bevy/crates
TheRawMeatball 516e4aaa10 Add Commands::new_from_entities (#4423)
This change allows for creating `Commands` objects from just an entities reference, which allows for creating multiple dynamically in a normal system.

Context: https://discord.com/channels/691052431525675048/774027865020039209/960857605943726142
2022-05-14 14:40:09 +00:00
..
bevy_animation Make AnimationClip::duration return value instead of reference (#4617) 2022-04-27 23:44:06 +00:00
bevy_app exact sized event iterators (#3863) 2022-05-09 13:19:32 +00:00
bevy_asset Make public macros more robust with $crate (#4655) 2022-05-06 19:29:45 +00:00
bevy_audio Add missing audio/ogg file extensions: .oga, .spx (#4703) 2022-05-09 13:37:40 +00:00
bevy_core add #[reflect(Default)] to create default value for reflected types (#3733) 2022-05-03 19:20:13 +00:00
bevy_core_pipeline Do not create nor execute render passes which have no phase items to draw (#4643) 2022-05-02 20:22:30 +00:00
bevy_crevice Bump Bevy to 0.8.0-dev (#4505) 2022-04-17 23:04:52 +00:00
bevy_derive Decouple some dependencies (#3886) 2022-04-27 19:08:11 +00:00
bevy_diagnostic Bump Bevy to 0.8.0-dev (#4505) 2022-04-17 23:04:52 +00:00
bevy_dylib Bump Bevy to 0.8.0-dev (#4505) 2022-04-17 23:04:52 +00:00
bevy_dynamic_plugin Bump Bevy to 0.8.0-dev (#4505) 2022-04-17 23:04:52 +00:00
bevy_ecs Add Commands::new_from_entities (#4423) 2022-05-14 14:40:09 +00:00
bevy_ecs_compile_fail_tests Make derived SystemParam readonly if possible (#4650) 2022-05-09 16:09:33 +00:00
bevy_gilrs Change gamepad.rs tuples to normal structs (#4519) 2022-05-02 13:20:55 +00:00
bevy_gltf fix "unused" warnings when compiling with render feature but without animation (#4714) 2022-05-10 20:01:55 +00:00
bevy_hierarchy Bump Bevy to 0.8.0-dev (#4505) 2022-04-17 23:04:52 +00:00
bevy_input Allow closing windows at runtime (#3575) 2022-05-05 13:35:43 +00:00
bevy_internal bevy_ptr standalone crate (#4653) 2022-05-04 19:16:10 +00:00
bevy_log can specify chrome tracing file (#4618) 2022-05-03 15:35:04 +00:00
bevy_macro_utils bevy_reflect_derive: Tidying up the code (#4712) 2022-05-12 19:43:23 +00:00
bevy_math Document bevy_math (#4591) 2022-04-26 18:23:29 +00:00
bevy_pbr use const Vec2 in lights cluster and bounding box when possible (#4602) 2022-05-06 22:05:45 +00:00
bevy_ptr some cleanup for bevy_ptr (#4668) 2022-05-06 19:15:24 +00:00
bevy_reflect bevy_reflect: Reflect arrays (#4701) 2022-05-13 01:13:30 +00:00
bevy_render fix tracy frame marker placement (after preseting *all* windows) (#4731) 2022-05-12 18:39:20 +00:00
bevy_scene Bump Bevy to 0.8.0-dev (#4505) 2022-04-17 23:04:52 +00:00
bevy_sprite Add support for vertex colors (#4528) 2022-05-05 00:46:32 +00:00
bevy_tasks Remove unused CountdownEvent (#4290) 2022-04-26 21:20:12 +00:00
bevy_text Update layout/style when scale factor changes too (#4689) 2022-05-09 14:18:02 +00:00
bevy_transform add #[reflect(Default)] to create default value for reflected types (#3733) 2022-05-03 19:20:13 +00:00
bevy_ui add #[reflect(Default)] to create default value for reflected types (#3733) 2022-05-03 19:20:13 +00:00
bevy_utils Make public macros more robust with $crate (#4655) 2022-05-06 19:29:45 +00:00
bevy_window Allow closing windows at runtime (#3575) 2022-05-05 13:35:43 +00:00
bevy_winit Allow closing windows at runtime (#3575) 2022-05-05 13:35:43 +00:00