mirror of
https://github.com/bevyengine/bevy
synced 2024-12-28 22:13:08 +00:00
c95d0ddfb9
* replace unwrap with logs when mixing UI and non UI entities in hierarchy
293 lines
10 KiB
Rust
293 lines
10 KiB
Rust
mod convert;
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use crate::{Node, Style};
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use bevy_app::{EventReader, Events};
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use bevy_ecs::{Changed, Entity, Flags, Local, Query, QueryFilter, Res, ResMut, With, Without};
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use bevy_log::warn;
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use bevy_math::Vec2;
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use bevy_text::CalculatedSize;
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use bevy_transform::prelude::{Children, Parent, Transform};
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use bevy_utils::HashMap;
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use bevy_window::{Window, WindowId, WindowScaleFactorChanged, Windows};
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use std::fmt;
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use stretch::{number::Number, Stretch};
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pub struct FlexSurface {
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entity_to_stretch: HashMap<Entity, stretch::node::Node>,
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window_nodes: HashMap<WindowId, stretch::node::Node>,
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stretch: Stretch,
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}
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impl fmt::Debug for FlexSurface {
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fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
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f.debug_struct("FlexSurface")
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.field("entity_to_stretch", &self.entity_to_stretch)
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.field("window_nodes", &self.window_nodes)
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.finish()
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}
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}
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impl Default for FlexSurface {
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fn default() -> Self {
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Self {
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entity_to_stretch: Default::default(),
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window_nodes: Default::default(),
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stretch: Stretch::new(),
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}
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}
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}
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impl FlexSurface {
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pub fn upsert_node(&mut self, entity: Entity, style: &Style, scale_factor: f64) {
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let mut added = false;
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let stretch = &mut self.stretch;
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let stretch_style = convert::from_style(scale_factor, style);
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let stretch_node = self.entity_to_stretch.entry(entity).or_insert_with(|| {
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added = true;
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stretch.new_node(stretch_style, Vec::new()).unwrap()
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});
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if !added {
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self.stretch
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.set_style(*stretch_node, stretch_style)
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.unwrap();
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}
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}
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pub fn upsert_leaf(
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&mut self,
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entity: Entity,
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style: &Style,
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calculated_size: CalculatedSize,
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scale_factor: f64,
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) {
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let stretch = &mut self.stretch;
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let stretch_style = convert::from_style(scale_factor, style);
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let measure = Box::new(move |constraints: stretch::geometry::Size<Number>| {
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let mut size = convert::from_f32_size(scale_factor, calculated_size.size);
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match (constraints.width, constraints.height) {
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(Number::Undefined, Number::Undefined) => {}
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(Number::Defined(width), Number::Undefined) => {
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size.height = width * size.height / size.width;
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size.width = width;
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}
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(Number::Undefined, Number::Defined(height)) => {
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size.width = height * size.width / size.height;
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size.height = height;
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}
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(Number::Defined(width), Number::Defined(height)) => {
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size.width = width;
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size.height = height;
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}
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}
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Ok(size)
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});
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if let Some(stretch_node) = self.entity_to_stretch.get(&entity) {
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self.stretch
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.set_style(*stretch_node, stretch_style)
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.unwrap();
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self.stretch
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.set_measure(*stretch_node, Some(measure))
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.unwrap();
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} else {
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let stretch_node = stretch.new_leaf(stretch_style, measure).unwrap();
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self.entity_to_stretch.insert(entity, stretch_node);
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}
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}
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pub fn update_children(&mut self, entity: Entity, children: &Children) {
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let mut stretch_children = Vec::with_capacity(children.len());
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for child in children.iter() {
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if let Some(stretch_node) = self.entity_to_stretch.get(child) {
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stretch_children.push(*stretch_node);
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} else {
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warn!(
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"Unstyled child in a UI entity hierarchy. You are using an entity \
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without UI components as a child of an entity with UI components, results may be unexpected."
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);
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}
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}
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let stretch_node = self.entity_to_stretch.get(&entity).unwrap();
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self.stretch
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.set_children(*stretch_node, stretch_children)
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.unwrap();
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}
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pub fn update_window(&mut self, window: &Window) {
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let stretch = &mut self.stretch;
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let node = self.window_nodes.entry(window.id()).or_insert_with(|| {
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stretch
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.new_node(stretch::style::Style::default(), Vec::new())
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.unwrap()
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});
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stretch
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.set_style(
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*node,
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stretch::style::Style {
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size: stretch::geometry::Size {
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width: stretch::style::Dimension::Points(window.physical_width() as f32),
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height: stretch::style::Dimension::Points(window.physical_height() as f32),
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},
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..Default::default()
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},
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)
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.unwrap();
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}
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pub fn set_window_children(
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&mut self,
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window_id: WindowId,
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children: impl Iterator<Item = Entity>,
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) {
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let stretch_node = self.window_nodes.get(&window_id).unwrap();
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let child_nodes = children
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.map(|e| *self.entity_to_stretch.get(&e).unwrap())
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.collect::<Vec<stretch::node::Node>>();
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self.stretch
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.set_children(*stretch_node, child_nodes)
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.unwrap();
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}
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pub fn compute_window_layouts(&mut self) {
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for window_node in self.window_nodes.values() {
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self.stretch
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.compute_layout(*window_node, stretch::geometry::Size::undefined())
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.unwrap();
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}
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}
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pub fn get_layout(&self, entity: Entity) -> Result<&stretch::result::Layout, FlexError> {
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if let Some(stretch_node) = self.entity_to_stretch.get(&entity) {
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self.stretch
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.layout(*stretch_node)
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.map_err(FlexError::StretchError)
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} else {
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warn!(
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"Styled child in a non-UI entity hierarchy. You are using an entity \
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with UI components as a child of an entity without UI components, results may be unexpected."
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);
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Err(FlexError::InvalidHierarchy)
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}
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}
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}
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#[derive(Debug)]
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pub enum FlexError {
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InvalidHierarchy,
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StretchError(stretch::Error),
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}
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// SAFE: as long as MeasureFunc is Send + Sync. https://github.com/vislyhq/stretch/issues/69
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unsafe impl Send for FlexSurface {}
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unsafe impl Sync for FlexSurface {}
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#[allow(clippy::too_many_arguments)]
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pub fn flex_node_system(
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windows: Res<Windows>,
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mut scale_factor_reader: Local<EventReader<WindowScaleFactorChanged>>,
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scale_factor_events: Res<Events<WindowScaleFactorChanged>>,
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mut flex_surface: ResMut<FlexSurface>,
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root_node_query: Query<Entity, (With<Node>, Without<Parent>)>,
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node_query: Query<(Entity, &Style, Option<&CalculatedSize>), (With<Node>, Changed<Style>)>,
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full_node_query: Query<(Entity, &Style, Option<&CalculatedSize>), With<Node>>,
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changed_size_query: Query<
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(Entity, &Style, &CalculatedSize),
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(With<Node>, Changed<CalculatedSize>),
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>,
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children_query: Query<(Entity, &Children), (With<Node>, Changed<Children>)>,
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mut node_transform_query: Query<(
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Entity,
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&mut Node,
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&mut Transform,
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Option<&Parent>,
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Flags<Parent>,
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Flags<Transform>,
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)>,
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) {
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// update window root nodes
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for window in windows.iter() {
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flex_surface.update_window(window);
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}
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// assume one window for time being...
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let logical_to_physical_factor = if let Some(primary_window) = windows.get_primary() {
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primary_window.scale_factor()
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} else {
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1.
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};
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if scale_factor_reader.latest(&scale_factor_events).is_some() {
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update_changed(
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&mut *flex_surface,
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logical_to_physical_factor,
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full_node_query,
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);
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} else {
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update_changed(&mut *flex_surface, logical_to_physical_factor, node_query);
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}
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fn update_changed<F>(
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flex_surface: &mut FlexSurface,
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scaling_factor: f64,
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query: Query<(Entity, &Style, Option<&CalculatedSize>), F>,
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) where
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F: QueryFilter,
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{
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// update changed nodes
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for (entity, style, calculated_size) in query.iter() {
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// TODO: remove node from old hierarchy if its root has changed
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if let Some(calculated_size) = calculated_size {
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flex_surface.upsert_leaf(entity, &style, *calculated_size, scaling_factor);
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} else {
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flex_surface.upsert_node(entity, &style, scaling_factor);
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}
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}
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}
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for (entity, style, calculated_size) in changed_size_query.iter() {
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flex_surface.upsert_leaf(entity, &style, *calculated_size, logical_to_physical_factor);
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}
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// TODO: handle removed nodes
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// update window children (for now assuming all Nodes live in the primary window)
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if let Some(primary_window) = windows.get_primary() {
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flex_surface.set_window_children(primary_window.id(), root_node_query.iter());
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}
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// update children
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for (entity, children) in children_query.iter() {
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flex_surface.update_children(entity, &children);
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}
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// compute layouts
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flex_surface.compute_window_layouts();
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let physical_to_logical_factor = 1. / logical_to_physical_factor;
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let to_logical = |v| (physical_to_logical_factor * v as f64) as f32;
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for (entity, mut node, mut transform, parent, parent_flags, transform_flags) in
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node_transform_query.iter_mut()
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{
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let layout = flex_surface.get_layout(entity).unwrap();
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node.size = Vec2::new(
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to_logical(layout.size.width),
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to_logical(layout.size.height),
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);
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let position = &mut transform.translation;
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position.x = to_logical(layout.location.x + layout.size.width / 2.0);
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position.y = to_logical(layout.location.y + layout.size.height / 2.0);
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if parent_flags.changed() || transform_flags.changed() {
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if let Some(parent) = parent {
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if let Ok(parent_layout) = flex_surface.get_layout(parent.0) {
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position.x -= to_logical(parent_layout.size.width / 2.0);
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position.y -= to_logical(parent_layout.size.height / 2.0);
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}
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}
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}
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}
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}
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