bevy/examples/2d
Andrew 70d8ce7762
pick nits from example bounding_2d (#12563)
# Objective

- went through bounding_2d example with a fine-toothed comb and found
two small issues

## Solution

- pulled "draw a small filled-in circle" logic into a function
- removed impotent addition of aabb / circle origin (identically
`Vec2(0.0, 0.0)`)
2024-03-22 02:02:00 +00:00
..
2d_shapes.rs Migrate from LegacyColor to bevy_color::Color (#12163) 2024-02-29 19:35:12 +00:00
2d_viewport_to_world.rs Migrate from LegacyColor to bevy_color::Color (#12163) 2024-02-29 19:35:12 +00:00
bloom_2d.rs Migrate from LegacyColor to bevy_color::Color (#12163) 2024-02-29 19:35:12 +00:00
bounding_2d.rs pick nits from example bounding_2d (#12563) 2024-03-22 02:02:00 +00:00
custom_gltf_vertex_attribute.rs Intern mesh vertex buffer layouts so that we don't have to compare them over and over. (#12216) 2024-03-01 20:56:21 +00:00
mesh2d.rs Migrate from LegacyColor to bevy_color::Color (#12163) 2024-02-29 19:35:12 +00:00
mesh2d_manual.rs Migrate from LegacyColor to bevy_color::Color (#12163) 2024-02-29 19:35:12 +00:00
mesh2d_vertex_color_texture.rs Migrate from LegacyColor to bevy_color::Color (#12163) 2024-02-29 19:35:12 +00:00
move_sprite.rs Schedule-First: the new and improved add_systems (#8079) 2023-03-18 01:45:34 +00:00
pixel_grid_snap.rs Migrate from LegacyColor to bevy_color::Color (#12163) 2024-02-29 19:35:12 +00:00
rotation.rs Update winit dependency to 0.29 (#10702) 2023-12-21 07:40:47 +00:00
sprite.rs Update color and naming for consistency (#10367) 2023-11-04 02:09:23 +00:00
sprite_flipping.rs Update color and naming for consistency (#10367) 2023-11-04 02:09:23 +00:00
sprite_sheet.rs Deprecate SpriteSheetBundle and AtlasImageBundle (#12218) 2024-03-03 20:11:15 +00:00
sprite_slice.rs Migrate from LegacyColor to bevy_color::Color (#12163) 2024-02-29 19:35:12 +00:00
sprite_tile.rs Optional ImageScaleMode (#11780) 2024-02-09 20:36:32 +00:00
text2d.rs Fix green colors becoming darker in various examples (#12328) 2024-03-05 23:42:03 +00:00
texture_atlas.rs Deprecate SpriteSheetBundle and AtlasImageBundle (#12218) 2024-03-03 20:11:15 +00:00
transparency_2d.rs Migrate from LegacyColor to bevy_color::Color (#12163) 2024-02-29 19:35:12 +00:00