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# Objective Fixes #6642 In a way that doesn't create any breaking changes, as a possible way to fix the above in a patch release. ## Solution Don't actually remove font atlases when `max_font_atlases` is exceeded. Add a warning instead. Keep `TextError::ExceedMaxTextAtlases` and `TextSettings` as-is so we don't break anything. This is a bit of a cop-out, but the problems revealed by #6642 seem very challenging to fix properly. Maybe follow up later with something more like https://github.com/rparrett/bevy/commits/remove-max-font-atlases later, if this is the direction we want to go. ## Note See previous attempt at a "simple fix" that only solved some of the issues: #6666 |
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bevy_animation | ||
bevy_app | ||
bevy_asset | ||
bevy_audio | ||
bevy_core | ||
bevy_core_pipeline | ||
bevy_derive | ||
bevy_diagnostic | ||
bevy_dylib | ||
bevy_dynamic_plugin | ||
bevy_ecs | ||
bevy_ecs_compile_fail_tests | ||
bevy_encase_derive | ||
bevy_gilrs | ||
bevy_gltf | ||
bevy_hierarchy | ||
bevy_input | ||
bevy_internal | ||
bevy_log | ||
bevy_macro_utils | ||
bevy_math | ||
bevy_mikktspace | ||
bevy_pbr | ||
bevy_ptr | ||
bevy_reflect | ||
bevy_render | ||
bevy_scene | ||
bevy_sprite | ||
bevy_tasks | ||
bevy_text | ||
bevy_time | ||
bevy_transform | ||
bevy_ui | ||
bevy_utils | ||
bevy_window | ||
bevy_winit |