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# Objective - Fix an inconsistency in the calculation of aspect ratio's. - Fixes #10288 ## Solution - Created an intermediate `AspectRatio` struct, as suggested in the issue. This is currently just used in any places where aspect ratio calculations happen, to prevent doing it wrong. In my and @mamekoro 's opinion, it would be better if this was used instead of a normal `f32` in various places, but I didn't want to make too many changes to begin with. ## Migration Guide - Anywhere where you are currently expecting a f32 when getting aspect ratios, you will now receive a `AspectRatio` struct. this still holds the same value. --------- Co-authored-by: Alice Cecile <alice.i.cecile@gmail.com> |
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.. | ||
primitives | ||
rects | ||
affine3.rs | ||
aspect_ratio.rs | ||
cubic_splines.rs | ||
lib.rs | ||
ray.rs |