bevy/crates
Maksymilian Mozolewski 61e5bfb2ed implement reflection for more glam types (#5194)
# Objective

- To implement `Reflect` for more glam types.  

## Solution

insert `impl_reflect_struct` invocations for more glam types. I am not sure about the boolean vectors, since none of them implement `Serde::Serialize/Deserialize`, and the SIMD versions don't have public fields. 
I do still think implementing reflection is useful for BVec's since then they can be incorporated into `Reflect`'ed components and set dynamically even if as a whole + it's more consistent.

## Changelog
Implemented `Reflect` for the following types
 - BVec2
 - BVec3
 - **BVec3A** (on simd supported platforms only)
 - BVec4
 - **BVec4A** (on simd supported platforms only)
 - Mat2
 - Mat3A
 - DMat2
 - Affine2
 - Affine3A
 - DAffine2
 - DAffine3
 - EulerRot
2022-07-05 13:38:47 +00:00
..
bevy_animation Add helper methods for rotating Transforms (#5151) 2022-07-01 03:58:54 +00:00
bevy_app Remove the dependency cycles (#5171) 2022-07-04 13:04:18 +00:00
bevy_asset Derive default for enums where possible (#5158) 2022-07-01 03:42:15 +00:00
bevy_audio Remove the dependency cycles (#5171) 2022-07-04 13:04:18 +00:00
bevy_core Add global init and get accessors for all newtyped TaskPools (#2250) 2022-06-09 02:43:24 +00:00
bevy_core_pipeline Add ViewRangefinder3d to reduce boilerplate when enqueuing standard 3D PhaseItems. (#5014) 2022-07-05 06:13:39 +00:00
bevy_derive android - fix issues other than the rendering (#5130) 2022-06-30 19:42:45 +00:00
bevy_diagnostic Cleanups in diagnostics (#3871) 2022-06-20 17:02:25 +00:00
bevy_dylib Bump Bevy to 0.8.0-dev (#4505) 2022-04-17 23:04:52 +00:00
bevy_dynamic_plugin Bump Bevy to 0.8.0-dev (#4505) 2022-04-17 23:04:52 +00:00
bevy_ecs Remove dead SystemLabelMarker struct (#5190) 2022-07-04 15:12:35 +00:00
bevy_ecs_compile_fail_tests Fix rust 1.62 changes (#5154) 2022-06-30 19:24:28 +00:00
bevy_encase_derive Updated glam to 0.21. (#5142) 2022-07-03 19:55:33 +00:00
bevy_gilrs Update gilrs to v0.9 (#4848) 2022-05-30 17:26:23 +00:00
bevy_gltf fix new clippy lints (#5160) 2022-07-01 13:41:23 +00:00
bevy_hierarchy add more SAFETY comments and lint for missing ones in bevy_ecs (#4835) 2022-07-04 14:44:24 +00:00
bevy_input Updated glam to 0.21. (#5142) 2022-07-03 19:55:33 +00:00
bevy_internal enable optional dependencies to stay optional (#5023) 2022-06-20 10:32:43 +00:00
bevy_log Remove the dependency cycles (#5171) 2022-07-04 13:04:18 +00:00
bevy_macro_utils bevy_reflect_derive: Tidying up the code (#4712) 2022-05-12 19:43:23 +00:00
bevy_math Updated glam to 0.21. (#5142) 2022-07-03 19:55:33 +00:00
bevy_mikktspace Updated glam to 0.21. (#5142) 2022-07-03 19:55:33 +00:00
bevy_pbr Add ViewRangefinder3d to reduce boilerplate when enqueuing standard 3D PhaseItems. (#5014) 2022-07-05 06:13:39 +00:00
bevy_ptr add more SAFETY comments and lint for missing ones in bevy_ecs (#4835) 2022-07-04 14:44:24 +00:00
bevy_reflect implement reflection for more glam types (#5194) 2022-07-05 13:38:47 +00:00
bevy_render Add ViewRangefinder3d to reduce boilerplate when enqueuing standard 3D PhaseItems. (#5014) 2022-07-05 06:13:39 +00:00
bevy_scene Fix ron deprecation (#5021) 2022-06-15 19:18:53 +00:00
bevy_sprite Updated glam to 0.21. (#5142) 2022-07-03 19:55:33 +00:00
bevy_tasks Miri can set thread names now (#5108) 2022-06-26 21:28:00 +00:00
bevy_text Updated glam to 0.21. (#5142) 2022-07-03 19:55:33 +00:00
bevy_time add more SAFETY comments and lint for missing ones in bevy_ecs (#4835) 2022-07-04 14:44:24 +00:00
bevy_transform Updated glam to 0.21. (#5142) 2022-07-03 19:55:33 +00:00
bevy_ui add more SAFETY comments and lint for missing ones in bevy_ecs (#4835) 2022-07-04 14:44:24 +00:00
bevy_utils add more SAFETY comments and lint for missing ones in bevy_ecs (#4835) 2022-07-04 14:44:24 +00:00
bevy_window add more SAFETY comments and lint for missing ones in bevy_ecs (#4835) 2022-07-04 14:44:24 +00:00
bevy_winit Add option to center a window (#4999) 2022-07-04 13:04:14 +00:00