource)]
V2 ( #5577 )
2022-08-08 21:36:35 +00:00
spatial_bundle.rs
Add associated constant IDENTITY
to Transform
and friends. ( #5340 )
2022-08-30 22:10:24 +00:00