bevy/crates/bevy_render/Cargo.toml
Elabajaba 70a592f31a
Update to wgpu 0.18 (#10266)
# Objective

Keep up to date with wgpu.

## Solution

Update the wgpu version.

Currently blocked on naga_oil updating to naga 0.14 and releasing a new
version.

3d scenes (or maybe any scene with lighting?) currently don't render
anything due to
```
error: naga_oil bug, please file a report: composer failed to build a valid header: Type [2] '' is invalid
 = Capability Capabilities(CUBE_ARRAY_TEXTURES) is required
 ```

I'm not sure what should be passed in for `wgpu::InstanceFlags`, or if we want to make the gles3minorversion configurable (might be useful for debugging?)

Currently blocked on https://github.com/bevyengine/naga_oil/pull/63, and https://github.com/gfx-rs/wgpu/issues/4569 to be fixed upstream in wgpu first.

## Known issues

Amd+windows+vulkan has issues with texture_binding_arrays (see the image [here](https://github.com/bevyengine/bevy/pull/10266#issuecomment-1819946278)), but that'll be fixed in the next wgpu/naga version, and you can just use dx12 as a workaround for now (Amd+linux mesa+vulkan texture_binding_arrays are fixed though).

---

## Changelog

Updated wgpu to 0.18, naga to 0.14.2, and naga_oil to 0.11.
- Windows desktop GL should now be less painful as it no longer requires Angle.
- You can now toggle shader validation and debug information for debug and release builds using `WgpuSettings.instance_flags` and [InstanceFlags](https://docs.rs/wgpu/0.18.0/wgpu/struct.InstanceFlags.html)

## Migration Guide

- `RenderPassDescriptor` `color_attachments`  (as well as `RenderPassColorAttachment`, and `RenderPassDepthStencilAttachment`) now use `StoreOp::Store` or `StoreOp::Discard` instead of a `boolean` to declare whether or not they should be stored.
- `RenderPassDescriptor` now have `timestamp_writes` and `occlusion_query_set` fields. These can safely be set to `None`.
- `ComputePassDescriptor` now have a `timestamp_writes` field. This can be set to `None` for now.
- See the [wgpu changelog](https://github.com/gfx-rs/wgpu/blob/trunk/CHANGELOG.md#v0180-2023-10-25) for additional details
2023-12-14 02:45:47 +00:00

108 lines
3.4 KiB
TOML

[package]
name = "bevy_render"
version = "0.12.0"
edition = "2021"
description = "Provides rendering functionality for Bevy Engine"
homepage = "https://bevyengine.org"
repository = "https://github.com/bevyengine/bevy"
license = "MIT OR Apache-2.0"
keywords = ["bevy"]
[features]
png = ["image/png"]
exr = ["image/exr"]
hdr = ["image/hdr"]
tga = ["image/tga"]
jpeg = ["image/jpeg"]
bmp = ["image/bmp"]
webp = ["image/webp"]
dds = ["ddsfile"]
pnm = ["image/pnm"]
bevy_ci_testing = ["bevy_app/bevy_ci_testing"]
shader_format_glsl = ["naga/glsl-in", "naga/wgsl-out"]
shader_format_spirv = ["wgpu/spirv", "naga/spv-in", "naga/spv-out"]
# For ktx2 supercompression
zlib = ["flate2"]
zstd = ["ruzstd"]
trace = ["profiling"]
tracing-tracy = []
wgpu_trace = ["wgpu/trace"]
ci_limits = []
webgl = ["wgpu/webgl"]
[dependencies]
# bevy
bevy_app = { path = "../bevy_app", version = "0.12.0" }
bevy_asset = { path = "../bevy_asset", version = "0.12.0" }
bevy_core = { path = "../bevy_core", version = "0.12.0" }
bevy_derive = { path = "../bevy_derive", version = "0.12.0" }
bevy_ecs = { path = "../bevy_ecs", version = "0.12.0" }
bevy_encase_derive = { path = "../bevy_encase_derive", version = "0.12.0" }
bevy_hierarchy = { path = "../bevy_hierarchy", version = "0.12.0" }
bevy_log = { path = "../bevy_log", version = "0.12.0" }
bevy_math = { path = "../bevy_math", version = "0.12.0" }
bevy_mikktspace = { path = "../bevy_mikktspace", version = "0.12.0" }
bevy_reflect = { path = "../bevy_reflect", version = "0.12.0", features = [
"bevy",
] }
bevy_render_macros = { path = "macros", version = "0.12.0" }
bevy_time = { path = "../bevy_time", version = "0.12.0" }
bevy_transform = { path = "../bevy_transform", version = "0.12.0" }
bevy_window = { path = "../bevy_window", version = "0.12.0" }
bevy_utils = { path = "../bevy_utils", version = "0.12.0" }
bevy_tasks = { path = "../bevy_tasks", version = "0.12.0" }
# rendering
image = { version = "0.24", default-features = false }
# misc
codespan-reporting = "0.11.0"
# `fragile-send-sync-non-atomic-wasm` feature means we can't use WASM threads for rendering
# It is enabled for now to avoid having to do a significant overhaul of the renderer just for wasm
wgpu = { version = "0.18", features = [
"naga",
"fragile-send-sync-non-atomic-wasm",
] }
naga = { version = "0.14.2", features = ["wgsl-in"] }
naga_oil = "0.11"
serde = { version = "1", features = ["derive"] }
bitflags = "2.3"
bytemuck = { version = "1.5", features = ["derive"] }
smallvec = { version = "1.6", features = ["union", "const_generics"] }
downcast-rs = "1.2.0"
thread_local = "1.1"
thiserror = "1.0"
futures-lite = "2.0.1"
hexasphere = "9.0"
ddsfile = { version = "0.5.0", optional = true }
ktx2 = { version = "0.3.0", optional = true }
# For ktx2 supercompression
flate2 = { version = "1.0.22", optional = true }
ruzstd = { version = "0.4.0", optional = true }
# For transcoding of UASTC/ETC1S universal formats, and for .basis file support
basis-universal = { version = "0.3.0", optional = true }
encase = { version = "0.6.1", features = ["glam"] }
# For wgpu profiling using tracing. Use `RUST_LOG=info` to also capture the wgpu spans.
profiling = { version = "1", features = [
"profile-with-tracing",
], optional = true }
async-channel = "1.8"
[target.'cfg(target_arch = "wasm32")'.dependencies]
js-sys = "0.3"
web-sys = { version = "0.3", features = [
'Blob',
'Document',
'Element',
'HtmlElement',
'Node',
'Url',
'Window',
] }
wasm-bindgen = "0.2"
[lints]
workspace = true