mirror of
https://github.com/bevyengine/bevy
synced 2024-11-26 14:40:19 +00:00
7e0a9bfade
# Objective - Merge the examples on iOS and Android - Make sure they both work from the same code ## Solution - don't create window when not in an active state (from #6830) - exit on suspend on Android (from #6830) - automatically enable dependency feature of bevy_audio on android so that it works out of the box - don't inverse y position of touch events - reuse the same example for both Android and iOS Fixes #4616 Fixes #4103 Fixes #3648 Fixes #3458 Fixes #3249 Fixes #86
55 lines
1.7 KiB
Bash
Executable file
55 lines
1.7 KiB
Bash
Executable file
#!/usr/bin/env bash
|
|
|
|
# based on https://github.com/mozilla/glean/blob/main/build-scripts/xc-universal-binary.sh
|
|
|
|
set -eux
|
|
|
|
PATH=$PATH:$HOME/.cargo/bin
|
|
|
|
RELFLAG=
|
|
if [[ "$CONFIGURATION" != "Debug" ]]; then
|
|
RELFLAG=--release
|
|
fi
|
|
|
|
set -euvx
|
|
|
|
if [[ -n "${DEVELOPER_SDK_DIR:-}" ]]; then
|
|
# Assume we're in Xcode, which means we're probably cross-compiling.
|
|
# In this case, we need to add an extra library search path for build scripts and proc-macros,
|
|
# which run on the host instead of the target.
|
|
# (macOS Big Sur does not have linkable libraries in /usr/lib/.)
|
|
export LIBRARY_PATH="${DEVELOPER_SDK_DIR}/MacOSX.sdk/usr/lib:${LIBRARY_PATH:-}"
|
|
fi
|
|
|
|
# add homebrew bin path, as it's the most commonly used package manager on macOS
|
|
# this is needed for cmake on apple arm processors as it's not available by default
|
|
export PATH="$PATH:/opt/homebrew/bin"
|
|
|
|
IS_SIMULATOR=0
|
|
if [ "${LLVM_TARGET_TRIPLE_SUFFIX-}" = "-simulator" ]; then
|
|
IS_SIMULATOR=1
|
|
fi
|
|
|
|
for arch in $ARCHS; do
|
|
case "$arch" in
|
|
x86_64)
|
|
if [ $IS_SIMULATOR -eq 0 ]; then
|
|
echo "Building for x86_64, but not a simulator build. What's going on?" >&2
|
|
exit 2
|
|
fi
|
|
|
|
# Intel iOS simulator
|
|
export CFLAGS_x86_64_apple_ios="-target x86_64-apple-ios"
|
|
cargo rustc --crate-type staticlib --lib $RELFLAG --target x86_64-apple-ios
|
|
;;
|
|
|
|
arm64)
|
|
if [ $IS_SIMULATOR -eq 0 ]; then
|
|
# Hardware iOS targets
|
|
cargo rustc --crate-type staticlib --lib $RELFLAG --target aarch64-apple-ios
|
|
else
|
|
# M1 iOS simulator -- currently in Nightly only and requires to build `libstd`
|
|
cargo rustc --crate-type staticlib --lib $RELFLAG --target aarch64-apple-ios-sim
|
|
fi
|
|
esac
|
|
done
|