bevy/crates/bevy_render/src/texture/texture_cache.rs
tygyh fd308571c4
Remove unnecessary path prefixes (#10749)
# Objective

- Shorten paths by removing unnecessary prefixes

## Solution

- Remove the prefixes from many paths which do not need them. Finding
the paths was done automatically using built-in refactoring tools in
Jetbrains RustRover.
2023-11-28 23:43:40 +00:00

101 lines
3.6 KiB
Rust

use crate::{
render_resource::{Texture, TextureView},
renderer::RenderDevice,
};
use bevy_ecs::{prelude::ResMut, system::Resource};
use bevy_utils::{Entry, HashMap};
use wgpu::{TextureDescriptor, TextureViewDescriptor};
/// The internal representation of a [`CachedTexture`] used to track whether it was recently used
/// and is currently taken.
struct CachedTextureMeta {
texture: Texture,
default_view: TextureView,
taken: bool,
frames_since_last_use: usize,
}
/// A cached GPU [`Texture`] with corresponding [`TextureView`].
/// This is useful for textures that are created repeatedly (each frame) in the rendering process
/// to reduce the amount of GPU memory allocations.
#[derive(Clone)]
pub struct CachedTexture {
pub texture: Texture,
pub default_view: TextureView,
}
/// This resource caches textures that are created repeatedly in the rendering process and
/// are only required for one frame.
#[derive(Resource, Default)]
pub struct TextureCache {
textures: HashMap<TextureDescriptor<'static>, Vec<CachedTextureMeta>>,
}
impl TextureCache {
/// Retrieves a texture that matches the `descriptor`. If no matching one is found a new
/// [`CachedTexture`] is created.
pub fn get(
&mut self,
render_device: &RenderDevice,
descriptor: TextureDescriptor<'static>,
) -> CachedTexture {
match self.textures.entry(descriptor) {
Entry::Occupied(mut entry) => {
for texture in entry.get_mut().iter_mut() {
if !texture.taken {
texture.frames_since_last_use = 0;
texture.taken = true;
return CachedTexture {
texture: texture.texture.clone(),
default_view: texture.default_view.clone(),
};
}
}
let texture = render_device.create_texture(&entry.key().clone());
let default_view = texture.create_view(&TextureViewDescriptor::default());
entry.get_mut().push(CachedTextureMeta {
texture: texture.clone(),
default_view: default_view.clone(),
frames_since_last_use: 0,
taken: true,
});
CachedTexture {
texture,
default_view,
}
}
Entry::Vacant(entry) => {
let texture = render_device.create_texture(entry.key());
let default_view = texture.create_view(&TextureViewDescriptor::default());
entry.insert(vec![CachedTextureMeta {
texture: texture.clone(),
default_view: default_view.clone(),
taken: true,
frames_since_last_use: 0,
}]);
CachedTexture {
texture,
default_view,
}
}
}
}
/// Updates the cache and only retains recently used textures.
pub fn update(&mut self) {
for textures in self.textures.values_mut() {
for texture in textures.iter_mut() {
texture.frames_since_last_use += 1;
texture.taken = false;
}
textures.retain(|texture| texture.frames_since_last_use < 3);
}
}
}
/// Updates the [`TextureCache`] to only retains recently used textures.
pub fn update_texture_cache_system(mut texture_cache: ResMut<TextureCache>) {
texture_cache.update();
}