bevy/.github/workflows
Charles 6e5955f162 Add simple collision sound to breakout (#4331)
# Objective

- Add sound effect to the breakout example

## Solution

- Add a collision event and a system that listens to the event and plays a sound

I only added a single sound for all collisions for the sake of simplicity, but this could easily be extended to play a different sound depending on the type of entity hit.

The sound was generated randomly by using https://sfxr.me

https://sfxr.me/#11111GA9soYREjtsWhzjPrpMDEYSjX8Fo1E6PnKhxdw6tu869XW4EAc3nzpKVAYLMzToNcHQtQjeBqjZukqPmMDToGdYQQCWBnC3nEYfp53se5ep9btxRdLK

Closes #4326

https://user-images.githubusercontent.com/8348954/160154727-00e30743-3385-4c2f-97f0-1aaaf9a4dcc5.mp4

For some reason the video has a lot of delay in the sound, but when playing it locally there's no delay

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## Changelog

- Added sound to breakout example
- Added bevy_audio and vorbis to the feature list ran for examples in CI

## Migration Guide

N/A
2022-04-14 20:20:38 +00:00
..
ci.yml Add simple collision sound to breakout (#4331) 2022-04-14 20:20:38 +00:00
dependencies.yml Bump actions/checkout from 2 to 3 (#4136) 2022-03-08 00:46:07 +00:00
docs.yml Bump JamesIves/github-pages-deploy-action from 4.1.7 to 4.3.0 (#4455) 2022-04-11 22:35:26 +00:00
ios.yml Bump actions/cache from 2 to 3 (#4348) 2022-03-31 21:22:16 +00:00
label.yml Bump actions/labeler from 3 to 4 (#4134) 2022-03-08 00:46:05 +00:00