mirror of
https://github.com/bevyengine/bevy
synced 2024-11-25 06:00:20 +00:00
74b5073f75
# Objective I was working with forward rendering prepass fragment shaders and ran into an issue of not being able to access vertex colors in the prepass. I was able to access vertex colors in regular fragment shaders as well as in deferred shaders. ## Solution It seems like this `if` was nested unintentionally as moving it outside of the `deferred` block works. --- ## Changelog Enable vertex colors in forward rendering prepass fragment shaders |
||
---|---|---|
.. | ||
src | ||
Cargo.toml |