bevy/crates/bevy_animation/Cargo.toml
François 449a1d223c animation player (#4375)
# Objective

- Add a basic animation player
  - Single track
  - Not generic, can only animate `Transform`s
  - With plenty of possible optimisations available
  - Close-ish to https://github.com/bevyengine/rfcs/pull/49
- https://discord.com/channels/691052431525675048/774027865020039209/958820063148929064

## Solution

- Can play animations
  - looping or not
- Can pause animations
- Can seek in animation
- Can alter speed of animation
- I also removed the previous gltf animation example

https://user-images.githubusercontent.com/8672791/161051887-e79283f0-9803-448a-93d0-5f7a62acb02d.mp4
2022-04-02 22:36:02 +00:00

21 lines
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TOML

[package]
name = "bevy_animation"
version = "0.7.0-dev"
edition = "2021"
description = "Provides animation functionality for Bevy Engine"
homepage = "https://bevyengine.org"
repository = "https://github.com/bevyengine/bevy"
license = "MIT OR Apache-2.0"
keywords = ["bevy"]
[dependencies]
# bevy
bevy_app = { path = "../bevy_app", version = "0.7.0-dev" }
bevy_asset = { path = "../bevy_asset", version = "0.7.0-dev" }
bevy_core = { path = "../bevy_core", version = "0.7.0-dev" }
bevy_math = { path = "../bevy_math", version = "0.7.0-dev" }
bevy_reflect = { path = "../bevy_reflect", version = "0.7.0-dev", features = ["bevy"] }
bevy_utils = { path = "../bevy_utils", version = "0.7.0-dev" }
bevy_ecs = { path = "../bevy_ecs", version = "0.7.0-dev" }
bevy_transform = { path = "../bevy_transform", version = "0.7.0-dev" }
bevy_hierarchy = { path = "../bevy_hierarchy", version = "0.7.0-dev" }