bevy/crates/bevy_sprite
Shane Celis 6df0e9b37d
bug: Fix 9-slice textures with asymmetric borders. (#13921)
# Objective

Fix a 9-slice asymmetric border issue that
[QueenOfSquiggles](https://blobfox.coffee/@queenofsquiggles/112639035165575222)
found. Here's the behavior before:

<img width="340" alt="the-bug"
src="https://github.com/bevyengine/bevy/assets/54390/81ff1847-b2ea-4578-9fd0-af6ee96c5438">

## Solution

Here's the behavior with the fix.

<img width="327" alt="the-fix"
src="https://github.com/bevyengine/bevy/assets/54390/33a4e3f0-b6a8-448e-9654-1197218ea11d">


## Testing

I used QueenOfSquiggles
[repo](https://github.com/QueenOfSquiggles/my-bevy-learning-project) to
exercise the code. I manually went through a number of variations of the
border and caught a few other issues after the first pass. I added some
code to create random borders and though they often looked funny there
weren't any gaps like before.

### Unit Tests

I did add some tests to `slicer.rs` mostly as an exploratory programming
exercise. So they currently act as a limited, incomplete,
"golden-file"-ish approach. Perhaps they're not worth keeping.

In order to write the tests, I did add a `PartialEq` derive for
`TextureSlice`.

I only tested these changes on macOS.

---

## Changelog

Make 9-slice textures work with asymmetric borders.
2024-06-19 17:30:18 +00:00
..
src bug: Fix 9-slice textures with asymmetric borders. (#13921) 2024-06-19 17:30:18 +00:00
Cargo.toml Make feature(doc_auto_cfg) work (#12642) 2024-03-23 02:22:52 +00:00
README.md Add README.md to all crates (#13184) 2024-05-02 18:56:00 +00:00

Bevy Sprite

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