bevy/crates
IceSentry 75da2e7adf
Disable camera on window close (#8802)
# Objective

- When a window is closed, the associated camera keeps rendering even if
the RenderTarget isn't valid anymore.
	- This is essentially just wasting a lot of performance.

## Solution

- Detect the window close event and disable any camera that used the
window has a RenderTarget.

## Notes

It's possible a similar thing could be done for camera that use an image
handle, but I would fix that in a separate PR.
2023-06-10 19:50:37 +00:00
..
bevy_a11y Require #[derive(Event)] on all Events (#7086) 2023-06-06 14:44:32 +00:00
bevy_animation Fixed several missing links in docs. (#8117) 2023-04-23 17:28:36 +00:00
bevy_app Require #[derive(Event)] on all Events (#7086) 2023-06-06 14:44:32 +00:00
bevy_asset Update notify requirement from 5.0.0 to 6.0.0 (#8757) 2023-06-06 21:05:21 +00:00
bevy_audio reflect: stable type path v2 (#7184) 2023-06-05 20:31:20 +00:00
bevy_core Add Reflect and FromReflect for AssetPath (#8531) 2023-05-08 19:19:19 +00:00
bevy_core_pipeline Change Camera3dBundle::tonemapping to Default (#8753) 2023-06-05 01:50:03 +00:00
bevy_derive bevy_derive: Add #[deref] attribute (#8552) 2023-05-16 18:29:09 +00:00
bevy_diagnostic Allow systems using Diagnostics to run in parallel (#8677) 2023-06-05 20:51:22 +00:00
bevy_dylib Suppress the clippy::type_complexity lint (#8313) 2023-04-06 21:27:36 +00:00
bevy_dynamic_plugin Update libloading requirement from 0.7 to 0.8 (#8649) 2023-05-22 20:04:15 +00:00
bevy_ecs skip check change tick for apply_deferred systems (#8760) 2023-06-06 19:47:07 +00:00
bevy_ecs_compile_fail_tests Resolve clippy issues for rust 1.70.0 (#8738) 2023-06-01 21:05:05 +00:00
bevy_encase_derive update syn, encase, glam and hexasphere (#8573) 2023-05-16 01:24:17 +00:00
bevy_gilrs Add gamepad rumble support to bevy_input (#8398) 2023-04-24 15:28:53 +00:00
bevy_gizmos Webgpu support (#8336) 2023-05-04 22:07:57 +00:00
bevy_gltf reflect: stable type path v2 (#7184) 2023-06-05 20:31:20 +00:00
bevy_hierarchy Require #[derive(Event)] on all Events (#7086) 2023-06-06 14:44:32 +00:00
bevy_input Touchpad magnify and rotate events (#8791) 2023-06-08 20:31:43 +00:00
bevy_internal Add support for pnm textures (#8601) 2023-05-16 23:51:47 +00:00
bevy_log Update android_log-sys requirement from 0.2.0 to 0.3.0 (#7925) 2023-06-01 07:55:33 +00:00
bevy_macro_utils update syn, encase, glam and hexasphere (#8573) 2023-05-16 01:24:17 +00:00
bevy_macros_compile_fail_tests bevy_derive: Add #[deref] attribute (#8552) 2023-05-16 18:29:09 +00:00
bevy_math Add CubicCurve::segment_count + iter_samples adjustment (#8711) 2023-05-31 14:57:37 +00:00
bevy_mikktspace update syn, encase, glam and hexasphere (#8573) 2023-05-16 01:24:17 +00:00
bevy_pbr reflect: stable type path v2 (#7184) 2023-06-05 20:31:20 +00:00
bevy_ptr Fixed several missing links in docs. (#8117) 2023-04-23 17:28:36 +00:00
bevy_reflect bevy_reflect: implement Reflect for SmolStr (#8771) 2023-06-08 20:33:21 +00:00
bevy_reflect_compile_fail_tests reflect: stable type path v2 (#7184) 2023-06-05 20:31:20 +00:00
bevy_render Disable camera on window close (#8802) 2023-06-10 19:50:37 +00:00
bevy_scene reflect: stable type path v2 (#7184) 2023-06-05 20:31:20 +00:00
bevy_sprite reflect: stable type path v2 (#7184) 2023-06-05 20:31:20 +00:00
bevy_tasks remove some use of once_cell that can be replace with new std (#8739) 2023-06-01 21:55:18 +00:00
bevy_text reflect: stable type path v2 (#7184) 2023-06-05 20:31:20 +00:00
bevy_time Hide naga info logs & Derive PartialEq on Timer and Stopwatch (#8664) 2023-05-24 15:16:15 +00:00
bevy_transform Rename apply_system_buffers to apply_deferred (#8726) 2023-06-02 14:04:13 +00:00
bevy_ui Perform relative_cursor_position calculation vectorwise in ui_focus_system (#8795) 2023-06-09 12:01:07 +00:00
bevy_utils Fix all_tuples + added docs. (#8743) 2023-06-02 16:05:27 +00:00
bevy_window Require #[derive(Event)] on all Events (#7086) 2023-06-06 14:44:32 +00:00
bevy_winit Touchpad magnify and rotate events (#8791) 2023-06-08 20:31:43 +00:00