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https://github.com/bevyengine/bevy
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# Objective - Remove all the `.system()` possible. - Check for remaining missing cases. ## Solution - Remove all `.system()`, fix compile errors - 32 calls to `.system()` remains, mostly internals, the few others should be removed after #2446
23 lines
625 B
Rust
23 lines
625 B
Rust
use bevy::prelude::*;
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fn main() {
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App::new()
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.add_plugins(DefaultPlugins)
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.add_system(mouse_click_system)
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.run();
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}
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// This system prints messages when you press or release the left mouse button:
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fn mouse_click_system(mouse_button_input: Res<Input<MouseButton>>) {
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if mouse_button_input.pressed(MouseButton::Left) {
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info!("left mouse currently pressed");
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}
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if mouse_button_input.just_pressed(MouseButton::Left) {
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info!("left mouse just pressed");
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}
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if mouse_button_input.just_released(MouseButton::Left) {
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info!("left mouse just released");
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}
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}
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