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750ec41c86
Fixes #6077 # Objective - Make many_sprites and many_animated_sprites work again ## Solution - Removed the extra transform from the camera bundle - not sure why it was necessary, since `Camera2dBundle::default()` already contains a transform with the same parameters. --- |
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.. | ||
bevymark.rs | ||
many_animated_sprites.rs | ||
many_buttons.rs | ||
many_cubes.rs | ||
many_foxes.rs | ||
many_lights.rs | ||
many_sprites.rs | ||
README.md | ||
transform_hierarchy.rs | ||
warning_string.txt |
Stress tests
These examples are used to stress test Bevy's performance in various ways. These should be run with the --release argument to cargo or equivalent optimization, otherwise they will be very slow.