mirror of
https://github.com/bevyengine/bevy
synced 2024-12-23 19:43:07 +00:00
26 lines
914 B
Rust
26 lines
914 B
Rust
pub use crate::{
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app::{App, AppBuilder},
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asset::{Asset, AssetStorage, Handle},
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core::Time,
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ecs,
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ecs::{default_archetypes::*, EntityArchetype, WorldBuilder, WorldBuilderSource, CommandBufferBuilderSource},
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render::{
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mesh::{Mesh, MeshType},
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pipeline::PipelineDescriptor,
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render_resource::{resource_name, resource_providers::UniformResourceProvider},
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shader::{uniforms::StandardMaterial, Shader, ShaderDefSuffixProvider, ShaderStage},
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texture::{Texture, TextureType},
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ActiveCamera, ActiveCamera2d, Camera, CameraType, Color, ColorSource, Light, Renderable,
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},
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ui::{Anchors, Margins, Node},
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};
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pub use bevy_transform::prelude::*;
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pub use glam as math;
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pub use legion::{
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prelude::*,
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systems::{
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schedule::{Builder, Schedulable},
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SubWorld, SystemBuilder,
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},
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};
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pub use math::{Mat3, Mat4, Quat, Vec2, Vec3, Vec4};
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