bevy/crates/bevy_render/Cargo.toml
François 290b7dd9ab Update vendored Crevice to 0.8.0 + PR for arrays (#3059)
# Objective

- Update vendor crevice to have the latest update from crevice 0.8.0
- Using https://github.com/ElectronicRU/crevice/tree/arrays which has the changes to make arrays work

## Solution

- Also updated glam and hexasphere to only have one version of glam
- From the original PR, using crevice to write GLSL code containing arrays would probably not work but it's not something used by Bevy
2021-11-12 01:39:25 +00:00

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2.2 KiB
TOML

[package]
name = "bevy_render"
version = "0.5.0"
edition = "2021"
description = "Provides rendering functionality for Bevy Engine"
homepage = "https://bevyengine.org"
repository = "https://github.com/bevyengine/bevy"
license = "MIT OR Apache-2.0"
keywords = ["bevy"]
[dependencies]
# bevy
bevy_app = { path = "../bevy_app", version = "0.5.0" }
bevy_asset = { path = "../bevy_asset", version = "0.5.0" }
bevy_core = { path = "../bevy_core", version = "0.5.0" }
bevy_derive = { path = "../bevy_derive", version = "0.5.0" }
bevy_ecs = { path = "../bevy_ecs", version = "0.5.0" }
bevy_math = { path = "../bevy_math", version = "0.5.0" }
bevy_reflect = { path = "../bevy_reflect", version = "0.5.0", features = ["bevy"] }
bevy_transform = { path = "../bevy_transform", version = "0.5.0" }
bevy_window = { path = "../bevy_window", version = "0.5.0" }
bevy_utils = { path = "../bevy_utils", version = "0.5.0" }
# rendering
image = { version = "0.23.12", default-features = false }
# misc
serde = { version = "1", features = ["derive"] }
bitflags = "1.2.1"
once_cell = "1.4.1" # TODO: replace once_cell with std equivalent if/when this lands: https://github.com/rust-lang/rfcs/pull/2788
downcast-rs = "1.2.0"
thiserror = "1.0"
anyhow = "1.0.4"
hex = "0.4.2"
hexasphere = "6.0.0"
parking_lot = "0.11.0"
[target.'cfg(not(target_arch = "wasm32"))'.dependencies]
spirv-reflect = "0.2.3"
[target.'cfg(any(all(target_arch="x86_64", target_os="linux", target_env="gnu"), all(target_arch="x86_64", target_os="macos"), all(target_arch="aarch64", target_os="android"), all(target_arch="armv7", target_os="androidabi"), all(target_arch="x86_64", target_os="windows", target_env="msvc")))'.dependencies]
bevy-glsl-to-spirv = "0.2.0"
[target.'cfg(not(any(target_arch = "wasm32", all(target_arch="x86_64", target_os="linux", target_env="gnu"), all(target_arch="x86_64", target_os="macos"), all(target_arch="aarch64", target_os="android"), all(target_arch="armv7", target_os="androidabi"), all(target_arch="x86_64", target_os="windows", target_env="msvc"))))'.dependencies]
shaderc = "0.7.0"
[features]
png = ["image/png"]
hdr = ["image/hdr"]
dds = ["image/dds"]
tga = ["image/tga"]
jpeg = ["image/jpeg"]
bmp = ["image/bmp"]