bevy/examples/ecs/event.rs
François b724a0f586 Down with the system! (#2496)
# Objective

- Remove all the `.system()` possible.
- Check for remaining missing cases.

## Solution

- Remove all `.system()`, fix compile errors
- 32 calls to `.system()` remains, mostly internals, the few others should be removed after #2446
2021-07-27 23:42:36 +00:00

49 lines
1.2 KiB
Rust

use bevy::prelude::*;
/// This example creates a new event, a system that triggers the event once per second,
/// and a system that prints a message whenever the event is received.
fn main() {
App::new()
.add_plugins(DefaultPlugins)
.add_event::<MyEvent>()
.init_resource::<EventTriggerState>()
.add_system(event_trigger_system)
.add_system(event_listener_system)
.run();
}
struct MyEvent {
pub message: String,
}
struct EventTriggerState {
event_timer: Timer,
}
impl Default for EventTriggerState {
fn default() -> Self {
EventTriggerState {
event_timer: Timer::from_seconds(1.0, true),
}
}
}
// sends MyEvent every second
fn event_trigger_system(
time: Res<Time>,
mut state: ResMut<EventTriggerState>,
mut my_events: EventWriter<MyEvent>,
) {
if state.event_timer.tick(time.delta()).finished() {
my_events.send(MyEvent {
message: "MyEvent just happened!".to_string(),
});
}
}
// prints events as they come in
fn event_listener_system(mut events: EventReader<MyEvent>) {
for my_event in events.iter() {
info!("{}", my_event.message);
}
}