bevy/crates/bevy_ecs/src/storage
homersimpsons 0707c0717b
✏️ Fix typos across bevy (#16702)
# Objective

Fixes typos in bevy project, following suggestion in
https://github.com/bevyengine/bevy-website/pull/1912#pullrequestreview-2483499337

## Solution

I used https://github.com/crate-ci/typos to find them.

I included only the ones that feel undebatable too me, but I am not in
game engine so maybe some terms are expected.

I left out the following typos:
- `reparametrize` => `reparameterize`: There are a lot of occurences, I
believe this was expected
- `semicircles` => `hemicircles`: 2 occurences, may mean something
specific in geometry
- `invertation` => `inversion`: may mean something specific
- `unparented` => `parentless`: may mean something specific
- `metalness` => `metallicity`: may mean something specific

## Testing

- Did you test these changes? If so, how? I did not test the changes,
most changes are related to raw text. I expect the others to be tested
by the CI.
- Are there any parts that need more testing? I do not think
- How can other people (reviewers) test your changes? Is there anything
specific they need to know? To me there is nothing to test
- If relevant, what platforms did you test these changes on, and are
there any important ones you can't test?

---

## Migration Guide

> This section is optional. If there are no breaking changes, you can
delete this section.

(kept in case I include the `reparameterize` change here)

- If this PR is a breaking change (relative to the last release of
Bevy), describe how a user might need to migrate their code to support
these changes
- Simply adding new functionality is not a breaking change.
- Fixing behavior that was definitely a bug, rather than a questionable
design choice is not a breaking change.

## Questions

- [x] Should I include the above typos? No
(https://github.com/bevyengine/bevy/pull/16702#issuecomment-2525271152)
- [ ] Should I add `typos` to the CI? (I will check how to configure it
properly)

This project looks awesome, I really enjoy reading the progress made,
thanks to everyone involved.
2024-12-08 01:18:39 +00:00
..
table Remove flush_and_reserve_invalid_assuming_no_entities (#16460) 2024-12-03 19:42:22 +00:00
blob_array.rs Fix a couple typos (#16573) 2024-11-30 19:28:53 +00:00
blob_vec.rs Add core and alloc over std Lints (#15281) 2024-09-27 00:59:59 +00:00
mod.rs Remove redundent information and optimize dynamic allocations in Table (#12929) 2024-09-16 22:52:05 +00:00
resource.rs Add core and alloc over std Lints (#15281) 2024-09-27 00:59:59 +00:00
sparse_set.rs Add Trigger::components, which lists the component targets that were triggered (#15811) 2024-10-15 02:17:03 +00:00
thin_array_ptr.rs ✏️ Fix typos across bevy (#16702) 2024-12-08 01:18:39 +00:00