mirror of
https://github.com/bevyengine/bevy
synced 2024-11-13 00:17:27 +00:00
73e06e33da
# Objective Make the output of this example repeatable so it can be utilized by automated screenshot diffing. ## Solution - Use a seeded RNG for the random colors - Offset the meshes slightly in z so they don't intersect each other at the extents of their animations. |
||
---|---|---|
.. | ||
animated_fox.rs | ||
animated_transform.rs | ||
cubic_curve.rs | ||
custom_skinned_mesh.rs | ||
gltf_skinned_mesh.rs | ||
morph_targets.rs |