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https://github.com/bevyengine/bevy
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d9702d35f1
# Objective Fixes #9113 ## Solution disable `multi-threaded` default feature ## Migration Guide The `multi-threaded` feature in `bevy_ecs` and `bevy_tasks` is no longer enabled by default. However, this remains a default feature for the umbrella `bevy` crate. If you depend on `bevy_ecs` or `bevy_tasks` directly, you should consider enabling this to allow systems to run in parallel.
46 lines
1.1 KiB
TOML
46 lines
1.1 KiB
TOML
[package]
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name = "bevy_ecs"
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version = "0.12.0-dev"
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edition = "2021"
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description = "Bevy Engine's entity component system"
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homepage = "https://bevyengine.org"
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repository = "https://github.com/bevyengine/bevy"
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license = "MIT OR Apache-2.0"
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keywords = ["ecs", "game", "bevy"]
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categories = ["game-engines", "data-structures"]
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[features]
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trace = []
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multi-threaded = ["bevy_tasks/multi-threaded"]
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default = ["bevy_reflect"]
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[dependencies]
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bevy_ptr = { path = "../bevy_ptr", version = "0.12.0-dev" }
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bevy_reflect = { path = "../bevy_reflect", version = "0.12.0-dev", optional = true }
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bevy_tasks = { path = "../bevy_tasks", version = "0.12.0-dev" }
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bevy_utils = { path = "../bevy_utils", version = "0.12.0-dev" }
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bevy_ecs_macros = { path = "macros", version = "0.12.0-dev" }
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async-channel = "1.4"
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event-listener = "2.5"
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thread_local = "1.1.4"
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fixedbitset = "0.4.2"
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rustc-hash = "1.1"
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downcast-rs = "1.2"
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serde = "1"
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thiserror = "1.0"
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[dev-dependencies]
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rand = "0.8"
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[[example]]
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name = "events"
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path = "examples/events.rs"
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[[example]]
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name = "resources"
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path = "examples/resources.rs"
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[[example]]
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name = "change_detection"
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path = "examples/change_detection.rs"
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