bevy/examples/stress_tests
Carlrs 750ec41c86 Don't bundle extra transform with camera in many sprites examples (#6079)
Fixes #6077 
# Objective

- Make many_sprites and many_animated_sprites work again

## Solution

- Removed the extra transform from the camera bundle - not sure why it was necessary, since `Camera2dBundle::default()` already contains a transform with the same parameters.

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2022-09-25 18:03:53 +00:00
..
bevymark.rs Spawn now takes a Bundle (#6054) 2022-09-23 19:55:54 +00:00
many_animated_sprites.rs Don't bundle extra transform with camera in many sprites examples (#6079) 2022-09-25 18:03:53 +00:00
many_buttons.rs Rename UiColor to BackgroundColor (#6087) 2022-09-25 00:39:17 +00:00
many_cubes.rs Spawn now takes a Bundle (#6054) 2022-09-23 19:55:54 +00:00
many_foxes.rs Spawn now takes a Bundle (#6054) 2022-09-23 19:55:54 +00:00
many_lights.rs Spawn now takes a Bundle (#6054) 2022-09-23 19:55:54 +00:00
many_sprites.rs Don't bundle extra transform with camera in many sprites examples (#6079) 2022-09-25 18:03:53 +00:00
README.md Added performance warning when running stress test examples in debug mode (#5029) 2022-07-13 19:13:46 +00:00
transform_hierarchy.rs Spawn now takes a Bundle (#6054) 2022-09-23 19:55:54 +00:00
warning_string.txt Added performance warning when running stress test examples in debug mode (#5029) 2022-07-13 19:13:46 +00:00

Stress tests

These examples are used to stress test Bevy's performance in various ways. These should be run with the --release argument to cargo or equivalent optimization, otherwise they will be very slow.